Bringerofcake Posted November 19, 2009 Report Share Posted November 19, 2009 It's another Infinity Emperor topic! Motion CoreWhen this card is removed from the field, send all monsters you control to the Graveyard. Then Special Summon 1 each of "Kinec Top", "Kinec Attack", "Kinec Guard", "Kinec Carrier", and "Speed Emperor Kinec Infinity". Speed Emperor Kinec InfinityWINDMachine/Effect1/0/0Other monsters you control cannot attack. Once per turn, you can treat 1 Synchro Monster your opponent controls as an Equip Spell Card and equip it to this card. This card gains ATK and equal to the ATK of the monster(s) equipped to this card. This card gains ATK and DEF equal to the total ATK and DEF of all other "Wisel", "Skiel" and "Kinec" monsters you control. When this card is destroyed, send all other monsters you control to the Graveyard. If this card attacks a monster, it gains half the ATK of the attack target monster. This effect must be Chain Link 1 during the Damage Step. Kinec TopWINDMachine/Effect1/500/0Destroy this card if you do not control an "Infinity" monster. Once per turn, you can negate the activation and effect of a Trap Card that targets a "Kinec" or "Infinity" monster you control. Kinec Top 3WINDMachine/Effect3/1000/0Destroy this card if you do not control an "Infinity" monster. Once per turn, you can negate the activation and effect of a Spell or Trap Card that targets a "Kinec" or "Infinity" monster you control. Kinec AttackWINDMachine/Effect1/1400/0Destroy this card if you do not control an "Infinity" monster. This card is not affected by the effects of "Infinity" monsters. If this card attacks with an ATK that is higher that the DEF of a Defense Position monster, inflict the difference as Battle Damage. Kinec Attack 3WINDMachine/Effect3/2100/0This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kinetic Upgrade". Destroy this card if you do not control an "Infinity" monster. This card is not affected by the effects of "Infinity" monsters. If this card attacks with an ATK that is higher that the DEF of a Defense Position monster, inflict the difference as Battle Damage. When you declare an attack with this card, it gains 300 ATK. Kinec GuardWINDMachine/Effect1/0/1900Destroy this card if you do not control an "Infinity" monster. When an opponent's monster declares an attack, you can switch the attack target to this card instead. Kinec Guard 3WINDMachine/Effect3/0/2800Destroy this card if you do not control an "Infinity" monster. "Infinity" and other "Kinec" monsters cannot be destroyed by card effects. When an opponent's monster declares an attack, you can switch the attack target to this card instead. Kinec CarrierWINDMachine/Effect1/700/700Destroy this card if you do not control an "Infinity" monster. If a "Kinec" monster attacks, increase its ATK by 500. If a "Kinec" or "Infinity" monster is attacked, increase its ATK by 500 if it is in Attack Position and increase its DEF by 500 if it is in Defense Position. Kinec Carrier 3WINDMachine/Effect3/1000/1000Destroy this card if you do not control an "Infinity" monster. If a "Kinec" monster attacks, increase its ATK by 800. If a "Kinec" or "Infinity" monster is attacked, increase its ATK by 500 if it is in Attack Position and increase its DEF by 500 if it is in Defense Position. Kinetic UpgradeTribute 1 "Kinec" monster you control. Special Summon a monster whose name contains that monster's name with a Level 2 greater than that of the Tributed monster from your hand or Deck. Once per turn, you can discard a card to return this card to your hand. More to come. Link to comment
玄魔の王 Posted November 19, 2009 Report Share Posted November 19, 2009 It's another Infinity Emperor topic! Motion CoreWINDLevel: 10/0When this card is removed from the field' date=' send all monsters you control to the Graveyard. Then Special Summon 1 each of "Kinec Top", "Kinec Attack", "Kinec Guard", "Kinec Carrier", and "Speed Emperor Kinec Infinity". Speed Emperor Kinec InfinityWINDMachine/Effect1/0/0Other monsters you control cannot attack. Once per turn, you can treat 1 Synchro Monster your opponent controls as an Equip Spell Card and equip it to this card. This card gains ATK equal to the ATK of the monster(s) equipped to this card. This card gains ATK equal to the total ATK of all other "Wisel", "Skiel" and "Kinec" monsters you control. When this card is destroyed, send all other monsters you control to the Graveyard. If this card attacks a monster, it gains half the ATK of the attack target monster. This effect must be Chain Link 1 during the Damage Step. Kinec TopWINDMachine/Effect1/500/0Destroy this card if you do not control an "Infinity" monster. Once per turn, you can negate the activation and effect of a Trap Card that targets a "Kinec" or "Infinity" monster you control. Kinec AttackWINDMachine/Effect1/1400/0Destroy this card if you do not control an "Infinity" monster. [b']This card is not affected by the effects of "Infinity" monsters[/b]. If this card attacks with an ATK that is higher that the DEF of a Defense Position monster, inflict the difference as Battle Damage. Kinec GuardWINDMachine/Effect1/0/1900Destroy this card if you do not control an "Infinity" monster. "Infinity" and other "Kinec" monsters cannot be destroyed by card effects. When an opponent's monster declares an attack, you can switch the attack target to this card instead. Kinec CarrierWINDMachine/Effect1/700/700Destroy this card if you do not control an "Infinity" monster. If a "Kinec" monster attacks, increase its ATK by 500. If a "Kinec" monster is attacked, increase its ATK by 500 if it is in Attack Position and increase its DEF by 500 if it is in Defense Position. More to come. All positive effects are lost to it. Sad face. But otherwise, good generic cards. 8/10. Link to comment
Bringerofcake Posted November 20, 2009 Author Report Share Posted November 20, 2009 Actually, I want to fix that, but I want Attack to attack on its own, as well as Emperor. Link to comment
玄魔の王 Posted November 20, 2009 Report Share Posted November 20, 2009 That's a bit of a puzzle then. I don't know any way to word it that won't be an awkward phrasing. Link to comment
Bringerofcake Posted November 20, 2009 Author Report Share Posted November 20, 2009 I think it fits anyway. Infinity doesn't do anything for the parts. On another note, I need to phrase something like this: Tribute a "Kinec" monster you control. Special Summon a "Kinec" monster with the same name and 1 level higher from your Deck. Basically like the A3 cards, but accessible to all the parts. Link to comment
玄魔の王 Posted November 20, 2009 Report Share Posted November 20, 2009 Tribute 1 "Kinec" monster you control. Special Summon monster whose name contains that monster's name with a Level 2 greater than that of the Tributed monster from your Deck.. Because it goes basic, _3, _5 etc. Link to comment
Bringerofcake Posted November 22, 2009 Author Report Share Posted November 22, 2009 Added the upgrade and the Level 3 forms. Link to comment
玄魔の王 Posted November 22, 2009 Report Share Posted November 22, 2009 Attacks needs another Limit. As a Level 3 with 2100 ATK, there's no incentive to use the Trap on it; just kill the Attack yourself or wait for it to be killed, and replace it. Link to comment
Bringerofcake Posted November 23, 2009 Author Report Share Posted November 23, 2009 Attacks needs another Limit. As a Level 3 with 2100 ATK' date=' there's no incentive to use the Trap on it; just kill the Attack yourself or wait for it to be killed, and replace it.[/quote'] I'll Nomi it. Link to comment
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