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DARKness


Blake

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Guest Tainted Black

[spoiler=Dark Skelengel]

Lv. 2 DARK

Fairy

900/400

FLIP: Remove from play any number of DARK monsters from your Graveyard. Draw 1 card for every 2 DARK Monsters you removed.

 

 

[spoiler=Dark Shinato]

Lv. 8 DARK

Fairy

3300/3000

Remove from play 1 DARK monster in your Graveyard to activate this effect. When this card destroys a monster as a result of battle and send it to the Graveyard, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.

 

 

[spoiler=Dark Silent Magician]

Lv. 8 DARK

Spellcaster

3500/1000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned in response of the activation of your opponent's Spell Card. When there are 5 or more DARK monsters with different names in your Graveyard, you can send 1 DARK monster from your hand to the Graveyard to destroy all Spell and Trap Cards your opponent controls. Destroy this card during your next Standby Phase after activating this effect.

 

 

[spoiler=Dark Baboon]

Lv. 7 DARK

Beast

2600/1800

You can special summon this card by removing from play a DARK monster in your Graveyard, when a DARK monster is destroyed.

 

 

[spoiler=Dark Cyber Dragon]

Lv. 5 DARK

MAchine

2100/1600

You can special summon this card by removing from play a DARK monster in your Hand.

 

 

[spoiler= Dark Chimeratech Overdragon]

Lv. 9 DARK

Mavhine

?/?

"Dark Cyber Dragon" + 1 or more DARK monsters

This monster cannot be Special Summoned except by Fusion Summon. The original ATK and DEF of this card are each 500 x the number of Fusion Material Monsters used for its Fusion Summon, + 1600. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon.

 

 

More to come

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Dark Chimeratech Overdragon is a bit Op because of it multiple attacks when you get a high attack power of it. Overall good.

Taking a whack at this: When a DARK monster is destroyed on your side of the field, you can Special Summoned this card by removing from play 1 DARK monster in your Graveyard.

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned in response of the activation of your opponent's Spell Card. When there are 5 or more DARK monsters with different names in your Graveyard, you can send 1 DARK monster from your hand to the Graveyard to destroy all Spell and Trap Cards your opponent controls. Destroy this card during your next Standby Phase after activating this effect.

 

Remove from play 1 DARK monster in your Graveyard to activate this effect. When this card destroys a monster as a result of battle and send it to the Graveyard, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.

 

Hope to see more.

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Archived

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