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dismantle mania


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dismantle minion

1300 attack *3 fire

1000 defense machine

effect: Once per turn, you may discard one card from your hand to destroy one monster on the field with an attack equal to or less than this cards attack.

 

dismantle splitter

1700 attack *4 fire

500 defense machine

effect: Tribute this card to destroy one monster on your opponents side of the field, but then special summon 2 split tokens on your opponents side of the field. [??? attack/??? defense/??/??] The original attack and defense of those tokens is half the attack and defense as the destroyed monster. Also, they have the same attribute and type as the destroyed monster.

 

chaos dismantler

2200 attack *5 fire

1800 defense machine

effect: This card cannot be normal summoned or set. This card can only be special summoned by removing from play 2 monsters from your opponents graveyard that were destroyed by the effect of a monster with "dismantle" in the name. If this monster destroys a monster by battle, it is treated as an effect instead.

 

dismantle warrior

1800 attack *4 fire

1300 defense machine

effect: If this monster destroys a monster by battle, treat it as it was destroyed by this cards effect.

 

dismantle barrier

100 attack *4 fire

1800 defense machine

effect: If your opponents monster attacks this defense position monster with an attack less than this monsters attack, after damage calculation destroy the attacking monster.

 

dismantle keeper

1300 attack *3 fire

1200 defense machine

effect: If this monster loses a battle, destroy the monster that destroyed it. [damage calculation is applied normally]

 

rashu, king of dismantling

2500 attack *8 fire

1200 defense machine

effect: This card cannot be special summoned. This card can only be normal summoned by tributing 2 "dismantle" monsters that destroyed at least 2 monsters each by their own effect. Once per turn, you can discard one card from your hand to destroy one monster on the field. When you normal summon this monster, select one other "dismantle" monster on your side of the field. Increase its attack by 200 points for each of your opponents monsters destroyed by one of your "dismantle" monsters effects. If this monster destroys a monster by battle, treat as this cards effect.

 

dismantle bug

800 attack *2 fire

200 defense machine

flip effect: destroy one monster on the field.

 

break away

[spell]

destroy one monster on your opponents side of the field, but then special summon 2 split tokens on your opponents side of the field. [??? attack/??? defense/??/??] The original attack and defense of those tokens is half the attack and defense as the destroyed monster. Also, they have the same attribute and type as the destroyed monster.

 

deep factory

[field spell]

All "dismantle" monsters gain 300 attack. Each time one of them destroys a monster by its effect, gain life points equal to half the destroyed monsters attack.

 

dismantle torture.

[continuous trap]

You can only activate this card if you have a "dismantle" monster face up on your side of the field. Take control of one your opponents monsters that has an attack of 1500 or more. During each of your standby phases, decrease its attack by 500 points. If its attack reaches 0, destroy it. If this card is on your side of the field and there are no face up "dismantle" monster on your side of the field, destroy this card and give your opponent control of the monster this card took.

 

hot metal counterstrike

[trap]

You can only activate this card when your opponent attacks one of your "dismantle" monsters. Destroy the attacking monster and inflict 500 points of damage. This is treated as the "dismantle" monsters effect.

 

Melting metal

[quick play spell]

Tribute one face up "dismantle" monster on your side of the field that had destroyed at least one monster by its effect and inflict damage to your opponent equal to the monsters attack or defense.

 

spark production

[spell]

Tribute one "dismantle" monster on your side of the field. Special summon from your deck a "dismantle" monster with a level equal to or less than the number of monsters destroyed by the tributed monsters effect x2.

 

^^broken?^^

 

spark destruction.

[spell]

Tribute one "dismantle" monster. Destroy one monster on the field. This is treated as the effect of a "dismantle" monster.

 

enemy repair controller

1900 attack fire *4

700 defense machine

effect:This monster is always treated as a "dismantle" monster. This monster cannot destroy any monster by battle.. [damage calculation is applied normally] Each time this monster battles another monster, put a split counter on it after the damage step. When a monster has 3 split counters, it is destroyed. If a monster is destroyed by this effect, special summon it to your side of the field.

 

broken?^^

 

Rashuka, god of dismantling

??? attack fire *10

2200 defense machine

effect: This card cannot be normal summoned or set. This card can only be special summoned by tributing one "rashu, king of dismantling". This monsters attack is increased by 700 points for each of your opponents monsters destroyed by the effect of a "dismantle" monster. Increase the attack of all other "dismantle" monsters by 200 points for every monster your opponent has destroyed by the effect of a "dismantle" monster. Once per turn, you may pay 1000 life points to destroy all face down monsters on your opponents side of the field. If this monster destroys a monster by battle, treat it as this cards effect.

 

spread burn

[continuous spell]

Each time one of your "dismantle" monsters destroys a monster by its effect, destroy one spell or trap card on the field. During your end phase, your opponent can select one spell or trap from their deck and place it face down without showing you.

 

dismantle and connect

[spell]

Equip one face up "dismantle" monster on your side of the field to one face up "dismantle" monster on your side of the field as an equip spell card. Increase the attack of the equipped monster by an amount equal to half the attack of the equip card. When that monster would be destroyed by battle, Destroy the equip spell instead.

 

dismantle crawler

1000 attack *3 fire

500 defense machine

effect: Once per turn, you can flip this card into face down defense position. When this card is flip summoned, destroy one monster on the field.

 

decoy dismantler.

800 attack *3 fire

800 defense machine

effect: While this card is face up on your side of the field, your opponent cannot select another "dismantle" monster on your side of the field as an attack target except "decoy dismantler". Once per turn, you can pay 1000 life points to increase the attack of this card by 1000 points until the end of the turn. You can only use this effect at the start of your opponents battle phase.

 

dismantle wisemech

1400 attack *4 fire

500 defense machine

effect: Each time a monster is destroyed by the effect of a "dismantle" monster, draw one card.

 

dismantle factory

800 attack *4 fire

2000 defense machine

effect: Each time a monster is destroyed by the effect of a "dismantle" monster, gain 600 life pints.

 

magma pool.

[continuous spell]

All fire type monsters gain 200 attack. Whenever a "dismantle" monster is destroyed by battle and sent to the graveyard, you can tribute one monster on your side of the field with a level equal to or less and add the destroyed monster to your hand.

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