Jump to content

Since they killed all the hype...


Bringerofcake

Recommended Posts

I'm fixing the Gate Guardian archetype! (See what I did there?)

 

Simply put, Gate Guardian sucks. Sanga, Kazejin and Suijin suck. Time to make them better.

 

Elemental Cask - Thunder

Continuous Spell

You can only activate this card by Tributing a Thunder-type LIGHT monster. Your opponent's monsters lose 700 ATK and they cannot be modified. If this card is removed from the field, Special Summon 1 "Sanga of the Thunder" from your hand, Deck, or Graveyard.

 

Elemental Cask - Wind

You can only activate this card by Tributing a Spellcaster-type WIND monster. Once per turn, you can negate an attack by your opponent's monster. If this card is removed from the field, Special Summon 1 "Kazejin of the Gales" from your hand, Deck, or Graveyard.

 

Elemental Cask - Water

You can only activate this card by Tributing an Aqua-type WATER monster. Your opponent's monsters lose 300 ATK during each of your Standby Phases. If this card is removed from the field, Special Summon 1 "Suijin of the Ocean" from your hand, Deck, or Graveyard.

 

Sanga - Ancient Warrior of Lightning

LIGHT

Thunder

4/1700/1600

If this card is Tributed for the effect of "Elemental Cask - Thunder", draw a card. Each time this card destroys a monster by battle, deal 500 damage to your opponent.

 

Kazenkuo - Ancient Conjurer of Wind

WIND

Spellcaster

4/1600/1300

If this card is Tributed for the effect of "Elemental Cask - Wind", return a card in your Graveyard to your Deck. Once per turn, you can send a WIND monster from your Deck to the Graveyard.

 

Suikosa, Ancient Demon of the Sea

WATER

Aqua

If this card is Tributed for the effect of "Elemental Cask - Water", reduce the ATK of all opponent's monsters by 500 as long as "Elemental Cask - Water" remains on the field. When this card attacks, reduce the ATK of the attack target monster by 500.

Sanga of the Radiant Thunder

LIGHT

Thunder/Effect

7/2600/2200

If this card is Special Summoned by the effect of "Elemental Cask - Thunder", it gains 400 ATK. If this card attacks with an ATK higher than the DEF of its Defense Position target, deal Battle Damage equal to the difference.

 

Kazejin of the Howling Winds

WIND

Spellcaster/Effect

7/2400/2200

If this card is Special Summoned by the effect of "Elemental Cask - Wind", it gains 400 ATK. Once per turn, you can remove from play a WIND monster in your Graveyard to negate 1 attack this turn from a monster your opponent controls.

 

Suijin of the Raging Waters

WATER

Aqua/Effect

7/2500/2400

If this card is Special Summoned by the effect of "Elemental Cask - Water", it gains 400 ATK. Once per turn, during the Damage Step of either player's turn, you can make the ATK of one monster on the field 0. Your opponent cannot activate effects during the Damage Step of the turn this effect is activated.

 

Gate Guardian

DARK

Fiend/Fusion

12/4000/4000

"Sanga of the Thunder" + "Kazejin of the Gales" + "Suijin of the Ocean"

This card can only be Special Summoned from the Fusion Deck by sending the above cards you control to the Graveyard. This card gains the effects of the cards used to Summon it.

 

More to come, obviously.

Link to comment

You missed out the card types on Water and Wind casks, but I assume they're Continuous Spells.

 

All of them are great protection against nukes of the Judgment Dragon variety.

 

Gate Guardian is wrongly worded, though: the parts don't come from the Extra Deck, so they can't be returned there, and I need the effects of Suijin and Kazejin before I comment on possible OP.

Link to comment
  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...