DOOMSaveMaster88 Posted November 29, 2009 Report Share Posted November 29, 2009 Before Reading know that all dark users will flame this bad. This card cannot be destroyed by battle with a DARK monster, and any Battle Damage you take as a result of that battle becomes 0. While this card is face-up on the field, DARK monsters cannot attack, and neither player can Normal or Special Summon DARK monsters. this beat all meta decks except Glad and light sworn. Just look at its effect. Link to comment Share on other sites More sharing options...
HORUS Posted November 29, 2009 Report Share Posted November 29, 2009 DARK-based decks side in Light-Imprisoning Mirror. /thread Link to comment Share on other sites More sharing options...
DOOMSaveMaster88 Posted November 29, 2009 Author Report Share Posted November 29, 2009 just about but then you insert generic removal card here and return to owning them. Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 29, 2009 Report Share Posted November 29, 2009 It's art is stupid. They should've made it a 4-Headed Victory Dragon or a hot redheaded angel with a halberd. Link to comment Share on other sites More sharing options...
Ecoboy1324 Posted November 29, 2009 Report Share Posted November 29, 2009 Then you side in a Bribe or Judgment /Above Link to comment Share on other sites More sharing options...
-Berserker- Posted November 29, 2009 Report Share Posted November 29, 2009 DARK-based decks side in Light-Imprisoning Mirror. /thread This card's effect are continuous, so cannot be negated by that, and this thread will change it's title soon... Link to comment Share on other sites More sharing options...
jabber2033 Posted November 29, 2009 Report Share Posted November 29, 2009 It's art is stupid. They should've made it a 4-Headed Victory Dragon or a hot redheaded angel with a halberd. I think it's supposed to be a relation to Marshy. Maybe it's a brother or cousin or something. Link to comment Share on other sites More sharing options...
HORUS Posted November 29, 2009 Report Share Posted November 29, 2009 DARK-based decks side in Light-Imprisoning Mirror. /thread This card's effect are continuous' date=' so cannot be negated by that, and this thread will change it's title soon...[/quote'] Piss. Lemme rethink this. Dark-based decks side in Fissure. Link to comment Share on other sites More sharing options...
BulletMan Posted November 29, 2009 Report Share Posted November 29, 2009 It's art is stupid. They should've made it a 4-Headed Victory Dragon or a hot redheaded angel with a halberd. I think it's supposed to be a relation to Marshy. Maybe it's a brother or cousin or something. I was thinking more on the Cloudian - Puffball thing is what it kinda looks like. OnT: Good against em DARKs. Even if I ran DARKs, it might be another thing to worry about, but there are ways to get around it. And DARKs were already a little OP'ed a while ago, but it's mainly LIGHT that is the problem now. Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 29, 2009 Report Share Posted November 29, 2009 It's art is stupid. They should've made it a 4-Headed Victory Dragon or a hot redheaded angel with a halberd. I think it's supposed to be a relation to Marshy. Maybe it's a brother or cousin or something. amorphous balls of whiteness, puff and cute are stupid and bad for the game...art. Everything good needs to look epic. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 29, 2009 Report Share Posted November 29, 2009 This card is sexy as all hell. I'm getting a playset. Now if only it negated darks effects as well. Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 29, 2009 Report Share Posted November 29, 2009 That reminded me, Dark Armed Dragon and Snipe Hunter hits it in the faice. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 29, 2009 Report Share Posted November 29, 2009 Yeah. You've got to get this out before they summon anything like that. Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 29, 2009 Report Share Posted November 29, 2009 It can't do anything against other decks really. Necro Guardna still works with it out, which is cool. I wouldn't run it for the sole reason it's an ugly ass card and it isn't released in america yet. Link to comment Share on other sites More sharing options...
Zkaiser Posted November 29, 2009 Report Share Posted November 29, 2009 Set Vayu, activate Icarus. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted November 29, 2009 Report Share Posted November 29, 2009 Set Vayu' date=' activate Icarus.[/quote'] OR Activate *insert a generic monster destruction here* OR Summon a non-DARK synchro or a non-DARK monster that you sided. (If your tuners are DARK then BoM > Sync > Destroy) OR Skill Drain. Alsolol@TC for saying that Glads are a meta deck. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 29, 2009 Report Share Posted November 29, 2009 It's art is stupid. They should've made it a 4-Headed Victory Dragon or a hot redheaded angel with a halberd. I think it's supposed to be a relation to Marshy. Maybe it's a brother or cousin or something. amorphous balls of whiteness' date=' puff and cute are stupid and bad for the game...art. Everything good needs to look epic.[/quote'] So your saying, if they reprinted Lumina and Celestia wearing Harpie like clothing, you wouldn't want it because it's not epic? Also, I think if I get this, I'ma siding it. Also, both Light and Dark monsters are getting OPed. It'll basically what should have happened between the Soviet Union and the United States. All out war. Place your bets, who will win? LightLords (LS) or Black Feathers (BW)? Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 29, 2009 Report Share Posted November 29, 2009 This card is representative of Konami's degenerate thought process. Once upon a time, the biggest cards aimed at punishing a specific opposing deck were things like Warrior Elimination - at best a Raigeki against the decks it could hit and at worst a White Hole against the decks it couldn't touch. Nowadays, however, it seems that Konami's standard reaction to broken decks is to make those decks even more broken and then "balance it out" by creating cards designed to single-handedly completely lock down entire themes - hence, we have cards like the Imprisoning Mirrors, this guy, and a significant portion of the Koa'Ki Meiru series. Far from Counterability Does Not Imply Balance, Konami has apparently decided that Counterability Is The Only Balance, and takes the most heavy-handed measures in view of this philosophy. Link to comment Share on other sites More sharing options...
ihop Posted November 29, 2009 Report Share Posted November 29, 2009 It's art is stupid. They should've made it a 4-Headed Victory Dragon or a hot redheaded angel with a halberd. I think it's supposed to be a relation to Marshy. Maybe it's a brother or cousin or something.Looks more like Watapon to me.DARK-based decks side in Light-Imprisoning Mirror. /thread This card's effect are continuous' date=' so cannot be negated by that, and this thread will change it's title soon...[/quote'] Piss. Lemme rethink this. Dark-based decks side in Fissure.Uh huh.This card is sexy as all hell. I'm getting a playset. Now if only it negated darks effects as well.Lolno.They need to make Holy Darkness.Set Vayu' date=' activate Icarus.[/quote'] OR Activate *insert a generic monster destruction here* OR Summon a non-DARK synchro or a non-DARK monster that you sided. (If your tuners are DARK then BoM > Sync > Destroy) OR Skill Drain. Alsolol@TC for saying that Glads are a meta deck.ORAnything that'll destroy that monster.And aren't Glads meta?This card is representative of Konami's degenerate thought process. Once upon a time' date=' the biggest cards aimed at punishing a specific opposing deck were things like Warrior Elimination - at best a Raigeki against the decks it could hit and at worst a White Hole against the decks it couldn't touch. Nowadays, however, it seems that Konami's standard reaction to broken decks is to make those decks even more broken and then "balance it out" by creating cards designed to single-handedly completely lock down entire themes - hence, we have cards like the Imprisoning Mirrors, this guy, and a significant portion of the Koa'Ki Meiru series. Far from Counterability Does Not Imply Balance, Konami has apparently decided that Counterability Is The Only Balance, and takes the most heavy-handed measures in view of this philosophy.[/quote']Bless you. Link to comment Share on other sites More sharing options...
Mehmani Posted November 29, 2009 Report Share Posted November 29, 2009 This card is representative of Konami's degenerate thought process. Once upon a time' date=' the biggest cards aimed at punishing a specific opposing deck were things like Warrior Elimination - at best a Raigeki against the decks it could hit and at worst a White Hole against the decks it couldn't touch. Nowadays, however, it seems that Konami's standard reaction to broken decks is to make those decks even more broken and then "balance it out" by creating cards designed to single-handedly completely lock down entire themes - hence, we have cards like the Imprisoning Mirrors, this guy, and a significant portion of the Koa'Ki Meiru series. Far from Counterability Does Not Imply Balance, Konami has apparently decided that Counterability Is The Only Balance, and takes the most heavy-handed measures in view of this philosophy.[/quote'] I'm so glad you're back. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted November 29, 2009 Report Share Posted November 29, 2009 1 couldnt 141 be at 3. this would literally mean game win if u summon on turn 1 against bw Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 29, 2009 Report Share Posted November 29, 2009 This card is representative of Konami's degenerate thought process. Once upon a time' date=' the biggest cards aimed at punishing a specific opposing deck were things like Warrior Elimination - at best a Raigeki against the decks it could hit and at worst a White Hole against the decks it couldn't touch. Nowadays, however, it seems that Konami's standard reaction to broken decks is to make those decks even more broken and then "balance it out" by creating cards designed to single-handedly completely lock down entire themes - hence, we have cards like the Imprisoning Mirrors, this guy, and a significant portion of the Koa'Ki Meiru series. Far from Counterability Does Not Imply Balance, Konami has apparently decided that Counterability Is The Only Balance, and takes the most heavy-handed measures in view of this philosophy.[/quote'] Now, if only you could work at Konami and set this game straight. Link to comment Share on other sites More sharing options...
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