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Infinite Spell


FoolMeNever

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Here's a new spell card I thought up.

 

Infinite Spell

Spell/Continuous

Pay 1000 Life Points, select 1 Spell Card in your hand, that card cannot be sent to the graveyard. Whenever that card is going to be sent to the graveyard, return it to your hand. You cannot draw when this card is on the field. You must pay 1000 Life Points whenever you activate the selected card.

 

Well, what do you guys think?

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Now it's kinda underpowered. =/

 

1) Remove the "no other spell cards may be activated" part

 

OR

 

2) Remove the limitation of the "the card cannot be played when added to your hand" and add a life point cost each time its effect kicks in.

 

I like the 2nd way better.

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