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Awsome Prizes Contest!!!OVER LOCK!!!


Metal Skull

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My new Contest, the Pic Contest!!!

 

 

[spoiler=Rules]All YCM rules apply.

I'll post a Pic and you should make a card with that Pic.

There will be 3 Rounds and each round 2 users will be iliminated at the end of each round.

 

 

 

[spoiler=Entry Fee]10 Points

 

 

 

[spoiler=Prizes]100 points to winner and 3 REPS

50 to 2nd Place and 2 REPS

20 to 3rd and 1 REP

 

 

 

[spoiler=PIC1]Pic 1:

sqhvzo.jpg

 

 

 

[spoiler=PIC2]Pic 2:

beastz.jpg

 

 

 

[spoiler=PIC3]Pic 3:

Warrior_by_Vas_co.jpg

This is for 3rd/4th Place judge^^

 

 

 

[spoiler=PIC4]Pic 4:

Demon_Warrior_by_gotgituey.jpg

PIC for final!!!

 

 

 

[spoiler=Contestants]At least 10 needed.

1.яαρнαєl ' x

2.ShadowBox

3.HP Doom

4.Leturn Master

5.gustavosuarez

6.stereo

 

 

 

Not accepting anymore.

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Now, I would like to join ^^

•Points Sent•

Makin' Card, I'll edit this post and add the card ^^

 

EDIT • Mah Card:

 

432468.jpg

 

Effect • This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 or more monsters you control from play. During your Standby Phase, place 1 Oceanic Counter on this card (max 1.). You can remove 1 Oceanic Counter from this card to draw 1 card. If the card is a Monster Card, Special Summon it. Its effect is negated.

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207292d.jpg

Effect:▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼

●This card cannot be Summoned if there is a Field Spell Card that is not named, "Umi" on the field. During each of your Standby Phases you must discard 1 Spell or Trap Card from your hand to the Graveyard, if you don't, you cannot conduct your Battle Phase this turn. This card gains 600 ATK for each Water-type monster on the field.


i wasted all my points donating so,,,,

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I will join. Card will follow later.

 

Here it is:

ml5wqp.jpg

[spoiler=[b]Lore[/b]]This card cannot be Normal Summoned or set. This card can only be Special Summoned by tributing 1 Sea Serpent-Type monsters with 2000 ATK or more. When this card is Summoned, add 1 Field Spell Card from your Deck to your hand. When this card is in your Graveyard, you can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck instead of conducting a normal draw in your Draw Phase.

 

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im in. wait a min. i do a fast card and pay.


33065f.jpg

[spoiler=effect!!] Once per turn, during either player’s Battle Phase, you can pay 700 Life Points to negated the activation of a Trap Card and destroy it. Each time that you activate this effect, place 1 Terror Counter on this card (max. 3). Once per turn, you can move 1 Terror Counter from this card to another face-up monster on the field. If this card attacks an opponent monster with an Terror Counter on it, remove the destroyed monster from play at the end of the Damage Step. During each of your End Phases, you must pay 700 Life Points. If you don’t, decrease the ATK of this card by 1000 until your next Standby Phase.

 

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Round 2 Card!

 

432468.jpg

 

Effect • This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 or more "Clocktower" monsters you control. When this card destroys a monster you control, place 1 Clocktower Counter on this card (max 8.). You can remove 8 Clocktower Counters from this card to select up to 2 7 or lower Level "Clocktower" monsters in your Graveyard and Special Summon them. When this card is destroyed by battle, Special Summon "Clocktower Tokens" (EARTH/Beast-Type/Level 1/ATK 0/DEF 0) equal to the number of monsters in your Hand. Select 1 6 or higher Level monster your opponent controls and decrease that card's DEF by the number of "Clocktower Tokens" Tributed by the effect of this card x200.

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2vj8n7a.jpg

Lore

In each Standby Phase, place 1 Guangyin Counter on this card (max.15). This card's ATK and DEF are equal to the number of Guangyin Counters on this card x 200. You can remove any number of Guangyin Counters from this card to activate 1 of the following effects based on the amount you removed:

3: Destroy 1 card on the field. 6:Draw 2 cards 9: Select 1 card from your Deck and sent it to the Graveyard. 12: Destroy all Spell and Trap Cards on the field. 15: Destroy all cards on the field and Special Summon 1 monster with 3000 ATK from your Deck.

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