Aesirson Posted October 18, 2009 Report Share Posted October 18, 2009 Blackwater Serpent --Common--Sea Serpent/Effect/WATER/4 StarsYou can discard this card to add "Fathomless Abyss" to your hand. When this card is flipped face-up while "Fathomless Abyss" is on the field, your opponent discards 1 random card from his/her hand.ATK/600 DEF/2200 Abyssal Shipwrecker --Common--Sea Serpent/Effect/WATER/4 StarsWhen this card is flipped face-up, destroy all Level 3 or lower monsters on your opponents side of the field.ATK/1500 DEF/1500 Jaws of the Depth --Rare--Sea Serpent/Effect/WATER/4 StarsWhen this card is flipped face-up, Special Summon 1 Level 3 or lower Sea Serpent-type monster from your hand or Deck in face-down Defense Position.ATK/100 DEF/1400 Dweller of the Depths --Common--Sea Serpent/Tuner/WATER/3 StarsWhen this card is flipped face-up, select 1 face-down monster you control. Change it to face-up Defense Position. If the monster is a Sea Serpent-type monster, send this card and the selected card to the Graveyard to Special Summon 1 Synchro Monster in face-down Defense Position with a Level equal to this card and the selected monsters Level. This is treated as a Synchro Summon.ATK/200 DEF/2000 Aluring MermaidSea Serpent/Effect/WATER/3 Stars --Common--The ATK of this card is equal to the number of face-down monsters on the field x800. When this card destroys a face-down Defense Position monster by battle, you can Special Summon the destroyed monster to your side of the field. The monster Special Summoned by this cards effect cannot be Tributed, cannot change its Battle Position or be used as a Synchro Material monster.ATK/? DEF/0 JormungarSea Serpent/Synchro/WATER/7 Stars --Super Rare--1 Sea Serpent-type Tuner monster + 1 or more non-Tuner monster(s)When this card is Synchro Summoned, you can change it to face-down Defense Position. When this card is flipped face-up, draw 1 card and reveal it to your opponent. If the card was a Level 4 or lower Sea Serpent-type monster, you can Special Summon it in face-down Defense Position. If the card was a Spell or Trap card, you can send it to your Graveyard to deal damage to your opponent equal to the ATK of this card.ATK/800 DEF/3000 Neptulon - Dragon of the Fathomless AbyssSea Serpent/Effect/WATER/10 Stars --Ultimate/Ultra Rare--When this card is Special Summoned by the effect of "Fathomless Abyss", you can pay half your Life Points to destroy all cards on the field, except this card. This card cannot attack during the turn your used this effect. When this card attacks, destroy 1 card on the field except for this card's attack target. If the destroyed card was a monster, you cannot initiate a Replay. If you do, all Battle Damage this card deals to your opponent during this turn becomes 0. Tribute 1 Sea Serpent-type monster you control to add 1 "Fathomless Abyss" from your Deck or Graveyard to your hand.ATK/3800 DEF/3000 Tuning AceWinged-Beast/Effect/WIND/1 Star --Rare--If this card is Normal Summoned while you control a Tuner Monster, you can send 1 Monster from your hand to your Graveyard to treat this cards Level as the Level of the sent Monsters Level. ATK/500 DEF/1000 Blockage Dragon --Super Rare--Dragon/Synchro/EARTH/6 Stars1 Tuner monster + 1 or more non-Tuner monster(s)When your opponent activates a card effect, you can send 1 face-down Spell or Trap Card you control to the Graveyard to negate the effects activation and destroy it.ATK/0 DEF/3000 Trial of PatienceContinuous Spell Card --Super Rare--During each of your opponents End Phases, place 1 Trial Counter on this card. (max. 5) You can send this card to the Graveyard, and based on how many Trial Counters there was on this card activate 1 of the following effects: ● 1: Inflict 500 points of damage to your opponent. ● 2: Draw 1 Card. ● 3: Search your Deck for a Level 8 Monster and add it in your hand. ● 4: Special Summon 1 Monster from your hand to your field. ● 5: Destroy all cards on your opponents side of the field. Trial of DivinityContinuous Spell Card --Ultimate/Ultra/Ghost Rare--Once per turn, select 1 Card Type. (Monster, Spell or Trap.) Reveal the top card of your Deck. If the card was not the Type you selected, send it to the Graveyard. If it is the Type you selected, add it to your hand and activate 1 of the following effects:• Select 1 monster you control, and halve it's ATK until the End Phase. Until the End Phase, the selected monster can attack directly.• Destroy 2 cards on your opponent's side of the field.• Add 1 Level 8 monster in your Deck to your hand.• Draw 1 card. Trial of LightContinuous Spell Card --Common--During each players End Phases, increase your opponents Life Points by 500 and place 1 Trial Counter on this card. (max. 5) You can send this card with 5 Trial Counters on it to the Graveyard to Special Summon 1 "Arthus - Champion of Light" from your hand or Deck. Trial of DarknessContinuous Spell Card --Common--Once during your End Phase, you can remove from play 1 card from your Graveyard and place 1 Trial Counter on this card. (max. 5) You can send this card with 5 Trial Counters on it to teh Graveyard to Special Summon 1 "Morgal - Champion of Darkness" from your hand or Deck. Fathomless AbyssField Spell Card --Rare--When a Sea Serpent-type monster you control is flipped face-up, you can change it to face-down Defense Position during the End Phase. Each player must pay 800 Life Points to Normal Summon or Flip Summon a monster other then a Sea Serpent-type monster. When this card is removed from the field, you can Special Summon 1 "Neptulon - Dragon of the Fathomless Abyss" from your hand, Deck or Graveyard. Dragged DownTrap Card --Common--This card can only be activated while "Fathomless Abyss" is face-up on the field. Look at your opponents hand and select a Monster card in your opponents hand. Your opponent selects and activates 1 of the following effects: ● Remove the selected monster from play. ● Your opponent pays an amount equal to half your Life Points to Special Summon the selected monster to his or her side of the field in face-down Defense Position. Flood AttackQuick-Play Spell Card --Common--Activate only when you control a face-up "Neptulon - Dragon of the Fathomless Abyss" and when "Fathomless Abyss" is in your Graveyard. You can activate 1 "Fathomless Abyss" in your Graveyard. WhirlpoolNormal Spell Card --Rare--Remove from play any number of Sea Serpent-type monster(s) in your Graveyard. Destroy a number of Spell or Trap cards equal to the number of Sea Serpen-type monsters removed. I'm going to complete this set sometime soon, but you'll have to stare at the cover card of this set untill that day comes. Rate, don't hate and comment! Link to comment
.Leo Posted October 18, 2009 Report Share Posted October 18, 2009 One during your turn, you can select monster, Spell or Trap Card. Reveal the top card of your Deck. If the revealed card is not the type you selected, send it to your Graveyard. If it is the type you selected, add it to your hand and activate 1 of the following effects: ● Select 1 monster on your field. Halve the selected monsters ATK. The selected monster can attack your opponent's Life Points directly until the End Phase of this turn. ● Destroy 2 cards on your opponents side of the field. ● Search your Deck for a Level 8 monster and add it to your hand. ● Draw 1 card.[/Code] OCG Fixed. i think it is ok. no Drawback so a tiny bit OPEd ~8.6/10~ Link to comment
Aesirson Posted October 19, 2009 Author Report Share Posted October 19, 2009 Thanks, and updated. Link to comment
Umbra Posted October 19, 2009 Report Share Posted October 19, 2009 Once per turn, select 1 Card Type. (Monster, Spell or Trap.) Reveal the top card of your Deck. If the card was not the Type you selected, send it to the Graveyard. If it is the Type you selected, add it to your hand and activate 1 of the following effects:• Select 1 monster you control, and halve it's ATK. Until the End Phase, the selected monster can attack directly.• Destroy 2 cards on your opponent's side of the field.• Add 1 Level 8 monster in your Deck to your hand.• Draw 1 card. That should be correct. Link to comment
-Griffin Posted October 19, 2009 Report Share Posted October 19, 2009 Trial of Divinity seems broken in RML builds. Otherwise, I like the cards. Patience can really pay off with some protection. Link to comment
Aesirson Posted October 20, 2009 Author Report Share Posted October 20, 2009 Updated with all of my Sea Serpent-cards. Will add Arthus and Morgal later today or tomorrow. Link to comment
SushiTheLegend Posted October 20, 2009 Report Share Posted October 20, 2009 One during your turn, you can select monster, Spell or Trap Card. Reveal the top card of your Deck. If the revealed card is not the type you selected, send it to your Graveyard. If it is the type you selected, add it to your hand and activate 1 of the following effects: ● Select 1 monster on your field. Halve the selected monsters ATK. The selected monster can attack your opponent's Life Points directly until the End Phase of this turn. ● Destroy 2 cards on your opponents side of the field. ● Search your Deck for a Level 8 monster and add it to your hand. ● Draw 1 card.[/Code] OCG Fixed. i think it is ok. no Drawback so a tiny bit OPEd ~8.6/10~Actually I see two drawbacks. First the guessing game in the first part of the card effect, secondly it doesn't state that the halving is only for that turn so in effect that remains after you activate it's effect. Link to comment
Aesirson Posted October 20, 2009 Author Report Share Posted October 20, 2009 Changed the effect so taht the halving remains only till the end phase. Link to comment
Aesirson Posted October 21, 2009 Author Report Share Posted October 21, 2009 Updated with a new Synchro Monster, who OCG fails much. Link to comment
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