Aero~ Posted November 4, 2009 Author Report Share Posted November 4, 2009 1. i don't return Gyzarus, i didn't read the whole thing, i have just Gyzarus2. i didn't destroy it by battle, it was a card effect. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 First of all it says Card effects can't destroy the card aswell. Alright, here is a re-make of my turn: Everything up to the battle phase.:Deadelus attacks Bestiari. You lose 700.Aqua Attacks Directly. You lose 2100. Your LP: 400. Link to comment Share on other sites More sharing options...
Aero~ Posted November 4, 2009 Author Report Share Posted November 4, 2009 you sayed it was only battle, but ok. summon summoner monk, discard magical citadel of endymon, special summon Marshmallon in def (def/500), ge can't be destroyed by battle. end. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 Here is proof: http://images2.wikia.nocookie.net/yugioh/images/7/71/HeartofClearWaterLOD-EN-C.jpgI draw. I attack Summoner Monk. I end. Link to comment Share on other sites More sharing options...
Aero~ Posted November 4, 2009 Author Report Share Posted November 4, 2009 ok. what'd u attack with? Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 Aqua Spirit Link to comment Share on other sites More sharing options...
Aero~ Posted November 4, 2009 Author Report Share Posted November 4, 2009 ok. set a monster, end. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 Cool.but during your standby Phase i activate Aqua Spirits effect. (I can change the battle position of one monster on the field for the rest of the turn.) I change Marshmelons positions.Aqua attacks. You lose 2600 You lose, unless you chane something. Of not then:I activate Salvage. I can add to my hand 2 WATER monsters. I set a monster and i end. Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 I edited my last post but I forgot to add,"by PM". Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 I won :D (Sora pmed me)Any one wanna duel? Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 I have some time, lets go a round.You first, if you accept. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 I draw. I summon Great Wight (1600 ATK, 800 DEF)I set two cardsI end. Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 I set a monster.End. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 I activate the field Spell card Umiiruka.I summon Nightmare Pinguin (900 ATK, 1800 DEF) If this card is face up on the field all WATER monsters increase their ATK by 200.Nightmare Pinguin (1600) attacks the set card, what happens? Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 You killed my UFO turtle. When he's destroyed by battle, I can special summon a fire monster with 1500 att or less to the field.I choose another UFO turtle. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 Great Wight (2300) attacks the new one. is he ATK or DEF? Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 He's in Attack(1400)He dies to but I get another fire monster.This time its Cyber Phoenix. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 You lose 900 LP. I end Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 I draw.Time to start killing. I activate the continuous spell card Frontline base, During my main phase(now for example) I can special summon a union monster from my hand, I pick W wing catapult.I then summon v tiger jet.Now I fusion summon VW-tiger catapult(polymer not needed just remove fusion material monsters)by removing from play v tiger, and w wing. I then activate double summon to bring out the light-hex sealed fusion(I can replace him for a fusion material monster). I do the same thing to VW- tiger catapult, and hex sealed fusion to bring out VWXYZ- dragon catapult cannon(3000).I use his effect, I remove from play your Great Wight. I now attack your nightmare penguin. I finally place 1 facedown spell/trap.I end. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 For your attack I use defence draw. Attack negated and I draw a card.I draw. I activate the equip card Ekibyo Drakmorde. Your card cannot attack and is destroyed on the second toun this card was activated. I use Card Destruction!I set one card and end. Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 I draw.I activate the spell card giant trunade. Your equip spell goes back to your hand just like every other spell/trap.(Now I can kill you with My dragon catapult cannon.)Since I didn't kill your penguin last turn, I think I'll use my dragon catapult's first effect again to remove your penguin from play.As for your face down monster, I attack with my dragon catapult cannon(3000) Also with his second effect I can swich his attack targets and effects aren't activated.(just in case the set card was a monster, hard to tell) and direct attack from Cyber phoenix(1200).I set a spell/trap.I end. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 I have 3800I draw.I use Fissure to destroy Cyber Pheonix. I set two cards and activate Ekybo Drakimord again. Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 Thanks to cyber phoenix's effect, I can negate the effects of spells and traps that target a machine type monster.The spells you activated are negated. Link to comment Share on other sites More sharing options...
.Legend Posted November 4, 2009 Report Share Posted November 4, 2009 I end Link to comment Share on other sites More sharing options...
deathghost101 Posted November 4, 2009 Report Share Posted November 4, 2009 I draw.I tribute VWXYZ-dragon catapult cannon to summon Antient gear engineer(1500).When my engineer attacks you can't activate any spells or traps. so engineer, and cyber phoenix direct attack.Also when my engineer attacks I can destroy a spell or trap on your field.(I pick the one on the left)If you don't mind, we'll resume tommorow. Link to comment Share on other sites More sharing options...
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