Parting Shot Posted December 20, 2007 Report Share Posted December 20, 2007 hey, i'll join this one if there's still an open slot. i can have the cards done by tomorrow morning. EDIT: Actually, I have them done now. Just let me know if I can squeeze in before you end the contest. Link to comment Share on other sites More sharing options...
Luna Diviner Posted December 20, 2007 Report Share Posted December 20, 2007 Can I join if a slot is open ? Link to comment Share on other sites More sharing options...
Tefached Posted December 21, 2007 Author Report Share Posted December 21, 2007 Yea both of you can Link to comment Share on other sites More sharing options...
Parting Shot Posted December 21, 2007 Report Share Posted December 21, 2007 Here is my submission: Here are the card texts since some of them are kinda small: ALPHA-When you draw this card, remove it from play to add 1 "Jump" monster from your deck to your hand. During Main Phase 1, you can tribute this card from your field and remove it from play to Special Summon a "Jump" monster with a different name that has been removed from play. ZETA-During Main Phase 1, you can tribute this card from your field and remove it from play to Special Summon a "Jump" monster with a different name that has been removed from play. EPSILON-While this card is face-up on the field, "Jump" monsters gain 200 ATK and DEF. During Main Phase 1, you can tribute this card from your field and remove it from play to Special Summon a "Jump" monster with a different name that has been removed from play. OMEGA-"Jump Agent - Alpha" + Any other "Jump" monsterThis card cannot be Special Summoned except by Fusion Summon. When this card is Summoned, select 1 "Jump" monster that is removed from play and Special Summon it on your field. That monster cannot attack this turn. This card is unaffected by your opponent's Spell and Trap cards. Hyper Jump-Remove from play 2 cards in your hand and the top card of your deck to search your deck for a "Jump" monster of Level 7 or lower and Special Summon it to your field. Jump Shield-You can only activate this card if you have no monsters on your field. Select 1 "Jump" monster of Level 4 or lower that has been removed from play and Special Summon it to your field. Link to comment Share on other sites More sharing options...
Tefached Posted December 21, 2007 Author Report Share Posted December 21, 2007 ok, all entries are filled.2 out of the 6 people have posted cards Link to comment Share on other sites More sharing options...
Tefached Posted December 22, 2007 Author Report Share Posted December 22, 2007 -bump- Link to comment Share on other sites More sharing options...
Parting Shot Posted January 3, 2008 Report Share Posted January 3, 2008 is this contest over? it's been so long without any update.... Link to comment Share on other sites More sharing options...
Tefached Posted January 3, 2008 Author Report Share Posted January 3, 2008 i forgot about it , not enough people put up the entries Link to comment Share on other sites More sharing options...
Guest Ixigo Posted January 3, 2008 Report Share Posted January 3, 2008 You should probably end this... it should have been finished long ago, and noone else appears to want to sign in. Link to comment Share on other sites More sharing options...
Parting Shot Posted January 3, 2008 Report Share Posted January 3, 2008 so, does that mean it's just over with no winners or anything? Link to comment Share on other sites More sharing options...
Tefached Posted January 3, 2008 Author Report Share Posted January 3, 2008 Its not that we need more people, its that the people who joined didnt post the cards Link to comment Share on other sites More sharing options...
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