Thomas★Zero Posted October 3, 2009 Report Share Posted October 3, 2009 The sun and moon dragons have been comfirmed :D http://manjyomethunder.twoday.net/stories/5869494/ Link to comment Share on other sites More sharing options...
Toffee. Posted October 3, 2009 Report Share Posted October 3, 2009 The sun and moon dragons have been comfirmed :D http://manjyomethunder.twoday.net/stories/5869494/(I'm kinda' too lazy to look for a Weesh Comic) But I kinda' saw this comming.I mean its the perfect way to include them.Even though Moon Dragon's Synchro Requirements and/or effect will just be too rediculous to be even worth playing :/ But it would be pretty cool if you got them both out ;) Link to comment Share on other sites More sharing options...
Crow™ Posted October 3, 2009 Report Share Posted October 3, 2009 Yayz...but their going to have their effects raped. :/ Link to comment Share on other sites More sharing options...
Spiff! Posted October 3, 2009 Report Share Posted October 3, 2009 What do they do? Link to comment Share on other sites More sharing options...
Thomas★Zero Posted October 3, 2009 Author Report Share Posted October 3, 2009 I think they nefer sun dragons to original ATK instead of any sort of high over killish ATK Link to comment Share on other sites More sharing options...
burnpsy Posted October 3, 2009 Report Share Posted October 3, 2009 What do they do? When the Sun Dragon dies in battle, whatever killed it dies and the opponent gets burned for that monster's ATK. The Moon Dragon revives itself when the Sun Dragon dies, and it kills itself on the End Phase. The Moon Dragon also revives the Sun Dragon when it's destroyed by battle or card effect. I'm hoping for no nerf, kthx. Link to comment Share on other sites More sharing options...
Toffee. Posted October 3, 2009 Report Share Posted October 3, 2009 I think they nefer sun dragons- Let me stop you right there. K?Lets take a look at Sun Dragon's origional effect:Once during either player's turn' date=' you can make the ATK of this card 0 until the End Phase. When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and inflict damage to your opponent equal to that monster's ATK.[/quote'] First off, the "Once during either player's turn, you can make the ATK of this card 0 until the End Phase." part of the effect makes it way too obveious what you are doing, and would be easily countered. 2nd, the "When this card is destroyed by battle and sent to the Graveyard" part means that cant be as abusable as you think. Since in this meta, monster destruction is used left to right. Finally, the "destroy the monster that destroyed it, and inflict damage to your opponent equal to that monster's ATK." part of the effect means you will end up giving yourself a -3, in order to inflict semi-decent damage. And while were at it, you would STILL take damage, even if you used the 1st effect. So pretty much, you would be pointlessly -3ing yourself.Basicly, its effect is only really good for an awkard finisher. [spoiler=tl;dr] You might as well leave it at a 3000ATK level8 beatstick. Link to comment Share on other sites More sharing options...
burnpsy Posted October 3, 2009 Report Share Posted October 3, 2009 Arm, the Moon Dragon's revival cycle makes the -3 irrelevant. Also, you can just crash it into something more powerful. xD Link to comment Share on other sites More sharing options...
Toffee. Posted October 3, 2009 Report Share Posted October 3, 2009 Arm' date=' the Moon Dragon's revival cycle[/quote']^You do realize, that ALL of the Dark Synchro's Sumoning Conditions + effects were rediculously weakened, right^ So the Moon Dragon is pretty much whats going to mess it up even more. Link to comment Share on other sites More sharing options...
burnpsy Posted October 3, 2009 Report Share Posted October 3, 2009 Arm' date=' the Moon Dragon's revival cycle[/quote']^You do realize, that ALL of the Dark Synchro's Sumoning Conditions + effects were rediculously weakened, right^ So the Moon Dragon is pretty much whats going to mess it up even more. They have to leave the effect pretty much intact to NOT kill the concept behind it: As the Sun sets' date=' the Moon rises. Nothing can stop this endless cycle![/quote'] The other Dark Synchros were left with effects similar to their concept (OHED NEEDED to be nerfed). Also, as you showed yourself, there's no real reason to nerf this time. Link to comment Share on other sites More sharing options...
Mysty Posted October 3, 2009 Report Share Posted October 3, 2009 I think they nefer sun dragons- Let me stop you right there. K?Lets take a look at Sun Dragon's origional effect:Once during either player's turn' date=' you can make the ATK of this card 0 until the End Phase. When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and inflict damage to your opponent equal to that monster's ATK.[/quote'] First off, the "Once during either player's turn, you can make the ATK of this card 0 until the End Phase." part of the effect makes it way too obveious what you are doing, and would be easily countered. 2nd, the "When this card is destroyed by battle and sent to the Graveyard" part means that cant be as abusable as you think. Since in this meta, monster destruction is used left to right. Finally, the "destroy the monster that destroyed it, and inflict damage to your opponent equal to that monster's ATK." part of the effect means you will end up giving yourself a -3, in order to inflict semi-decent damage. And while were at it, you would STILL take damage, even if you used the 1st effect. So pretty much, you would be pointlessly -3ing yourself.Basicly, its effect is only really good for an awkard finisher. [spoiler=tl;dr] You might as well leave it at a 3000ATK level8 beatstick. I agree. They won't nerf the Sun Dragon so badly if they do decide to. They'll definitely nerf the Moon Dragon though. They'll probably do one or more of the following things to Moon.:• 1 DARK Tuner + 1 or more non-Tuner Rock-type monsters (SSotLG was a DARK Rock)• 1 DARK Tuner + 1 or more non-Tuner DARK monsters (It kinda works with the moon theme)• Cost of 1000 Life Points to revive either or both of the monsters• Make it so that it can't be summoned if Sun Dragon Inti is destroyed by battle• Make it so it can't summon Sun Dragon Inti if Moon Dragon itself is destroyed in battle Did I miss any? Link to comment Share on other sites More sharing options...
Toffee. Posted October 3, 2009 Report Share Posted October 3, 2009 Arm' date=' the Moon Dragon's revival cycle[/quote']^You do realize, that ALL of the Dark Synchro's Sumoning Conditions + effects were rediculously weakened, right^ So the Moon Dragon is pretty much whats going to mess it up even more. They have to leave the effect pretty much intact to NOT kill the concept behind it:I didnt say "kill the effect", I said "rediculously weaken it" meaning it obveiously will have some sort of cycle-like effect As the Sun sets' date=' the Moon rises. Nothing can stop this endless cycle![/quote'] The other Dark Synchros were left with effects similar to their concept (OHED NEEDED to be nerfed)True, but they could have at least left the deck searching part the same. Also, as you showed yourself, there's no real reason to nerf this time.But Kingdom Neos appearently thinks Sun Dragon needs to be nerfed. lawlSun Dragon might end up as a Super Rare, and Moon Dragon as a Rare. due to the fact that Moon Dragon is semi-useless without Sun Dragon. Also: J-Post Link to comment Share on other sites More sharing options...
burnpsy Posted October 3, 2009 Report Share Posted October 3, 2009 Arm' date=' the Moon Dragon's revival cycle[/quote']^You do realize, that ALL of the Dark Synchro's Sumoning Conditions + effects were rediculously weakened, right^ So the Moon Dragon is pretty much whats going to mess it up even more. They have to leave the effect pretty much intact to NOT kill the concept behind it:I didnt say "kill the effect", I said "rediculously weaken it" meaning it obveiously will have some sort of cycle-like effect As the Sun sets' date=' the Moon rises. Nothing can stop this endless cycle![/quote'] The other Dark Synchros were left with effects similar to their concept (OHED NEEDED to be nerfed)True, but they could have at least left the deck searching part the same. Also, as you showed yourself, there's no real reason to nerf this time.But Kingdom Neos appearently thinks Sun Dragon needs to be nerfed. lawlSun Dragon might end up as a Super Rare, and Moon Dragon as a Rare. due to the fact that Moon Dragon is semi-useless without Sun Dragon. Also: J-Post Aside from "ROFL" and "WTF does J-Post mean?", all I have to say is: "It's clear that Konami doesn't want us to efficiently search out most cards without some delay/major drawback (see: A Cat of Ill Omen, Gold Sarc, DDC)" Link to comment Share on other sites More sharing options...
Sander Posted October 4, 2009 Report Share Posted October 4, 2009 Wonder if Sun Dragon will be playable with Creature Swap... Link to comment Share on other sites More sharing options...
VolTama Posted October 4, 2009 Report Share Posted October 4, 2009 All I'm gonna do is cross my fingers and hope that the nerfing is minimal. I had a LOT of hopes on Godwin's loop with Spirit Barrier. =( Link to comment Share on other sites More sharing options...
Silas Angel Posted October 5, 2009 Report Share Posted October 5, 2009 Since in this meta' date=' monster destruction is used left to right.[/quote'] Que? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted October 5, 2009 Report Share Posted October 5, 2009 Well, I'm happy that they're finally releasing Goodwin's cards, but Konami BETTER NOT nerf Quilla's effect or I will eternally hate them. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted October 5, 2009 Report Share Posted October 5, 2009 They don't need to be nerfed, a simple spin, bounce, or remove ends the cycle and none of those are hard for most decks today esspecially since Kycoo has become side deck material Link to comment Share on other sites More sharing options...
Thomas★Zero Posted October 5, 2009 Author Report Share Posted October 5, 2009 if these 2 managed to get summoned it would be this... http://www.youtube.com/watch?v=JIlp6_XNtPA&feature=related Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted October 6, 2009 Report Share Posted October 6, 2009 ITT: Bottomless Trap Hole and Kycoo don't exist. Link to comment Share on other sites More sharing options...
burnpsy Posted October 6, 2009 Report Share Posted October 6, 2009 ITT: Bottomless Trap Hole and Kycoo don't exist. Explain how Kycoo will do anything. As long as one of them are out, Kycoo can't get the hit in that's required to RFP anything. Link to comment Share on other sites More sharing options...
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