SparkWyvren Posted November 13, 2009 Author Report Share Posted November 13, 2009 card 2 pic is up!!!!!!! Link to comment Share on other sites More sharing options...
Cowboy Dan Posted November 13, 2009 Report Share Posted November 13, 2009 [spoiler=Meh, Not Big On The Effects This Time][spoiler=Lore]When this card is Special Summoned, you can Special Summon 1 WATER Dragon-Type monster from your Graveyard. The monster you Special Summoned with this card's effect loses 500 ATK during the Damage Step only. When the monster you Special Summoned with this card's effect is destroyed in battle and sent to the Graveyard, discard one card from your hand to the Graveyard. Depending on what card you sent to the Graveyard, activate one of the following effects:MOSNTER: Special Summon 1 Level 2 or lower Dragon-Type monster from your Graveyard.TRAP: Flip a coin. If the result is heads, increase your Life Points by 500. If the result is tails, decrease your opponent's Life Points by 200.SPELL: Increase this card's ATK and DEF by 200.When this card is destroyed in battle and sent to the Graveyard, you can flip a coin. If the result is heads, you can Special Summon 1 "D'eau Token" (WATER/Level 1/Dragon-Type/0 ATK/0 DEF). This token cannot be used as a Tribute. If the result is tails, discard your entire hand and draw two cards from the top of your Deck.Probably terrible OCG Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 13, 2009 Report Share Posted November 13, 2009 ok wait Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 14, 2009 Report Share Posted November 14, 2009 [spoiler=lore] sorry i didn't save my card so i couldn't get the effect. Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 14, 2009 Report Share Posted November 14, 2009 [spoiler=Mah round 2 card]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard. You can discard this card to place 1 Tsunami Counter on 1 card you control. During each of your Standby Phases that this card is in your Graveyard, place 1 Tsunami Counter on a card you control that has 1 or more Tsunami Counters on it. By Tributing 1 card you control with atleast 4 Tsunami Counters on it, Special Summon this card from your Graveyard. Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted November 14, 2009 Report Share Posted November 14, 2009 When is the deadline for this card? Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 14, 2009 Report Share Posted November 14, 2009 [spoiler=Mah round 2 card]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard. You can discard this card to place 1 Tsunami Counter on 1 card you control. During each of your Standby Phases that this card is in your Graveyard' date=' place 1 Tsunami Counter on a card you control that has 1 or more Tsunami Counters on it. By Tributing 1 card you control with atleast 4 Tsunami Counters on it, Special Summon this card from your Graveyard. [/quote']why is the card blue??? it dosen't have RITUAL in the card text is it a god card? Link to comment Share on other sites More sharing options...
Cowboy Dan Posted November 14, 2009 Report Share Posted November 14, 2009 Is it a ritual card? No, it's just blue. It's a cool graphic effect. Link to comment Share on other sites More sharing options...
SparkWyvren Posted November 14, 2009 Author Report Share Posted November 14, 2009 When is the deadline for this card? the 24th! Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 15, 2009 Report Share Posted November 15, 2009 [spoiler=Mah round 2 card]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard. You can discard this card to place 1 Tsunami Counter on 1 card you control. During each of your Standby Phases that this card is in your Graveyard' date=' place 1 Tsunami Counter on a card you control that has 1 or more Tsunami Counters on it. By Tributing 1 card you control with atleast 4 Tsunami Counters on it, Special Summon this card from your Graveyard. [/quote']why is the card blue??? it dosen't have RITUAL in the card text is it a god card?That is 4 me to know and you to not know Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 15, 2009 Report Share Posted November 15, 2009 Is it a ritual card? No' date=' it's just blue. It's a cool graphic effect.[/quote'] ooh like the god card cards i get it :) Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 15, 2009 Report Share Posted November 15, 2009 Yea, but its not a god.Just something to spice it up. Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 15, 2009 Report Share Posted November 15, 2009 Hey in this card contest this guy really mess up his card it looked like it was from another card game it was sick! Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted November 16, 2009 Report Share Posted November 16, 2009 Here is my next card, sorry if the effect is a little too long. 1 "Ice Barrier" Tuner + 3 non-Tuner monstersThis card cannot be Special Summoned except with a Synchro Summon. This card gets these effects, based on the non-Tuner monsters used for the Synchro Summon of this card. ● Normal: Once per turn, you can negate the activation of a Spell, Trap Card or the effect of an Effect Monster and destroy that card. During the End Phase, if you activated this card's effect you must select 1 non-Tuner monster that was used for the Synchro Summon of this card, treat this card as though the selected monster was not used for the Synchro Summon of this card. ● Effect: This card is treated as a level 5 monster. ● Synchro: While you control another "Ice Barrier" monster, level 6 or higher monsters cannot attack. ● Ritual: Once per turn, you can destroy 1 Set card on the field. ● Fusion: Once per turn, you can remove 1 monster in your Graveyard from play, treat this card as though the removed monster was used for the Synchro Summon of this card, until the End Phase. Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 16, 2009 Report Share Posted November 16, 2009 @Yugioh432Stop spamming. Stupid Pointless AnnoyingMessagesRandom stuff is spam Link to comment Share on other sites More sharing options...
Cowboy Dan Posted November 16, 2009 Report Share Posted November 16, 2009 @Yugioh432Stop spamming. Stupid Pointless AnnoyingMessagesRandom stuff is spamJust say things that concern the contest. Link to comment Share on other sites More sharing options...
SparkWyvren Posted November 16, 2009 Author Report Share Posted November 16, 2009 @Yugioh432Stop spamming. Stupid Pointless AnnoyingMessagesRandom stuff is spamJust say things that concern the contest. yeah.....please Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 19, 2009 Report Share Posted November 19, 2009 ok ok sorry Link to comment Share on other sites More sharing options...
SparkWyvren Posted November 19, 2009 Author Report Share Posted November 19, 2009 i have pmed the 3 people that haven't posted cards yet.......................................... Link to comment Share on other sites More sharing options...
Cowboy Dan Posted November 19, 2009 Report Share Posted November 19, 2009 Good, hopefully R3 will start soon. Contest seems to be going well so far, Shadow. Link to comment Share on other sites More sharing options...
KnT Posted November 21, 2009 Report Share Posted November 21, 2009 Well... card in[spoiler=Lore]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card gains 200 ATK for each Spirit monster in your Graveyard. In addition, if you have 6 or more Spirit monsters in your Graveyard, this card can attack your opponent directly. While this card is in the Graveyard, face-up Spirit monsters you control cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Spirit monster from your Deck to your hand. Then shuffle the Deck. Link to comment Share on other sites More sharing options...
Apocalypse600/OK Posted November 21, 2009 Report Share Posted November 21, 2009 Here is my entry!! Link to comment Share on other sites More sharing options...
SparkWyvren Posted November 22, 2009 Author Report Share Posted November 22, 2009 Here is my entry!! what? Link to comment Share on other sites More sharing options...
YugiohTheCardMaker Posted November 22, 2009 Report Share Posted November 22, 2009 maybe the code didn't work try again Apocalypse600 Link to comment Share on other sites More sharing options...
Cowboy Dan Posted November 22, 2009 Report Share Posted November 22, 2009 Apocalypse600 isn't in the contest. Link to comment Share on other sites More sharing options...
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