Valkyrie Lupia Blitzer Posted October 16, 2009 Report Share Posted October 16, 2009 The Volume 0s contain cards I have posted before. Both revolve around the card "Fire Energy." Fire Energy (Based on the Pokémon TCG card)Quick-Play SpellInflict 300 damage to your opponent + 100 for every FIRE monster on the field. You can include up to 9 "Fire Energies" in your Deck. [spoiler=Volume 0A]Flamoon (A portmanteau of "Flame" and "Moon")Field SpellWhen an "Energy" Spell Card is activated, inflict 600 damage to your opponent. This card can be treated as a Level 10 FIRE monster for the Synchro Summoning of a monster or the activation of a Spell Card. Reduce the Level of all monsters on the field to 0. Para-Cursor1400/300Level 3FIRE AttributeDinosaur/TunerWhen this card is Summoned, destroy all Tuner monsters on the field other than this card and add all "Energy" cards in your Graveyard to your hand. Ash Phoenix 1400/0Level 3FIRE AttributeWinged Beast/TunerSend this card from your Deck to the Graveyard, remove from play all cards in your Graveyard and discard all cards from your hand. Then, select 1 of these effects. Add 1 of your removed from play cards to your hand, and add all of your removed from play "Energy" cards to your hand. Special Summon this card to your side of the field and increase its ATK by 500. This card cannot be Tributed for a Tribute Summon. Fiery Piercer1400/1000Level 3FIRE AttributeFiend/EffectThis card's Attribute is also treated as DARK. When an "Energy" card is activated, increase this card's ATK by 300. Bash Phoenix2800/1200Level 10FIRE AttributeWinged Beast/Synchro/Effect1 Tuner monster + 1 or more non-Tuner monstersWhen this card was Synchro Summoned with "Ash Phoenix" as one of its Synchro Materials, add all of your removed from play cards to your hand and increase this card's ATK by 300 for each one. Flaming Shadow Zeraturas2100/800Level 4FIRE AttributeZombie/EffectYou can discard this card from your hand to add 1 "Flamoon" from your Deck to your hand. If "Flamoon" is not on the field, destroy this card. Flamoon=Milleniumon2500/3000Level 10FIRE AttributeFiend/Dragon/Synchro/EffectThis card can attack twice during the same Battle Phase. If "Flamoon" is on the field, once per turn, you can destroy 1 card on the field. [spoiler=Volume 0B]Drazolkura1500/800Level 5FIRE AttributePyro/EffectYou can Normal Summon or Set this card without Tribute. If so, add 1 "Energy" card from your Deck to your hand and negate the following effect:When this card is Summoned, discard all cards from your hand, and then add to your hand from your Deck FIRE monsters and "Energy" cards until you have the same number of cards in your hand as the number of cards you discarded for this card's effect. The Next FlamoonContinuous TrapIf this card is destroyed while it is face-down, negate the effect of the card that destroyed this card and remove it from play. At the same time, activate this card. When "Flamoon" is sent to the Graveyard, inflict 1000 damage to your opponent's Life Points. When an "Energy" card or FIRE monster is sent to the Graveyard, inflict 500 damage to your opponent's Life Points for each card sent to the Graveyard. Once per turn, you can add 1 "Flamoon" from your Graveyard to your hand. If you do, you cannot activate it this turn. Pyre SummoningEquip SpellSelect 1 FIRE monster in your hand and Special Summon it to your side of the field and equip it to this card. When this card is destroyed, destroy the monster equipped to this card. The monster equipped to this card cannot attack or be Tributed for a Tribute Summon except for the Tribute Summon of a FIRE monster. When a "Fire" card is activated, inflict 500 damage to your opponent. ReplifireContinuous SpellWhen a "Fire" card is activated, inflict 500 damage to your opponent. Bash ArrowsEquip SpellIncrease the ATK of the monster equipped with this card by 400 points. As long as this card is on the field, cards sent to the Graveyard are removed from play instead. When an "Energy" card is activated, inflict 400 damage to your opponent, and remove the Energy card from play OR send it to the Graveyard ignoring any other effects. When the monster equipped with this card is destroyed, inflict 300 damage to your opponent, and remove this card, the monster equipped with this card, and all cards in your Graveyard from play. [spoiler=Volume 0C]Heatran2850/2750Level 9FIRE AttributePyro/Metal/EffectWhen this card is Summoned, you can select 2 "Fire Energies" or "Metal Energies" and add it to your hand. As long as this card is on the field, all cards on the field, including Spells and Traps, are treated as Metal-type monsters during the activation of a Spell Card. When a "Fire" or "Metal" card is Summoned or activated, inflict 100 damage to your opponent for every FIRE or Metal-type monster on the field. Metal EnergyQuick-Play SpellInflict 500 damage to your opponent, plus 100 for every Metal-Type monster on your side of the field. You can include up to 9 "Metal Energies" in your Deck. Slugma1800/1100Level 4FIRE AttributePyro/EffectYou can remove from play 1 "Fire Energy" in your Graveyard to increase this card's ATK by 300. Numel1500/1100Level 4FIRE AttributeBeast/Pyro/EffectOnce per turn, you can add 1 "Fire Energy" from your Deck to your hand. Heatran Lv. X3600/2600Level 11FIRE AttributePyro/Metal/EffectThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Heatran" monster.This card gains the effects of the Tributed "Heatran" monster. Destructive VolcanoField SpellThis card is treated as a Field Spell Card and a Quick-Play Spell Card. When a Spell card or the effect of a FIRE monster is activated, place 1 Spell Counter on this card. You can remove 3 Spell Counters from this card to add all "Fire Energies" or "Metal Energies" in your Graveyard, or 1 "Fire Energy" or "Metal Energy" in your Deck to your hand. If you activate this effect, this card cannot gain any more Spell Counters. Explosion of NightmareQuick-Play SpellInflict damage to your opponent equal to the amount of Effect Damage you have inflicted this turn by the effect of "Fire Energy" or "Metal Energy". This card's name is treated as "Fire Energy" and "Metal Energy". [spoiler=Somewhat unrelated bonus cards]Western Burn Dragon1400/100Level 3FIRE AttributeDragon/Synchro/Tuner1 Tuner + 1 or more non-TunerThis card can be Synchro Summoned by sending Synchro Materials from the Deck or hand to the Graveyard. If this card is Synchro Summoned this way, this card cannot be sent to the Graveyard except by battle or by this card's effect, and this card's ATK is reduced by 1300. You can select 1 monster in your Deck and send this card and non-Tuner monsters from your hand or field to the Graveyard to Special Summon thie selected monster. Premier BallNormal SpellSelect 1 "Lv. X" monster in your Deck and add it to your hand. [spoiler=Volume 1]Flamoon EvacuationQuick-Play SpellActivate only while you control a "Flamoon". Send all monsters on the field you own to your hand, and inflict 100 damage for each one. During the End Phase of this turn, return all monsters that were sent to your hand by this cards effect to their original positions, and if "Flamoon" is in your hand, you can activate it. Gamma Fire EnergyQuick-Play SpellThis card's name is treated as "Fire Energy". Inflict 600 damage to your opponent + 200 for every FIRE monster on the field. Sworn to the ElementsNormal TrapDiscard the top 3 cards of your Deck, and draw 1 card for each "Energy" card that was sent to the Graveyard by this card's effect. If 3 "Energy" cards were sent to the Graveyard by this card's effect, draw 5 cards instead. Oil EnergyQuick-Play SpellYour opponent recovers 200 Life Points. If this card is in the Graveyard and it was activated successfully, when a FIRE monster attacks or when a "Fire" card inflicts damage to your opponent's Life Points, inflict damage equal to half the damage inflicted OR if a FIRE monster was attacking, increase its ATK by half of its original ATK. Falcarial Vulcan1300/1287Level 4FIRE AttributeDinosaur/EffectWhen an "Energy" card is activated, place 1 Spell Counter on this card. You can remove 3 Spell Counters from this card to draw 1 card OR add 2 "Energy" cards from your Graveyard to your hand. Chains of Light - Pyronexia2012/2Level 5FIRE AttributeDivine-Beast (I intentionally invite your wrath)/Pyro/EffectWhen a "Fire Energy" is activated during either players' turn, you can discard the top 3 cards of both player's Decks to Special Summon this card from your hand. When a "Fire Energy" card is activated on either players' turn, you can add 1 "Chains of Light" monster from your Deck to your hand, inflict 500 damage to your opponent, and then discard 2 cards from both players' Decks. Once per turn, you can add 2 cards in your Graveyard to the bottom of your Deck. During the End Phase of your turn, discard cards from the top of your Deck equal to half the cards your opponent removed from his or her Deck on his or her previous turn, and draw 1 card for every "Energy" sent to the Graveyard by this card's effect. Never-before-seen WATER cards (I may have to change the topic name Water EnergyQuick-Play SpellInflict 300 damage to your opponent + 100 for every WATER monster on the field. You can include up to 9 "Water Energies" in your Deck. Chains of Light - Aquaria2012/2Level 5WATER AttributeDivine-Beast/Aqua/EffectWhen a "Water Energy" is activated during either players' turn, you can discard the top 3 cards of both player's Decks to Special Summon this card from your hand. When a "Water Energy" is activated during either players' turn, you can add 1 "Chains of Light" monster from your Graveyard to your hand, inflict 500 damage to your opponent, and then both players look at and select 1 card in their opponent's Deck and send it ti the Graveyard. Once per turn, you can add 2 cards in your Graveyard to the top of your Deck. During the End Phase of your turn, discard cards from the top of your Deck equal to half the cards your opponent removed from his or her Deck on his or her previous turn, and discard 1 card from your opponent's hand or the top of his or her Deck for every "Energy" sent to the Graveyard by this card's effect. Manaphy2100/700Level 5WATER AttributeAqua/EffectThis card cannot be Normal Summoned or Set. This card can be Special Summoned by removing from play 3 or more "Water Energies" from your Graveyard. Increase this card's ATK by 300 for every card removed from play to summon this card times 300 minus 900. Once per turn, you can select 1 Level 4 or lower WATER monster in your Deck and add it to your hand. Once per turn, you can switch the names of 2 monsters on the field. The monsters' name are switched back at the next End Phase. Shellos East Sea1800/1100Level 4WATER AttributeAqua/EffectYou can remove from play 1 "Water Energy" in your Graveyard to increase this card's ATK by 300. Aqua Hulcus (may be broken)1000/1000Level 3WATER AtttributeAqua/EffectWhen this card is Summoned, draw 1 card. Cyber Tower (same here)1200/500Level 3WATER AttributeAqua/Machine/TunerWhen this card is Summoned, draw 1 card. Northern Ocean - ArcField Spell CardWhen an "Energy" Quick-Play Spell Card is activated, inflict 600 damage to your opponent. When you draw 1 card as a result of an effect, if the card drawn is "Water Energy", remove from play 1 "Water Energy" in your Deck to draw 1 card. Aqua Surfer1000/1000Level 6WATER AttributeAqua/EffectThis card can be Set in your Spell and Trap card zone. When your opponent declares an attack or targets this card, Special Summon this card to your side of the field. When this card is summoned, select 1 monster your opponent controls and return it to its hand. Link to comment
Archelaus Posted October 16, 2009 Report Share Posted October 16, 2009 It's a great concept. I really love it. 9/10 Link to comment
Valkyrie Lupia Blitzer Posted October 18, 2009 Author Report Share Posted October 18, 2009 (Looks at Jolta's sig) Oshit. Bump. Link to comment
Valkyrie Lupia Blitzer Posted October 20, 2009 Author Report Share Posted October 20, 2009 Bump. Link to comment
Valkyrie Lupia Blitzer Posted October 21, 2009 Author Report Share Posted October 21, 2009 BUMP! Link to comment
Valkyrie Lupia Blitzer Posted October 22, 2009 Author Report Share Posted October 22, 2009 Effing bump... Link to comment
Casmy Posted October 22, 2009 Report Share Posted October 22, 2009 Nice idea:D. 9/10... Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.