rhinocef4 Posted October 30, 2009 Report Share Posted October 30, 2009 Army DeckMonstersMaster CommanderEarthArmy/Effect9/2800/2400This cannot be normal Summoned or set. This can only be Special Summoned by removing from play 2 “army” type monsters from the graveyard. While this card is on the field all other “army” monsters gain 300 ATK points. Major LieutenantEarthArmy/ Effect7/ 2400/ 2500At the end of every turn this card is active on the field inflict damage to the opponent’s life points equal to the amount of “Army” monsters on the field times 300. Trooper SoldierEarthArmy4/1600/1400A typical soldier fighting for a cause. Suicide BomberEarthArmy3//800/1200FLIP- Destroy this card and one monster of the opponents side of the field. The opponent takes 300 damage.SpellsWarfareField SpellAs long as this card remains on the field all “Army” monsters cannot be destroyed by Spell Card effects and gain 200 ATK and DEF points. As long as this is active players with non-army monsters take 200 damage every turn. Rocket LauncherEquip SpellAn “Army” type monster equipped with this card gains 500 ATK points. The chosen monster can destroy one monster on the opponents side of the field at any time this is active and once this effect is used this card is destroyed. Rapid-Fire Machine GunEquip SpellAn “Army” type monster equipped with this card can attack all monsters on the opponent’s side of the field. This card is then destroyed. Grenade!Normal SpellThe opponent takes 500 points of direct damage. Atomic Bomb!Normal SpellAll monsters on both sides of the field are destroyed and sent to the graveyard.TrapsLand MineNormal TrapAn attacking monster looses 400 ATK points. Nuclear WarfareNormal TrapWhen a Level 6 or higher “Army” type monster is destroyed and sent to the graveyard or removed from play this activates. The enemy takes direct damage equal to the amount of stars of the destroyed monster times 300. Link to comment
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