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"Draw thy Tool!" "My Naked Weapon is Out!" (X-Saber Support)


玄魔の王

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Just in case the Shakespeare reference threw anyone, this is indeed X-Saber Support and not... well, I won't go there.

 

X-Saber Alexander

EARTH

Level: 7

[beast-Warrior/Effect]

You can Special Summon this card from your hand by removing from play 2 "X-Saber" monsters in your Graveyard. Once per turn, you can return 1 card from your opponent's hand to the top of their Deck.

ATK/ 2700

DEF/ 1200

 

X-Saber Percius

EARTH

Level: 4

[beast-Warrior/Effect]

When this card iks Normal Summoned, Special Summon 1 Level 4 or lower "X-Saber" monster from your hand.

ATK/ 1600

DEF/ 1200

 

X-Saber Dracnia

EARTH

Level: 4

[Warrior/Tuner]

This card gains 100 ATK for every "X-Saber" monster you control. If you use this card for a Synchro Summon, it must be for the Synchro Summon of an "X-Saber" monster.

ATK/ 1700

DEF/ 1000

 

XX-Saber Hercula

EARTH

Level: 2

[beast/Tuner]

When an "X-Saber" monster you control is destroyed by battle and sent to the Graveyard (including this card), draw 1 card.

ATK/ 1200

DEF/ 100

 

XX-Saber Guernia

EARTH

Level: 3

[beast/Tuner]

When this card is Normal Summoned, Special Summon 1 "Commander Gottoms, Swordmaster" from your hand to Graveyard.

ATK/ 200

DEF/ 1300

 

X-Saber Gardnas

EARTH

Level: 4

[Warrior/Effect]

"X-Saber" Monsters cannot be destroyed by battle. Once per turn, you can make the Battle Damage from a monster your opponent controls battling an "X-Saber" monster you control 0.

ATK/ 0

DEF/ 2000

 

XX-Saber Derdius

EARTH

Level: 7

[beast-Warrior/Effect]

1 "X-Saber" Tuner + 1 or more non-Tuner monsters

When this card destroys a monster by battle and sends it to the Graveyard, return 1 card your opponent controls to their hand, and then return 1 other card from their hand to the top of their Deck.

ATK/ 2800

DEF/ 1200

 

XX-Saber Palamide

EARTH

Warrior/Synchro

8/2800/2000

1 "X-Saber" Tuner + 1 or more non-Tuner EARTH monsters

When this card is Synchro Summoned, your opponent randomly discards a card from their hand. Whenever an "X-Saber" monster is Special Summoned from your Graveyard, you can return a card on the field to the owner's hand.

 

Power of the Sword

Normal Spell

Draw 1 card for every face-up Attack Position "X-Saber" monster you control.

 

Saber Shard

Continuous Spell

If the effect of an "X-Saber" monster causes a player to discard a card(s), that player discards another card.

 

Saber Force

Equip Spell

Equip only to "Commander Gottoms, Swordmaster". It is treated as an "X-Saber" Tuner, and it gains 1000 ATK. It also gains 200 ATK for every "X-Saber" monster on the field.

 

Soul of the Saber

Normal Trap

Activate only when your opponent selects an "X-Saber" monster as an attack target. Destroy all face-up monsters your opponent controls.

 

Arms Destructor

Counter Trap

Activate only when your opponent activates an effect that can destroy an "X-Saber" monster(s) you control. Negate its activation and effect, and your opponent discards 1 random card.

 

More to come.

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I think that Percius is a little OP'd. Maybe make it Level 4 only instead. (i assumed you wanted it to work with Dracina). Also, since I haven't been on the ball as of late...

 

XX-Saber Palamide

EARTH

Warrior/Synchro

8/2800/2000

1 "Saber" Tuner monster + 1 or more non-Tuner EARTH monsters

When this card is Synchro Summoned, your opponent randomly discards a card from their hand. Whenever an "X-Saber" monster is Special Summoned from your Graveyard, you may return a card on the field to the owner's hand.

 

Otherwise, 9/10 so far.

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I think that Percius is a little OP'd. Maybe make it Level 4 only instead. (i assumed you wanted it to work with Dracina). Also' date=' since I haven't been on the ball as of late...

[b']I intended it for use with our old pals Airbellum and Fulhelmknight more, but I see where you're going. Alright.[/b]

 

XX-Saber Palamide

EARTH

Warrior/Synchro

8/2800/2000

1 "X-Saber" Tuner monster + 1 or more non-Tuner EARTH monsters

When this card is Synchro Summoned, your opponent randomly discards a card from their hand. Whenever an "X-Saber" monster is Special Summoned from your Graveyard, you may return a card on the field to the owner's hand.

 

I like it. I'll add it.

 

Otherwise, 9/10 so far.

 

Also, added a Trap Card.

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I've been playing a lot of these guys up to the latest X-Sabers and they're already standing up well to the current meta. Let's get an X-Saberers view on these~~

Just in case the Shakespeare reference threw anyone' date=' this is indeed X-Saber Support and not... well, I won't go there.

 

X-Saber Alexander

EARTH

Level: 7

[beast-Warrior/Effect']

You can Special Summon this card from your hand by Tributing 2 "X-Saber" monsters. Once per turn, you can return 1 card from your opponent's hand to the top of their Deck.

ATK/ 2700

DEF/ 1200

 

They honestly have enough high-level monsters in the main Deck - they'll almost always have 3 Faultroll and a Garderstrike or two, so I don't see this being ran that often since it would make dead hands common.

 

X-Saber Percius

EARTH

Level: 4

[beast-Warrior/Effect]

When this card is Normal Summoned, Special Summon 1 Level 4 "X-Saber" monster from your hand.

ATK/ 1600

DEF/ 1200

 

If it was level 4 or lower, it could be ran for use with many of their cards and be a good card. As-is, there aren't enough runnable targets.

 

X-Saber Dracnia

EARTH

Level: 4

[Dragon/Tuner]

This card gains 100 ATK for every "X-Saber" monster you control. If you use this card for a Synchro Summon, it must be for the Synchro Summon of an "X-Saber" monster.

ATK/ 1700

DEF/ 1000

 

It's a reasonable card and I might test one over a Fullhelm Knight, but it seems to lack a bit of power. Making it a Warrior would allow their level 5 synchro to make an instant Gatmuz, though, which could make him runnable.

 

XX-Saber Hercula

EARTH

Level: 2

[beast/Tuner]

When an "X-Saber" monster you control is destroyed by battle and sent to the Graveyard, draw 1 card.

ATK/ 1200

DEF/ 100

 

I might run 1 due to being a reasonable level 2 X-Saber Tuner so I have more options. Does it's effect work when IT is destroyed by battle? That could be the cutting point for making it into a Deck.

 

Saber Gardna

EARTH

Level: 4

[Warrior/Effect]

"X-Saber" Monsters cannot be destroyed by battle. Once per turn, you can make the Battle Damage from a monster your opponent controls battling an "X-Saber" monster you control 0.

ATK/ 0

DEF/ 2000

 

Far too slow to see play, especially since it isn't an X-Saber itself.

 

XX-Saber Palamide

EARTH

Warrior/Synchro

8/2800/2000

1 "X-Saber" Tuner + 1 or more non-Tuner EARTH monsters

When this card is Synchro Summoned, your opponent randomly discards a card from their hand. Whenever an "X-Saber" monster is Special Summoned from your Graveyard, you CAN return a card on the field to the owner's hand.

 

Very runnable and not exactly broken. They Summon from the Graveyard a lot and I find myself often making level 8s, great card.

 

Power of the Sword

Normal Spell

Draw 1 card for every face-up Attack Position "X-Saber" monster you control.

 

Maybe a bit too crazy since I never have a problem getting 5 X-Sabers out - you seem to underestimate their swarm when ran well. Make it max at 2 or 3. Definitely runnable.

 

Saber Shard

Continuous Spell

If the effect of an "X-Saber" monster causes a player to discard a card(s), that player discards another card.

 

When I make them discard, it tends to result in their whole hand being discarded from the loop anyway. It's a reasonable card but not great. Probably best to leave it as-is.

 

Saber Force

Equip Spell

Equip only to "Commander Gottoms, Swordmaster". It is treated as an "X-Saber" monster, and it gains 200 ATK for every "X-Saber" monster on the field.

 

Far too slow, situational and weak. If it was at least 800, maybe, but people don't even run United We Stand OR Gottoms, Swordmaster as it is.

 

Soul of the Saber

Normal Trap

Activate only when your opponent selects an "X-Saber" monster as an attack target. Destroy all face-up monsters your opponent controls.

 

Eh, there are a lot of variants on themed mirror force, no real comment.

 

Arms Destructor

Counter Trap

Activate only when your opponent activates an effect that can destroy an "X-Saber" monster(s) you control. Negate its activation and effect, and your opponent discards 1 random card.

 

MBaaS with extra power for X-Sabers? I think I like this one a lot.

 

Overall, they seem to lack a place in the super-fast Deck that is X-Sabers. The trouble with very powerful Decks is that you need to make very powerful cards or your creations would be pointless beside their other options.

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I've been playing a lot of these guys up to the latest X-Sabers and they're already standing up well to the current meta. Let's get an X-Saberers view on these~~

Just in case the Shakespeare reference threw anyone' date=' this is indeed X-Saber Support and not... well, I won't go there.

 

X-Saber Alexander

EARTH

Level: 7

[beast-Warrior/Effect']

You can Special Summon this card from your hand by Tributing 2 "X-Saber" monsters. Once per turn, you can return 1 card from your opponent's hand to the top of their Deck.

ATK/ 2700

DEF/ 1200

 

They honestly have enough high-level monsters in the main Deck - they'll almost always have 3 Faultroll and a Garderstrike or two, so I don't see this being ran that often since it would make dead hands common.

 

They have medium-Levels, not a single high-level. I'll edit it to make it easier.

 

X-Saber Percius

EARTH

Level: 4

[beast-Warrior/Effect]

When this card is Normal Summoned, Special Summon 1 Level 4 "X-Saber" monster from your hand.

ATK/ 1600

DEF/ 1200

 

If it was level 4 or lower, it could be ran for use with many of their cards and be a good card. As-is, there aren't enough runnable targets.

 

That's what it started with, and Bringerofcake said that was OP'ed. You people are so hard to please. I'm changing it back.

 

X-Saber Dracnia

EARTH

Level: 4

[Dragon/Tuner]

This card gains 100 ATK for every "X-Saber" monster you control. If you use this card for a Synchro Summon, it must be for the Synchro Summon of an "X-Saber" monster.

ATK/ 1700

DEF/ 1000

 

It's a reasonable card and I might test one over a Fullhelm Knight, but it seems to lack a bit of power. Making it a Warrior would allow their level 5 synchro to make an instant Gottoms, though, which could make him runnable.

 

Changed.

 

XX-Saber Hercula

EARTH

Level: 2

[beast/Tuner]

When an "X-Saber" monster you control is destroyed by battle and sent to the Graveyard, draw 1 card.

ATK/ 1200

DEF/ 100

 

I might run 1 due to being a reasonable level 2 X-Saber Tuner so I have more options. Does it's effect work when IT is destroyed by battle? That could be the cutting point for making it into a Deck.

 

Yes.

 

Saber Gardna

EARTH

Level: 4

[Warrior/Effect]

"X-Saber" Monsters cannot be destroyed by battle. Once per turn, you can make the Battle Damage from a monster your opponent controls battling an "X-Saber" monster you control 0.

ATK/ 0

DEF/ 2000

 

Far too slow to see play, especially since it isn't an X-Saber itself.

 

Then I'll change it into one.

 

XX-Saber Palamide

EARTH

Warrior/Synchro

8/2800/2000

1 "X-Saber" Tuner + 1 or more non-Tuner EARTH monsters

When this card is Synchro Summoned, your opponent randomly discards a card from their hand. Whenever an "X-Saber" monster is Special Summoned from your Graveyard, you can return a card on the field to the owner's hand.

 

Very runnable and not exactly broken. They Summon from the Graveyard a lot and I find myself often making level 8s, great card.

 

Power of the Sword

Normal Spell

Draw 1 card for every face-up Attack Position "X-Saber" monster you control.

 

Maybe a bit too crazy since I never have a problem getting 5 X-Sabers out - you seem to underestimate their swarm when ran well. Make it max at 2 or 3. Definitely runnable.

 

I have run them well. I rarely get more than 3, (though it has happened that I get 4 or 5) because the combo itself is very... conditional. Need 2 Faultroll, at least 2 Gardestrike, and 1 or more other X's in hand.

 

Saber Shard

Continuous Spell

If the effect of an "X-Saber" monster causes a player to discard a card(s), that player discards another card.

 

When I make them discard, it tends to result in their whole hand being discarded from the loop anyway. It's a reasonable card but not great. Probably best to leave it as-is.

 

Saber Force

Equip Spell

Equip only to "Commander Gottoms, Swordmaster". It is treated as an "X-Saber" monster, and it gains 200 ATK for every "X-Saber" monster on the field.

 

Far too slow, situational and weak. If it was at least 800, maybe, but people don't even run United We Stand OR Gottoms, Swordmaster as it is.

 

I'll make it worth running then.

 

Soul of the Saber

Normal Trap

Activate only when your opponent selects an "X-Saber" monster as an attack target. Destroy all face-up monsters your opponent controls.

 

Eh, there are a lot of variants on themed mirror force, no real comment.

 

Arms Destructor

Counter Trap

Activate only when your opponent activates an effect that can destroy an "X-Saber" monster(s) you control. Negate its activation and effect, and your opponent discards 1 random card.

 

MBaaS with extra power for X-Sabers? I think I like this one a lot.

 

Overall, they seem to lack a place in the super-fast Deck that is X-Sabers. The trouble with very powerful Decks is that you need to make very powerful cards or your creations would be pointless beside their other options.

 

Then I make a very powerful Synchro and a Tuner to match as well.

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