Blakie Posted November 2, 2009 Report Share Posted November 2, 2009 Spirits were banned because they sucked ass. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 2, 2009 Author Report Share Posted November 2, 2009 I'm going to post a competitive spirit deck soon. Damn' date=' I haven't seen someone actually try that since....well me.[/quote'] But you're an Anti-Meta duelist right? And you use fun decks instead of competitive ones. amirite? Correct! Meta are so boring, already proved to win. Link to comment Share on other sites More sharing options...
just-duelist Posted November 2, 2009 Report Share Posted November 2, 2009 Spirits were banned because they sucked ass. at first i thought you were just a negative person but now i just think your bad at card games.... Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 2, 2009 Author Report Share Posted November 2, 2009 Hey Just, how does the Long Nose loop work? Link to comment Share on other sites More sharing options...
-Berserker- Posted November 2, 2009 Report Share Posted November 2, 2009 One of the hardest deck ever to make' date=' yet the reward is huge.Spirits are the reason the ban list exists today. At least, Yata-garasu is.[/quote']>.> errr... am confused about this card as all it does is when inflicting battle damage it skips an opponents draw phase and with 200 ATK am wondering what cards make this so good??? LOLOLOLOL. You are awful at this game.Yata-Garasu was one of the first OTK's I actually heard of. Good times :P Ha, J-max! Long time no see you. What? Yata had an OTK appart of it's lockdown? That's something I never knew! Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted November 3, 2009 Report Share Posted November 3, 2009 I'm going to post a competitive spirit deck soon. Competitive is relative' date=' competitive against what? Wait, no, don't answer that question, "Spirits" get their asses handed to them by VWXYZs. One of the hardest deck ever to make' date=' yet the reward is huge.Spirits are the reason the ban list exists today. At least, Yata-garasu is.[/quote']>.> errr... am confused about this card as all it does is when inflicting battle damage it skips an opponents draw phase and with 200 ATK am wondering what cards make this so good??? LOLOLOLOL. You are awful at this game.Yata-Garasu was one of the first OTK's I actually heard of. Good times :P Ha, J-max! Long time no see you. What? Yata had an OTK appart of it's lockdown? That's something I never knew! Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted November 3, 2009 Report Share Posted November 3, 2009 One of the hardest deck ever to make' date=' yet the reward is huge.Spirits are the reason the ban list exists today. At least, Yata-garasu is.[/quote']>.> errr... am confused about this card as all it does is when inflicting battle damage it skips an opponents draw phase and with 200 ATK am wondering what cards make this so good???Chaos Emperor (also banned) field nuke, kill sangan, get yata, game. Link to comment Share on other sites More sharing options...
Hydra of Ages Posted November 3, 2009 Report Share Posted November 3, 2009 Not sure why Spirits are so polarizing an issue. I like 'em. Always wanted a spirit deck, but could never really figure how to make one right (and apparently, neither could anyone else). Might give it another try, since they got a little extra support. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted November 3, 2009 Report Share Posted November 3, 2009 What was that polaris? Spirits are epic and they'll kick your deck's ass up and down YCM anytime, anywhere?Yeah, l know. Link to comment Share on other sites More sharing options...
just-duelist Posted November 3, 2009 Report Share Posted November 3, 2009 Hey Just' date=' how does the Long Nose loop work?[/quote'] im not sure bout the loop thing but "use dasher or iron wall/macro/other tribute fodder to get out timeater>activate black garden>use tribute fodder to summon the great long nose each turn generating 2 tokens on the opposing side of the feild>attack the tokens with timeater and long nose to cause the opponents turn to basicaly skip going from their standby phase strait to their end phase. of corse quickplays can still get throuh but you can use prohib and invader to solve that problem" ^thats how the lock works Link to comment Share on other sites More sharing options...
Sleepy Posted November 3, 2009 Report Share Posted November 3, 2009 Actually' date=' Tsukuyomi is the second best. Followed by the rest :)[/quote'] Noob question, why is it banned -.-.... We need to start a discussion somewhere about wether he still needs to be banned or not because I actually cannot tell. The times I remember this from, Book of Moon was limited, and this card is like a Book of Moon every turn, and it actually makes Nobleman of Crossout work xDanyways, Book of Moon is not concidered limit-worthy anymore so, maybe.... I'll need to think about it :P Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted November 3, 2009 Report Share Posted November 3, 2009 It and flip effects, plus mask abuse and relinquished. But yeah, it really shouldn't be banned anymore. Link to comment Share on other sites More sharing options...
Archelaus Posted November 3, 2009 Report Share Posted November 3, 2009 Spirits are probably the most unique but hard to use subtype in YGO. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 3, 2009 Author Report Share Posted November 3, 2009 It and flip effects' date=' plus mask abuse and relinquished. But yeah, it really shouldn't be banned anymore.[/quote'] Agreed. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted November 4, 2009 Report Share Posted November 4, 2009 One of the hardest deck ever to make' date=' yet the reward is huge.Spirits are the reason the ban list exists today. At least, Yata-garasu is.[/quote']>.> errr... am confused about this card as all it does is when inflicting battle damage it skips an opponents draw phase and with 200 ATK am wondering what cards make this so good??? I'll show just how epic spirits really are. That caught My attentions Spirits were banned because they sucked ass. Oh really? Spirits are probably the most unique but hard to use subtype in YGO. True....Yet they have some of the best effects and they could be deadly.They are like really really really ancient GBs if you think about it Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 5, 2009 Author Report Share Posted November 5, 2009 True....Yet they have some of the best effects and they could be deadly.They are like really really really ancient GBs if you think about it. They basically is. Link to comment Share on other sites More sharing options...
Megasonicfan Posted November 5, 2009 Report Share Posted November 5, 2009 Hino-Kagu-Tsuchi is one beast of a card. Him along with Mausoleum and Izanami causes massive rape to the oppent's field, and even moreso with a couple of Spring of rebirth's and a Spirit's Invitation. Spirits are generally frowned upon because of how hard it is to make a working deck with them. It's not like Macro-beatdown where you put in 3 D.D. Scout planes and survivors w/ Necroface and Caius and you're done. Link to comment Share on other sites More sharing options...
Rose Posted November 5, 2009 Report Share Posted November 5, 2009 atleast if you keep them on the field for one turn without them having to go back to your hand, you can pretty much keep it on the field. In addition, there is a loophole with spirit monsters that lets them stay on the field regardless of their return-to-owner's hand effect. The exact text on Spirit Monster cards states they must return to their owner's hand "during the End Phase of the turn [they are] Normal Summoned or flipped face-up". Therefore, if they stay on the field for more than one turn you don't have to worry about them returning to your hand. *Ever again*. For instance, a "Hino-Kagu-Tsuchi" monster equipped with "Mirror of Yata" who then had its Mirror destroyed (e.g. by "Heavy Storm" or "Mystical Space Typhoon") would stay on the field the subsequent turns. Another card that can help bypass the common effect of Spirit monsters that returns them to the hand is Future Visions. When Spirit monsters are Normal Summoned, and afterwards removed from play by the card, the End Phase would have already passed when they return, so they can no longer return to the hand. From yu-gi-oh wiki ;) Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 5, 2009 Report Share Posted November 5, 2009 One of the hardest deck ever to make' date=' yet the reward is huge.Spirits are the reason the ban list exists today. At least, Yata-garasu is.[/quote']>.> errr... am confused about this card as all it does is when inflicting battle damage it skips an opponents draw phase and with 200 ATK am wondering what cards make this so good??? If your opponent didn't have any cards to stop Yata from attacking in the first place, odds are that it'll be harder for them to get rid of it when they can't get draw their hand. <_<so you mean Heavy + Vortext, then Yata Attack means your opponent can't draw a card next turn.Alright then mist body it :3 Link to comment Share on other sites More sharing options...
Archelaus Posted November 5, 2009 Report Share Posted November 5, 2009 Spirits have strong effects but with a great price as well. lol Link to comment Share on other sites More sharing options...
Nisian Posted November 5, 2009 Report Share Posted November 5, 2009 i have enough spirits monsters and some support cards but it feels like it missing something.... Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 6, 2009 Author Report Share Posted November 6, 2009 Spirits needs a fast and deadly boss monster.... Link to comment Share on other sites More sharing options...
Sleepy Posted November 6, 2009 Report Share Posted November 6, 2009 ^ and S/T removal, monster removal, draw engine, win condition, unity, etc. They are good, but I don't see where the focus is in a Deck around them. xD Link to comment Share on other sites More sharing options...
Blakie Posted November 6, 2009 Report Share Posted November 6, 2009 but I don't see where the focus is in a Deck around them. xD And thats why they suck and will never go anywhere.They can't unite or focus unlike the top decks. Have you noticed anything about them? Their all supporting each other unlike spirits. They suck and should all atempts at making them better or anything like that should be stopped. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 6, 2009 Author Report Share Posted November 6, 2009 Well, remember these? Special Yamato then normal D.D.S. That always pissed you off. Special 2 Yamato then normal Yamata. Activate Stronghold, then normal D.D.S. then 2 yamato for game. Link to comment Share on other sites More sharing options...
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