Toffee. Posted November 9, 2009 Report Share Posted November 9, 2009 Beta-Shrapnel -FIRE-Lvl3[Machine/Effect]You can send the top 3 cards of your deck to the Graveyard and destroy this card to activate the following effect: 1 face-up monster on the field is treated as a Tuner, and it's ATK and DEF are increased by 800 points.500ATK / 500DEF Shrapnel Guardna -FIRE-Lvl1[Machine/Tuner]If this card is sent from the deck to the Graveyard by the effect of a "Shrapnel" monster, you can Special Summon this card to your side of the field. You can Remove from play 2 "Shrapnel" monsters in your Graveyard to Special Summon this card from the Graveyard. Once per turn, you can increase the level of 1 face-up monster by up to 2.0ATK / 1000DEF Shrapnel Glider -FIRE-Lvl3[Machine/Effect]If this card battles, you can activate this effect by sending the top 2 cards of your deck to your Graveyard. Destroy this card and the monster this card battles with, without applying damage calculation. If this card is in your Graveyard, you can Remove from play 1 other "Shrapnel Glider" in your Graveyard to Special Summon this card to your side of the field.1000ATK / 500DEF Shrapnel Tank -FIRE-Lvl4[Machine/Effect]This card cannot be Special Summoned. Once per turn, if this card is in Attack Position, you can send the top 2 cards of your deck to the Graveyard to send 1 monster on the field to the Graveyard. If you activate this effect, this card cannot attack this turn.1700ATK / 1400DEF Blast Shrapnel -FIRE-Lvl1[Machine/Effect]FLIP: Destroy all monsters on the field and send 1 card from the top of your deck to the Graveyard for each card that was destroyed with this effect. This card's effect is only applied, if this card is flipped face-up during your turn. If this card's effect is activated, you cannot preform your Battle Phase this turn.300ATK / 800DEF Shrapnel-Scorpio -FIRE-Lvl3[Machine/Effect]When this card is Normal Summoned, destroy monster on the field and send a number of cards from the top of your deck, equal to that monster's level.800ATK / 1200DEF Vice-Shrapnel -FIRE-Lvl6[Machine/Synchro/Effect]1 Tuner + 1 or more non-Tuner "Shrapnel" monster(s)Once per turn, you can select 1 monster on the field and Remove from play a number of cards in your Graveyard, equal to the selected monster's level, and Remove that monster from play.2000ATK / 2000DEF Shrapnel Golem -FIRE-Lvl6[Machine/Effect]This card cannot be Special Summoned. The following effect is only applied, if this card is the first monster to declare an attack during your Battle Phase. If this card declares an attack, you can send the top 5 cards of your deck to the Graveyard to skip damage calculation, and destroy all monsters on the field.1500ATK / 1500DEF Shrapnel Mechanaliod -FIRE-Lvl10[Machine/Synchro/Effect]1 "Shrapnel" Tuner + 2 or more Non-Tuner "Shrapnel" monsters.Once per turn, you can Remove from play a number of "Shrapnel" monsters on your side of the field and/or in your Graveyard to destroy a number of cards on the field equal to the number of Removed cards. Inflict 500 points of damage to your Opponent's Lifepoints for each card that was destroyed with this effect.The Opponent cannot activate any card effects, in responce to this card's Synchro Summon. This card is un-effected by other monster effects, and this card's effect cannot be chained to.3500ATK / 2800DEF Shrapnel Base -Continuous Spell-Increase the ATK and DEF of all "Shrapnel" monsters by 100 for each "Shrapnel" monster that is Removed from play. If this card is destroyed by a card effect, draw 1 card. Shrapnel Blast -Continuous Spell-If a "Shrapnel" monster declares an attack, or is attacked, Inflict 300 points of damage to your Opponent's Lifepoints. Ultimiate Shrapnel-Bomb -Continuous Spell-Each time a card(s) is sent from your deck to the Graveyard by the effect of a "Shrapnel" monster, place 1 Bomb counter on this card for ach card that was sent to the Graveyard. You can Remove this card from play, with 15 or more Shrapnel counters it to send all cards on the field and in both player's hand to the Graveyard. Pseudo-Battlefield -Continuous Trap-You can only activate this card, if you have at least 1 "Shrapnel" monster in your Graveyard. If a monster is in defence position, change it to attack position. The ATK of all monsters on the field becomes 500. During each of your End Phases, discard 1 card. If you cannot, Remove this card from play. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.