Almishal Posted December 10, 2009 Report Share Posted December 10, 2009 [spoiler= Forgotten ] [spoiler= Monster Cards] [spoiler= Forgotten - Dual Slasher] Forgotten - Dual SlasherLevel 4Earth WarriorIf this card destroys your opponent's monster by battle, it can attack once again in a row. Every time this cards attacks, your opponent draws 1 card. All Battle Damage to both players involving this card becomes 0. ATK 1900 DEF 1400 [spoiler= Forgetten Depth Caster]Forgotten - Depth CasterLevel 3Water SpellcasterWhile this card is face-up on the field, it is unaffected by Spell Cards. Once per turn, if your opponent activates a Trap Card, you can negate it and set it again. If this effect is used successfully, your opponent is able to set 1 Spell or Trap Card from his/her hand to the field. ATK 100 DEF 2100 [spoiler= Forgotten - Ore Titan]Forgotten - Ore TitanLevel 6Dark RockIf your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand by discarding 2 " Forgotten " cards from your hand. Once per turn, during your Main Phase 1, you can Special Summon 1 level 4 or lower " Forgotten monster from your deck. If this effect is used, you cannot conduct your Battle Phase this turn. ATK 2600 DEF 1300 [spoiler= Forgotten - Solar Demon]Forgotten - Solar DemonLevel 7Light FiendThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if your opponent Special Summoned a Level 6 or higher monster and you control no monsters. If this effect is used, discard 2 " Forgotten " cards from your Hand to the Graveyard. Once per turn, by releasing 1 " Forgotten " monster you control, destroy all Spell and Trap Cards on the field. This card is not affected by card effects. LIMITED ATK 2800 DEF 2400 [spoiler= Forgotten - Blazing Core]Forgotten - Blazing CoreLevel 3Fire MachineWhile this card is face-up, it is unaffected by Trap Cards. Once per turn, if your opponent activates a Spell Card, you can negate it and set it again. If this effect is used succesfully, your opponent is able to set 1 Spell or Trap from his/her hand to the field. ATK 100 DEF 2100 [spoiler= Forgotten - Shearing Dragon]Forgotten - Shearing DragonLevel 8Wind DragonThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if your opponent Special Summoned a Level 6 or higher monster and you control no monsters. If this effect is used, discard 2 " Forgotten " cards fromyour Hand to the Graveyard. Once per turn, by releasing 1 " Forgotten " monster you control, destroy all monsters on the field.This card is not affected by card effects. LIMITEDATK 2800 DEF 2400 [spoiler= Spell Cards] [spoiler= Forgotten Ruins]Forgotten RuinsContinuous Spell CardDiscard 1 " Forgotten " card to activate. Once per turn, you can add 1 " Forgotten " card from your deck or graveyard to your hand. If this effect is used, your opponent draws 1 card. [spoiler= Forgotten Books of Summoning]Forgotten Books of SummoningNormal Spell CardDiscard 1 " Forgotten " card to activate. If you control a " Forgotten " monster in the field, you can Special Summon 1 level 4 or lower " Forgotten " monster from your hand. You can only use 1 " Forgotten Books of Summoning " once per turn. You cannot conduct your Battle Phase during the turn this card is activated. [spoiler= Forgotten Spell - Barrier Wall]Forgotten Spell - Barrier WallQuick - Play Spell CardDiscard 1 " Forgotten " card to activate. Once activated, you take no Battle Damage this turn and your monsters cannot be destroyed this turn. During the End Phase, your opponent draws 1 card for each monster on your field. SEMI - LIMITED [spoiler= Forgotten Arsenals of the Ancients]Forgotten Arsenals of the AncientsEquip - Spell CardEquip only to a " Forgotten " monster. Your opponent draws 1 card when this card is activated. The equipped monster gains 700 ATK and DEF. The equipped monster's position cannot change except by a card effect. If the equipped monster is destroyed, destroy this card instead. [spoiler= Trap Cards][spoiler= Forgotten Reasons]Forgotten ReasonsNormal Trap CardDiscard 1 " Forgotten " card to activate. You can only activate this card during your opponent's Standby Phase. Your opponent cannot conduct his/her Battle Phase. Your opponent then adds 1 card from his/her deck to his/her hand. [spoiler= Forgotten Mistake]Forgotten MistakeNormal Trap CardDiscard 1 " Forgotten " card to activate. Destroy all face-down Spell and Trap Cards your opponent controls in the field. Ifsuccesfully activated, your opponent Special Summon all monster on his/her hand to the field. Comments are welcome...~ Almishal Link to comment
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