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Make a playable character for brawl!


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Some on posted a link to their thread, but they deleted the post.

 

First I'll say this is NOT Mine. I found on the internet and think it is really good so I thought I should post it

 

Character: Ridley

Stage: Norfair

Theme: Ridley Boss Battle Theme (duh)

 

Stats

---------

 

Strength: ****

Speed: ***

Size: ***** (same as Bowser's)

Height: *****(same as Bowser's)

Jump: ***

Combo Ability: **

 

 

Attacks

-------------

 

A--he slashes with his left claw

AA--he slashes with his left then his right claw

AAA--he slashes twice then he bites

 

>A--he bites forward

vA--he swings his tail downward

^A--he swipes his claw upward

 

 

Smash Attacks

----------------------

 

>A--he does a strong slash

vA--he extends his tails and swipes it to both sides

^A--he bites upward while using flame to burn his enemy

 

 

Special Move

-------------------

 

B-( Plasma / Fireball )- he shoots embers of flame/plasma from his mouth. You can press the B button rapidly to release the embers rapidly. You can also charge it up. If you charge it up halfway you will release a multiple number of larger embers that home in on multiple enemies. If you charge it up all the way he will unleash a heat beam ( just like in Metroid Prime ).

 

 

>B-( Dash Attack )- he will get on all fours then he will use his arms to propell himself forward and dash at great speed damaging anyone in his way. Projectile attacks will reflect off of him while he is using this attack.

 

 

vB-( Sonic Screech )- he will unleash a really loud screech that will damage anyone in the attacks range.

 

 

^B-( Ridley Missle )-he will fly upward in the air while spinning and damages anyone he touches. Right after he stops he will let out a loud screech while spreading his wings.

( sorry if the name sounds a bit stupid, but...I couldn't think of a better name...you can post your suggestions for a better name if you want)

 

 

 

Aerial Attacks

-------------------

 

>A--he slashes sideways

vA--he does a short flip then he swings his tail downward

^A--he uses his clw to stab upward

 

 

 

Final Smash ( Omega Ridley )

-------------------------------------------

 

After grabbing a smash ball, Ridley will start to glow with Phazon energy. When the glowing stops he will turn into Omega Ridley (* Spoilers to anyone who hasn't played MP3*).

During the final smash he is invincible and has the ability to fly freely through the air. Due to the whole size arguments, he will be the same size as Giga Bowser WHILE PERFORMING THE FINAL SMASH. He will glow with a blue aura and he also has a few special moves that are available to him only when he is Omega Ridley. When you press B he will unleash a powerful beam of Phazon energy. When you press >B he will charge up two orbs of energy in his hands then he will use them to unleash pillars of phazon energy that go along the ground. When you press vB he will charge up energy into his hands and slash his arm to unleash a cresent shaped energy wave.

 

 

Alt. Costume-- Meta Ridley

 

Taunt-- he will spread his wings and let out a really loud screech.

Taunt 2-- he will slash at both sides, face upward, then let out a short screech.

Taunt 3--he will get on all fours and screech.

 

Grab Attack

-----------------

He grabs with his claw

 

A--he bites

 

>Grab--he throws his enemy a short distance then hits the enemy with his tail to knock his enemy back a longer distance.

 

^Grab--he throws his enemy a short distance upward, shoots a short stream of flames of flames at them, then he swipes his claw at them to send them flying.

 

vGrab--he grabs his enemy with his feet, flies upward, then drops down on top of the enemy.

 

alternate vGrab--he throws his enemy on the ground, steps on them to hold them down then he shoots a stream of fire on them.

 

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Here's another character.

 

Rock Lee

 

B - Leaf Whirlwind (Spins around and wind swirls around him)

 

--> B - Dynamic Entry (I know this is Might Guy's attack, but I couldn't think of another one, does a jump side kick to an opponent)

 

Up B - Primary Lotus (Like Kirby's Up B, excpet grabs a hold of the nearest opponent and slams him down.)

 

Down B - Leaf Hurricane (Does a sweep kick and knocks the opponent down.)

 

Final Smash - Chakra Gate Unlocktion (Turns into Unleashed Gate Lee, is invincible for a short amount of time but takes damage while in this form. Power is also moderately increased.)

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A couple of new move sets

 

Blaziken

 

B – Flamethrower (same a Charizard but with more range and less strength)

 

Side B – Blaze Kick (A fire kick to the side with high knock back)

 

Down B – Brave Bird (Blaziken charges at the opponent. As high knock back and strength but Blaziken takes the same damage this move deals. This can be charged, and gets stronger and range increase the more you charge)

 

Up B – Sky Uppercut (like Roy and Marth’s but weaker and with more knock back)

 

Final Smash - Blaze (Blaziken turns red and his speed increase and moves do more damage)

 

 

 

Sceptile

 

B - Bullet Seed – (Sceptile spits seeds from its mouth. You can charge this to increase this to increase range and number of seeds spat)

 

Side B - Leaf Blade (use blades on the side of its hands to slash the opponent. As average range and good knock back and strength)

 

Down B – Giga Drawn (Does damage to the opponent and you recover some damage. Is both weak, has no knock back, and has limited range)

 

Up B – Aerial Ace (Sceptile does a high jump up. Low knock back, but average strength and range

 

Final Smash – Frenzy Plant (Summons a mass of vines from the ground that swing for good range, knock back, and strength. It can also grab the opponent making them unable to move and does small damage)

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dunno. NEW CHARACTER: PETER GRIFFIN

(i know what ur thinkng: RULE BREAKER! Wrong. The rule calls for retarded moves, not characters)

 

B: Beer Bottle (Throws a beer bottle, can be charged for farther range, low damage, but high knockback)

B up: Nasty One (farts up [not same as Wario Waft], which propells him up)

B Side: Knee Break (Trips forward, then clutches his knee, heavy damage, almost no knockback, and long recovery time)

B Down: heheheheheh (peter does that heheheh laugh and the words heheheh come out of his mouth)

 

Final Smash: Chicken Fight (Chicken comes out and the two begin to fight. you still control them, but you can't attack. damages anyone u touch. also invincible)

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dunno. NEW CHARACTER: PETER GRIFFIN

(i know what ur thinkng: RULE BREAKER! Wrong. The rule calls for retarded moves' date=' not characters)

 

B: Beer Bottle (Throws a beer bottle, can be charged for farther range, low damage, but high knockback)

B up: Nasty One (farts up [not same as Wario Waft'], which propells him up)

B Side: Knee Break (Trips forward, then clutches his knee, heavy damage, almost no knockback, and long recovery time)

B Down: heheheheheh (peter does that heheheh laugh and the words heheheh come out of his mouth)

 

Final Smash: Chicken Fight (Chicken comes out and the two begin to fight. you still control them, but you can't attack. damages anyone u touch. also invincible)

 

 

...xD

 

Anways, here's my new character (He COULD actually be in Brawl)

 

Soren

B - Fire (Launches fire from his hands.)

--> B - Wind (Air blades hit the nearest opponent)

Up B - Magic Rocket (Launches himself up, like Fox's Up B.)

Down B - Thunder (Exactly the same as Pikachu's attack)

 

Final Smash - Class Change (Permanently increases Soren's attack power and speed. Final Smash becomes Meteor)

"Second" Final Smash - Meteor (Launches meteors from the sky.)

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ROFL AT B+DOWN PETER GRIFFIN.... it will be like using it 100x times at once, and it will be like, a swarm of heehehehhes, and everyone will be like "WHAT THE FREAKIN HELL!?"

 

anyways, i did made a better chart, so here it is! (i havent actually read the previous pages... "HEHEHEHEHHE" xD)

 

Name: Abe

Attack: */***

Speed: **/***

Weight: */***

Regular A: [slap] Just slaps the opponent, like in other Oddworld games. The speed of the attack is REALLY fast.

Up A: [Throw] Throws a rock, dealing small damage, but goes fast.

Down A: [Throw ] Throws a grenade, dealing small damage, but after 6 beeps, the bomb explode, causing damage the same amount as Bom-Omb (w/e the name is...).

Side A: [Throw ] Throws a bone, dealing medium damage to the opponent that got hit, and then sloggies come by. Once they are done eating, they will chase after the opponents, and unfournantly, the thrower also. Deals big damage.

Regular B: [Lever] Pulls a lever that brings a Slig out. It will shoot at any player, causing medium damage. Damages the owner also.

Up B: [slog Hut] Sets a slog hut, and when a player comes by, even the owner, a big slog will come out. Does big damage.

Down B: [Native Mudokon] Calls out a native mudokon that slingshots the rock once at any opponent. Can mistakely hurt the owner if the opponent lures to it.

Side B: [Chant] Possess any free-for-all damaging monsters that are summoned by Abe, except for Slog. Abe is very vurenable, but can control the possessed.

Final Smash: [shrykul] A thunder appears, hits Abe, and then he turns into a Shrykul. It can't move, but it will immediatly use thunder shock once per opponent. The thunder deals so huge damage, that it will ALWAYS, I repeat, ALWAYS kill the opponent.

Unlockable by: Destroy 200 Sloggies, 100 Sligs, 50 Slogs, or a Native Mudokon

Forget what i made if you aint an Oddworldian =O

eh? still no one posting? alrighty, another character :|

 

Name: Auron

Attack: ***/***

Speed: **/***

Weight: ***/***

Regular A: [slash] Regular attack from Final Fantasy X.

Up A: [upper-Slash] Attacks by slashing upwards.

Down A: [Downer-Slash] Attacks by slashing downwards.

Side A: [slice] Slices...what do you expect, hopping? o.O

Regular B: [Power Break] When this hits the opponent, it reduces the opponent's attack by half.

Up B: [Magic Break] When this hits the opponent, it reduces the opponent's unphysical attacks by half. (Example: Zelda's Magics)

Down B: [Armor Break] This deals twice the damage as the Regular A.

Side B: [Mental Break] When this hits the opponent, it reduces the opponent's defense by half.

Final Smash: [banishing Blade] No matter what, this will always hit unless the person is a cheater. But Wii has no cheats, thankfully!!! Anyways, not only this has Full Break, containing Power Break, Magic Break, Armor Break, and Mental Break, but it also has 50% of doing the effect. If one of the breaks fail to do the effect [Power Break if it fails to decrease damage, Magic Break if it fails to decrease unphysical attacks, Armor Break if it doesn't deal double damage, and/or Mental Break if it doesn't decrease the defense.], the damage gets higher. If all of the breaks worked, it would only deal mass effects to all opponents, making it a bit possible to kill the opponent. If all breaks didn't work, INSTANT KILL FOR ALL EXCEPT SELF.

Unlockable by: Kill Over 9000 Primids (hehe, one of DBZ's line from Vegeta. "HEHEHEHEHHEHE" LOL)

anyone else should post by now! <_<

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Straw Hat Luffy

 

B button gum gum Pistol ( hold b to make the distance fruther

 

Side B Gum Gum Bazooka

 

B down Gum Gum Axe

 

B Up Gum Gum ballon

 

Final Smash Gears

 

Gears are a recent addition to Luffy's abilities, and are another example of his rapid progress in utilizing his powers more efficiently

 

Gear Second By creating excessive pressure within his legs to kick-start an accelerated blood flow, Luffy provides his body with more oxygen and nutrients, gaining a sudden burst in speed and strength, both mentally and physically

 

To use Gear Third, Luffy corks his mouth with his thumb, bites into his thumb joint and blows very hard into it, inflating his arm. He is then able to transfer the air through his bones throughout the entire body, requiring the torso to act as an interface for his various limbs. Luffy blows so much air into his body that when it is all focused on a single limb, it becomes the size equivalent to that of a giant's.Used with his already-strong physiology, this apparently gives his arm more mass and a larger area to attack with, but he sacrifices speed for this enhanced strength. The bones are the key difference between this form and his old "Gomu Gomu no Fuusen" move, where his balloon form was soft and squishy like a regular balloon, whereas the inflated bones are hard enough to withstand bullets, which was demonstrated when Luffy's inflated body was shot by several marine bullets, which harmlessly bounced off his body.The usage and deactivation of Gear Third brings about shrinking, which is a negative side-effect. The amount of time Luffy spends in his shrunken form is roughly equivalent to the amount of time spent in Gear Third mode. This shrunken form has shown no ability to stretch at all, and it has been shown that Luffy loses strength when he kept hitting Lucci's face to no effect. Apart from that, Luffy functions normally. To deal with this weakness, Luffy utilizes a "run and hide" strategy to avoid his opponent.

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King K. Rool

 

B: Blunderbuss (Shoots a cannonball out of his pirate gun. High bounce, med. distance. med damage)

B Up: Kremlicopter (Strap on Kremlicopter pack and starts flying up)

B Side: Kroc Jump (Leaps forawd and Stomps the ground)

B Down: Crown Toss (Throws Crown, which comes back to him)

 

Final Smash: King Kut Out (A giant Kardboard K. Rool (7th boss of DK64) pops up in the background and starts shooting lasers like crazy. weak damage, but can momentarily paralyze players who get hit)

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Luke fon Fabre

 

luke_half.jpg

 

B: Guardian Field. Sends the enemy upwards. Low knock back. Creates a smallish circular area around himself that when fully charged, does about 15 damage. If fully charged, it heals you by about 4-8. It can also heal teammates.

 

Side B: Light Spear Cannon. Does a spin attack and an upwards thrust that sends the enemy upwards diagonally. Moderate knock back. Fully chagred does about 20-25 damage.

 

Down B: Slag Assult. Jumps up and slashes the enemy into the ground and shock waves send them away. High knock back. Fully charged does about 24-28 damage.

 

Up B: Shadow Fury. Used as 3rd jump. 5 slashes that cause him to move upwards. Each slash does about 5 damage.

 

Final Smash: Overlimit. Makes his attacks to do 1.2x more damage and attacks to him do 0.8x more. Knock back to him is also reduced slightly while knock back from his attacks is slightly increases. Guardian Field also heals by 7-12 and heals teammates by 10-15. Last for about 30 seconds (does that seem too long?). If you press and hold A while performing either Guardian Field, Slag Assult, or Light Spear Cannon, instead of the enemy receiving knock back, you perform Radiant Howl. Radiant Howl first traps the enemy in blue light that does about 5-8 damage. Then they get trapped in red light that does about 12-15 damage. The light explodes causing very high knock back and 30-40 damage. If you perform Radiant Howl, you are out of over limit.

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Character: Knuckles

 

Standerd B: Rapid Punch- Knuckles Punches rapidly (DUH) useful for combos.

Side B: Glide Attack- Knuckles does a short fast gliding attack into an enemy.

Down B: Underground Dive- Knuckles dives underground (If the Stage has sufficent enough ground, if not Knuckles just dives into his opponents) When Knuckles is underground he can ambush other player from there, but you can only stay under for 5 seconds.

Up B: Uppercut (Can be charged for greater damage).

 

Final Smash: Hyper Knuckles

All of a sudden the Master Emerald falls down from nowhere, Knuckles stands on it and goes into his super-form, Knuckles becomes invincible, his underground dive now causes earthquakes on the stage, all his moves are extremely beefed upped.

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Yay, another character!

 

Elemental Hero Flame Wingman

 

B - Fire Blast (Shoots fire from his dragon arm thingy)

 

--> B - Scorcher Rush (Rushes foward engulfed in flames)

 

Up B - Sky Dive Scorcher (Kinda a mix of Kirby's up b, and Fox's up b. Launches in fire, then comes down the same way untill he hit's ground.)

 

Down B - Pyro Blast (Launches a pyro bomb from his dragon arm thingy, then and whoever touches it gets a great deal of damage dealt to them)

 

Final Smash - Super Fusion (Merges together with one of the opponent's and becomes Shining Flare Wingman. VERY short time limit but VERY powerful attacks while in this form)

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