玄魔の王 Posted October 6, 2009 Report Share Posted October 6, 2009 Prime material is now anti-meta. Prime Material GryphonEARTHLevel: 5[beast/Effect]You can send 1 card from your hand to the Grvaeyard to negate the activation and effect of a card(s) whose effect sends cards from the Deck to the Graveyard, and destroy that card.ATK/ 2200DEF/ 1200 Prime Material SaurusFIRELevel: 6[Dinosaur/Effect]You can send 1 card from your hand to the Graveyard to negate the activation of an effect that Special Summons a monster(s) and destroy it.ATK/ 2400DEF/ 1000 Prime Material SharkWATERLevel: 5[Fish/Effect]You can send 1 card from your hand to the Graveyard to negate the activation of an effect that removes from play a card(s) in the Graveyard, either as a cost or part of the effect, and remove it from play.ATK/ 2200DEF/ 1700 The Prime MaterialLIGHTRock/Effect1/0/0If this card is sent from your hand to the Graveyard for the cost of a "Prime Material" monster, you can return it to your hand during the End Phase. Prime Material GolemLIGHTRock6/2400/2600You can send 1 card from your hand to the Graveyard to negate the activation and effect of a card effect that activates when a monster is Tribute Summoned (including itself) and destroy it.^Anti Monarch ftw!^ Prime Material HydraLIGHTSea Serpent6/2300/2000You can send 1 card from your hand to the Graveyard to negate the activation and effect of a card that activates during the Battle Phase, and destroy it.^And there goes Honest^ Prime Material GearEARTHLevel: 4[Machine/Effect]When a "Prime Material" monster attacks, your opponent cannot activate cards effects until the end of the Damage Step.ATK/ 1800DEF/ 200 Prime Material SwordsmanEARTHLevel: 4[Warrior/Effect]Once per turn, you can send 1 card from your hand to the Graveyard to negate the Summon of an opponent's monster(s), and destroy them.ATK/ 1600DEF/ 1000 Materia Star GazerLIGHTFairy4/2100/1000Discard this card to add 1 "Divina Materia" from your Deck to your hand. If "Divina Materia" is not on the field, destroy this card. Prime Material ChimeraLIGHTLevel: 10[beast/Effect]"The Prime Material" + 1 or more "Prime Material" monstersThis card cannot be Special Summoned except by Fusion Summon. The ATK and DEF of this card are each 1000x the number of Fusion Material Monsters used in this card's Fusion Summon. You can send 1 card from your hand to the Graveyard to negate the activation of a card's effect and destroy that card.ATK/ ?DEF/ ? Material PrismQuick-Play SpellActivate only when your opponent declares an attack while you control a "Prime Material" monster. Send 1 card from your hand to the Graveyard to destroy the attacking monster and end the Battle Phase. Materia RoadNormal SpellReturn 5 "Prime Material" monsters from your Graveyard to your Deck. Then, draw 3 cards. Aurura MateriaContinuous SpellOnce per turn, if you control no monsters, you can Special Summon 1 "Prime Material" monster from your hand. Divina MateriaField Spell"Prime Material" monsters can be Normal Summoned or set without Tributing. When this card is destroyed, draw 1 card for every "Prime Material" monster with a different name you control. Shining MateriaContinuous TrapDuring the End Phase, draw 1 card for every "Prime Material" monster you control that negated a card's effect(s) this turn, and then discard 1 card drawn with this effect. Darkness MateriaContinuous TrapDuring the End Phase, your opponent discards 1 card for every "Prime Material" monster you control that negated a card's effect(s) this turn, and then they draw 1 card. Prime Material BlastingCounter TrapSend 1 card from your hand to the Graveyard. Negate the activation and effect of a card whose effect can be negated by a "Prime Material" monster you control, and apply that card's effect as the effect of this card. Then, draw 1 card. (This effect is treated as the effect of a "Prime Material" monster.) More to come. Link to comment
Bringerofcake Posted October 7, 2009 Report Share Posted October 7, 2009 Aww yeeah. And they very well are going to be. Link to comment
玄魔の王 Posted October 7, 2009 Author Report Share Posted October 7, 2009 I'm surprised you didn't post one in reply. Oh well. I've posted another monster - and an effect that will kill Meta outright. Link to comment
-Griffin Posted October 7, 2009 Report Share Posted October 7, 2009 The first card gains +100% approve because of the name, even if you spelt it badly xD!The second one might not be as effective against the meta as you think, a lot of the SS'ing now is done with things which can be Solem'd (AKA, not stopped by this card), but it's still good.I want to see some sorta Prime Material Fish, don't know why. Link to comment
玄魔の王 Posted October 7, 2009 Author Report Share Posted October 7, 2009 Gryphon Wing. Gryphon's Feather Duster. That's how the word was originally spelled; it's just been simplified for illiterates (no offence). Fish you say? Ask and ye shall receive. Link to comment
-Griffin Posted October 7, 2009 Report Share Posted October 7, 2009 Hmmm, too make it more anti-meta, I feel that the Shark should return to the Deck instead of destroy, otherwise it can't stop Vayu, it'll just keep re-activating. Link to comment
玄魔の王 Posted October 8, 2009 Author Report Share Posted October 8, 2009 I've got a better fix in mind. Ano cado o jogai-suru. Link to comment
Bringerofcake Posted October 8, 2009 Report Share Posted October 8, 2009 Just because you said that... The Prime MaterialLIGHTRock/Effect1/0/0If this card is sent from your hand to the Graveyard for the cost of a "Prime Material" monster, you can return it to your hand during the End Phase. Link to comment
玄魔の王 Posted October 8, 2009 Author Report Share Posted October 8, 2009 There's the Cakeman I know. I'll add it and a Trap Card. Link to comment
玄魔の王 Posted October 10, 2009 Author Report Share Posted October 10, 2009 Added a second Materia Trap Card. Link to comment
Bringerofcake Posted October 10, 2009 Report Share Posted October 10, 2009 I do like Dark Materia, but I don't think it'll be too good in actual meta. Right now, the Graveyard is the hotspot (DAD, Darius, JD) for cards, and...*gets it*Heh heh heh...That's rather clever. But I think that 2 more monsters are in order. Prime Material LandslideLIGHTRock6/2400/2600You can send 1 card from your hand to the Graveyard to negate the activation and effect of a card effect that activates when a monster is Tribute Summoned (including itself) and destroy it.^Anti Monarch ftw!^ Prime Material HydraLIGHTSea Serpent6/2300/2000You can send 1 card from your hand to the Graveyard to negate the activation and effect of a card that activates in the hand, and destroy it.^Aand there goes Honest^ Link to comment
玄魔の王 Posted October 11, 2009 Author Report Share Posted October 11, 2009 I do like Dark Materia' date=' but I don't think it'll be too good in actual meta. Right now, the Graveyard is the hotspot (DAD, Darius, JD) for cards, and...*gets it*Heh heh heh...That's rather clever. But I think that 2 more monsters are in order.[/quote'] Graveyard is a hot spot, yes, but destroying the opponent's hand hurts as much as, if not more than, it helps. I take it that's what you thought of. I'll add those cards, along with another 2 spells. Link to comment
玄魔の王 Posted October 11, 2009 Author Report Share Posted October 11, 2009 Added a Fusion Monster to make the series completely dominant. Link to comment
玄魔の王 Posted October 12, 2009 Author Report Share Posted October 12, 2009 I'm adding a Spell Card that will give Prima Materia all the more power... Link to comment
Nitramy Posted October 12, 2009 Report Share Posted October 12, 2009 Hydra would be better worded as: "When this card is in play, no effects can be activated during the Damage Step whenever a "Prime Material" monster attacks or is attacked." Stops Limiter, Lily AND Honest in one shot. Other than that, I like your set a lot. 9/10. Link to comment
Bringerofcake Posted October 12, 2009 Report Share Posted October 12, 2009 Hydra would be better worded as: "When this card is in play' date=' no effects can be activated during the Damage Step whenever a "Prime Material" monster attacks or is attacked." Stops Limiter, Lily AND Honest in one shot. Other than that, I like your set a lot. 9/10.[/quote'] The thing about Prime Materials is that they need to discard to use their effects. So maybe something like:You can send 1 card from your hand to the Graveyard to negate the activation and effect of a card effect that activates in the Damage Step and destroy that card. Link to comment
-Griffin Posted October 12, 2009 Report Share Posted October 12, 2009 They desperately need a way to be Summoned easier, a whole Deck of tributes poses obvious problems - and it should ideally be a searchable monster or Field Spell (best w/ searcher) since you'll want it to keep consistent. Link to comment
玄魔の王 Posted October 12, 2009 Author Report Share Posted October 12, 2009 Hydra would be better worded as: "When this card is in play' date=' no effects can be activated during the Damage Step whenever a "Prime Material" monster attacks or is attacked." Stops Limiter, Lily AND Honest in one shot. Other than that, I like your set a lot. 9/10.[/quote'] The thing about Prime Materials is that they need to discard to use their effects. So maybe something like:You can send 1 card from your hand to the Graveyard to negate the activation and effect of a card effect that activates in the Damage Step and destroy that card. They desperately need a way to be Summoned easier' date=' a whole Deck of tributes poses obvious problems - and it should ideally be a searchable monster or Field Spell (best w/ searcher) since you'll want it to keep consistent.[/quote'] Both valid points. I will make the change and add a new Field Spell. Link to comment
Nitramy Posted October 12, 2009 Report Share Posted October 12, 2009 The thing with making the anti-Honest card discard for it to negate is, to me, too large a price to pay (as you'll be burning Card Advantage just to ensure your monsters don't get screwed over by Honest). Preventing any Damage Step effect will screw with Honest's main function but not stop it completely (it can still be Summoned or Set). You could add an effect that would require a discard as cost, but make the "protection against Damage Step effects" compulsory for Hydra.Also, "Prime Material Landslide" would be better named as "Prime Material Golem" or "Prime Material Construct". (a minor nitpick, but you misspelled Aurora) And lastly, you could make a Trap Card that would give the Prime Materials the speed of Counter Trap Cards. Link to comment
玄魔の王 Posted October 13, 2009 Author Report Share Posted October 13, 2009 Your comment is a bit off. Damage Step effects also include searchers, Jain, direct attack effects and other things. Golem instead of landslide... I like. I'll fix aurora. But a Counter Trap thing... not a bad idea, but I'ma tweak that a bit. Link to comment
Nitramy Posted October 14, 2009 Report Share Posted October 14, 2009 All right, let me rephrase my suggestion: My intent was to stop cards like Honest, Limiter and Lily; not cards that search after they hit the Graveyard (i.e. Sangan). Maybe something like the effect of the Ancient Gears extended to the Prime Material monsters as long as it's in play. Would that be good enough for a new monster entirely? Link to comment
玄魔の王 Posted October 14, 2009 Author Report Share Posted October 14, 2009 All right' date=' let me rephrase my suggestion: My intent was to stop cards like Honest, Limiter and Lily; not cards that search after they hit the Graveyard (i.e. Sangan). Maybe something like the effect of the Ancient Gears extended to the Prime Material monsters as long as it's in play. Would that be good enough for a new monster entirely?[/quote'] I think that that's a good idea. I'll make that monster now. Link to comment
玄魔の王 Posted October 15, 2009 Author Report Share Posted October 15, 2009 Prime Material Gear is added, along with another low-level for support. Link to comment
Lexadin Posted October 16, 2009 Report Share Posted October 16, 2009 Nice set, I hope you'll find some pic's to make real(istic) card's of them!A 9/10 Link to comment
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