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Horologia

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*facepalm*

 

You don't need to edit my cards effect' date=' anyway, I already posted it.

[/quote']

 

*facepalm*

 

you had bad OCG

 

*facepalm*

 

Read the OCG thread please and mine is correct because I have read most of the OCG manuals in the tins and boxes of Yu-Gi-Oh sets, I also have Tag Force 3.Your post is invalid and incorrect.Go and ask good card makers and ask them which one is right.My OCG is correct and this post is final.

 

Anyway, you don't put Spell/Trap Cards, for your information.

 

EDIT:

435693.jpg

 

I have proof your OCG is wrong, Hand isn't capitalized, if you don't believe me look in the OCG thread.

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If we really make it this way they should be more powerfull... or?

 

What about perma-spells like "Armory (Each standby phase, add 2 ammunition counters to a correct target) or a field-spell card (Battlefield)

 

Wow... i´ve got so many ideas for such a deck XD

 

"Useless Solider - vanillia ATK 900 DEF 1200" together with "Commisar ATK 1500 DEF 1200 Effect: If this card is the target of a attack, switch the target to another monster wich contains "Useless" in the name. In addition, as long as this card remains face up on the field, increase the ATK of all "Usless" Monsters by 1000.

 

And even more XD

 

Artillery - Direct attacks, but need ammunition counters usw...

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Some Ideas:

Ammunition Tank

EARTH [6]

[Machine / Effect]

When a monster is Summoned place 1 War Counter on this card. For each War Counter on this card this card gains 100 ATK and DEF. Once per turn remove 2 War Counters from this card to destroy all face- up Trap Cards on the field.

ATK:2000

DEF:2000

 

Ammunition Dog

EARTH [4]

[beast / Effect]

During your Stanby Phase place 1 War Counter on this card. For each War Counter on this card this card gains 100 ATK and DEF. Once per turn remove 1 War Counter from this card to Special Summon 1 "Ammunition Soildier" from your hand.

ATK: 1700

DEF: 1500

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Hm... Need a little bit of balancing, but still nice!

 

What about this?

411249.jpg

Effect:

You can place max. 5 "Ammunition Counter" on this card. This card can attack twice during the battle Phase. Each time this card battles another one, remove 1 "Ammuntion" Counter from this card. If you cannot, the ATK of this card become 0 until the end of the Turn

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SPN here

ocg fix:

When this card is Summoned, you can place 5 "Ammunition Counter"s on this card (max. 5). This card can attack twice during the Battle Phase. Each time this card declares an attack, remove 1 "Ammuntion" Counter from this card. If you cannot, the ATK of this card becomes 0 until the end of the turn.

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SPN here

ocg fix:

When this card is Summoned' date=' you can place 5 "Ammunition Counter"s on this card (max. 5). This card can attack twice during the Battle Phase. Each time this card declares an attack, remove 1 "Ammuntion" Counter from this card. If you cannot, the ATK of this card becomes 0 until the end of the turn.

[/quote']

 

You made a double account. Reported.

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SPN here

ocg fix:

When this card is Summoned' date=' you can place 5 "Ammunition Counter"s on this card (max. 5). This card can attack twice during the Battle Phase. Each time this card declares an attack, remove 1 "Ammuntion" Counter from this card. If you cannot, the ATK of this card becomes 0 until the end of the turn.

[/quote']

 

You made a double account. Reported.

 

it was banned

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SPN here

ocg fix:

When this card is Summoned' date=' you can place 5 "Ammunition Counter"s on this card (max. 5). This card can attack twice during the Battle Phase. Each time this card declares an attack, remove 1 "Ammuntion" Counter from this card. If you cannot, the ATK of this card becomes 0 until the end of the turn.

[/quote']

 

You made a double account. Reported.

 

it was banned

 

You have to wait until you get un-banned.

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SPN here

ocg fix:

When this card is Summoned' date=' you can place 5 "Ammunition Counter"s on this card (max. 5). This card can attack twice during the Battle Phase. Each time this card declares an attack, remove 1 "Ammuntion" Counter from this card. If you cannot, the ATK of this card becomes 0 until the end of the turn.

[/quote']

 

You made a double account. Reported.

 

it was banned

 

You have to wait until you get un-banned.

 

Is prolly 5 month ROFL

 

Special Ops

EARTH

Level 7

Warrior / Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 3 Warrior Type Monsters from your hand to your Graveyard. When this card is sent to the Graveyard, add 2 Warrior Type Monsters from your Graveyard to your hand.

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Oh, I'll join this as my first club. Horologia is manning it, so I have at least one friend here. How about a Lightsworn one? I got trounced at a tronament by one...But it has kinda been done before...

 

Oh, yeah. I'm supposed to wait for acception, aren't I? Oh, well. Sorry...

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