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Power of elements - Ogre Spheres


Otakon

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Basically, I came to this idea after seeing Elemental Burst and Fuh-Rin-Ka-Zan.

They look like colored orbs with an ogre mask within.

Since there are many support cards that work with them, I don't think it's necessary add more.

 

 

 

Ogre Sphere #1

Level: 1

FIRE

[Pyro/Effect]

During your End Phase, if this is the only card you control, destroy it. This card gains 500 ATK for each other "Ogre Sphere" you control.You can Tribute this card to Special Summon 1 "Ogre Sphere #2" from your Deck.

ATK/ 1000

DEF/ 0

 

Ogre Sphere #2

Level: 1

WATER

[Aqua/Effect]

During your End Phase, if this is the only card you control, destroy it. This card gains 500 ATK for each other "Ogre Sphere" you control. You can Tribute this card to Special Summon 1 "Ogre Sphere #3" from your Deck.

ATK/ 1000

DEF/ 0

 

Ogre Sphere #3

Level: 1

WIND

[Winged Beast/Effect]

During your End Phase, if this is the only card you control, destroy it. This card gains 500 ATK for each other "Ogre Sphere" you control.You can Tribute this card to Special Summon 1 "Ogre Sphere #4" from your Deck.

ATK/ 1000

DEF/ 0

 

Ogre Sphere #4

Level: 1

EARTH

[Rock/Effect]

During your End Phase, if this is the only card you control, destroy it. This card gains 500 ATK for each other "Ogre Sphere" you control.You can Tribute this card to Special Summon 1 "Ogre Sphere #1" from your Deck.

ATK/ 1000

DEF/ 0

 

Ogre Cannon

Level: 4

EARTH

[Machine/Effect]

Once per turn, you can reveal the top card of you Deck. If it is an "Ogre Sphere" monster, send it to the graveyard and destroy one card on your opponent's side of the field.

ATK/ 1400

DEF/ 2000

 

Ogre Flute

Spell

Pay 1000 Life Points. Special Summon one "Ogre Sphere" monster from your Deck. If you activate this card, you cannot Special Summon other monsters this turn.

 

Elemental Synergy

Trap

Special Summon as many "Ogre Sphere" monster(s) from your Graveyard as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control. Destroy all monsters you control at End Phase of this turn and take damage equal to the number of monster(s) destroyed x1000.

 

 

 

I am thinking about changing the first part of their effects to "...if this is the only monster you control..." but I wanted to hear your opinions first.

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