FoolMeNever Posted December 8, 2007 Report Share Posted December 8, 2007 Here's a new spell card I thought up. Infinite SpellSpell/ContinuousPay 1000 Life Points, select 1 Spell Card in your hand, that card cannot be sent to the graveyard. Whenever that card is going to be sent to the graveyard, return it to your hand. You cannot draw when this card is on the field. You must pay 1000 Life Points whenever you activate the selected card. Well, what do you guys think? Link to comment
HMNISGwahahaha Posted December 8, 2007 Report Share Posted December 8, 2007 overpowered, your card + upstart goblinor any other drawing card = exodia Link to comment
FoolMeNever Posted December 8, 2007 Author Report Share Posted December 8, 2007 True, I never thought of that. I changed it, how is it now? Link to comment
Umbra Posted December 8, 2007 Report Share Posted December 8, 2007 Could still be over-used. Do I need to say "Ookazi" "Final Flame" or "Hinotama"? Link to comment
FoolMeNever Posted December 8, 2007 Author Report Share Posted December 8, 2007 Dang it! It seems I can't figure out a way to make it not over-powered. Any suggestions? Link to comment
Kizzi Posted December 8, 2007 Report Share Posted December 8, 2007 I agree, make it so that you can't use the card during the turn it's added to your hand. Link to comment
FoolMeNever Posted December 8, 2007 Author Report Share Posted December 8, 2007 OK, I changed it, anymore suggestions? Link to comment
Umbra Posted December 8, 2007 Report Share Posted December 8, 2007 Isn't it already in your hand? Link to comment
FoolMeNever Posted December 8, 2007 Author Report Share Posted December 8, 2007 Isn't it already in your hand? No. When it is going to be sent to the grave, add it to your hand. Link to comment
Umbra Posted December 8, 2007 Report Share Posted December 8, 2007 Ah. That part. I would suggest a different wording there, just to avoid confusions. (Like mine) Perhaps return instead of add. Link to comment
FoolMeNever Posted December 8, 2007 Author Report Share Posted December 8, 2007 OK, it's changed. Is it un-overpowered now? Link to comment
Guest Ixigo Posted December 8, 2007 Report Share Posted December 8, 2007 Now it's kinda underpowered. =/ 1) Remove the "no other spell cards may be activated" part OR 2) Remove the limitation of the "the card cannot be played when added to your hand" and add a life point cost each time its effect kicks in. I like the 2nd way better. Link to comment
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