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Aero~

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[spoiler=You Will Need:]

1)Summoner Monk

2)an arsenal of spells

3) 2 Magician's circle(s)

4)Dark Magician Girl

5)2 to 3 Dark Magician(s)

6)2 to 3 Diffusion Wave Motion

7)1 to 3 Skilled Dark Magician

8)2 to 3 Apprentice Magician

9) Chain Destruction

 

 

1)start duel -derp.

 

2) set one Magician's Circle what if you don't have one

 

3)summon/set any spellcaster k

 

4)summon Apprentice Magician the same turn? or wait lets defy logic and have the first one live a turn

 

5)use Apprentice Magician to attack your opponent's weakest monster that will destroy Apprentice' date=' triggering Magician's Circle. [b']>_>[/b]

 

6) For Apprentice's effect, set another Apprentice. For Magician's Circle, get out Summoner Monk.kaaay

 

7) Discard a spell to special summon Skilled Dark Magician. woops, wrong choice

 

8) Once Skilled has accumulated 3 counters, special summon Dark Magician because you magically have 4 spells to waste this turn

9)use Chain Destruction on DM lol

 

10)If possible, us Summoner Monk's effect to special summon another Skilled. sure, for 4 more uses of spells.

 

10)Tribute DM for a summon of anything why?

 

11)set another Magician's circle oh, because we have that too!as well as 12 other cards for this "combo"

 

12) use Magician's Circle for Dark Magician Girl *facepalm* because one dark magician girl with 900+ is worth getting rid of 6+ cards

 

13) Diffusion Wave Motion on DMG I lol'd again "LEVEL 7 OR HIGHER"

 

14) next turn, ALL OUT ATTACK!!! derp.derp.

 

tl;dr = there are ways to run Spellcasters. This is not one of them. /thread

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