zelda_tp_fan Posted December 7, 2007 Report Share Posted December 7, 2007 Monsters- 24 Aqua MadoorAqua MadoorAqua MadoorLeft Arm of the Forbidden OneLeft Leg of the Forbidden OneMystical ElfMystical ElfRight Arm of the Forbidden OneRight Leg of the Forbidden OneExodia the Forbidden OneGrave ProtectorGrave ProtectorGravekeeper's SpyGravekeeper's SpyGravekeeper's SpyMagical MerchantMagical MerchantMystic TomatoMystic TomatoMystic TomatoNimble MomongaNimble MomongaNimble MomongaSangan spells- 11 Dark Factory of Mass ProductionDark Factory of Mass ProductionDark Factory of Mass ProductionFoolish BurialFoolish BurialFoolish BurialGold SarcophagusLevel Limit - Area BMonster ReincarnationMonster ReincarnationSwords of Revealing Light traps- 5 Bottomless Trap HoleGravity BindMirror ForceTrap HoleTrap Hole # of cards- 40 This is an Exodia deck that I built on Duel monsters advanced R. Looking at it, I'm missing some cards that I need to add in... Any comments, suggestions, etc. is appreciated. Link to comment Share on other sites More sharing options...
nobody9999 Posted December 7, 2007 Report Share Posted December 7, 2007 Nice deck, good for summoning exodia. Link to comment Share on other sites More sharing options...
HORUS Posted December 7, 2007 Report Share Posted December 7, 2007 i like how this deck has NO DRAWING ABILITY AT ALL Link to comment Share on other sites More sharing options...
Azuh Posted December 7, 2007 Report Share Posted December 7, 2007 i like how this deck has NO DRAWING ABILITY AT ALL rofl anyways... needs Card Trooper, Exodios, Essimary of the Afterlife, Heart of the Underdog Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted December 7, 2007 Author Report Share Posted December 7, 2007 i like how this deck has NO DRAWING ABILITY AT ALL I didn't feel the need to add any drawing cards at the time that I built it though I might add some.. I need to test it out some more first before I decide to add any... rofl anyways... needs Card Trooper' date=' Exodios, Essimary of the Afterlife, Heart of the Underdog [/quote'] Hmm... Card Trooper could help the deck alot couldn't it? I don't really like Exodios but I'll think about it. I'm not familliar with Essimary of the afterlife so I'll check the effect in a little bit, and I don't see where Heart of the Underdog is helping me since I have.... 9 normal monsters... anybody have any other suggestions, comments, etc? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 9, 2007 Report Share Posted December 9, 2007 WHY IS FOOLISH BURIAL IN THIS DECK. Add some drawing ability, lose a Mystic Tomato, lose Grave Protector because it's crap. Work on it more. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted December 9, 2007 Author Report Share Posted December 9, 2007 WHY IS FOOLISH BURIAL IN THIS DECK. Add some drawing ability' date=' lose a Mystic Tomato, lose Grave Protector because it's crap. Work on it more.[/quote'] Foolish Burial sends my exodia pieces to the graveyard, which are later brought to my hand by my dark factories or my monster reincarnations. I don't really see why I should lose a mystic Tomato since its great for deck thinning. For some reason, I like Grave protector, though I may take one out for a card Trooper or something, and I'm not sure if I really need drawing cards (I need to test my deck out some more first...) Anybody have any other suggestions? Link to comment Share on other sites More sharing options...
Dragon Master Posted December 10, 2007 Report Share Posted December 10, 2007 ok 8/10 Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted December 10, 2007 Author Report Share Posted December 10, 2007 ok 8/10 Thanks, got any suggestions on how I can make it better? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 10, 2007 Report Share Posted December 10, 2007 Yeah come to think of it, you could keep 3 in a deck. You dont have to use its effect anyway. Like I said before, LOSE THE GRAVE PROTECTORS. When you put it that way, I guess Foolish Burial could stay in this deck. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted December 10, 2007 Author Report Share Posted December 10, 2007 Yeah come to think of it' date=' you could keep 3 in a deck. You dont have to use its effect anyway. Like I said before, LOSE THE GRAVE PROTECTORS. When you put it that way, I guess Foolish Burial could stay in this deck.[/quote'] You really don't like those grave protectors, do you? Got any suggestions on what I could replace them with (other than Card trooper since I'm all ready thinking of replacing one for him anyways) Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 10, 2007 Report Share Posted December 10, 2007 Grave Protector really sucks. I trialed one in my Dark World Sacred Beast deck when I had it and it really sucked. Add some drawing power with Decoychi the Battlechanted Locomotive, Skelengel or even Crystal Seer since you run Foolish Burial. Even another defensive Monster might work. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted December 10, 2007 Author Report Share Posted December 10, 2007 Grave Protector really sucks. I trialed one in my Dark World Sacred Beast deck when I had it and it really sucked. Add some drawing power with Decoychi the Battlechanted Locomotive' date=' Skelengel or even Crystal Seer since you run Foolish Burial. Even another defensive Monster might work.[/quote'] Hmm... I think I'll go with decoychi, though I'm not sure... anybody got any other suggestions Link to comment Share on other sites More sharing options...
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