Красивая Ведьма Posted October 14, 2009 Report Share Posted October 14, 2009 Because Красная Луна hasn't been on at all' date=' I'm prolonging the end date of Round 2 ONLY FOR HER!!! Meaning that judging will begin when she sends in her card or at 10/16, which ever comes first. To darkfire27131, you have 5 and a half hours to send in your card otherwise YOU WILL BE AUTOMATICALLY DISQUALIFIED.[/quote'] Sorry, I haven't been on, but I've been in New York. Thank you for waiting.Once per turn, you can equip this card to a monster you control that includes "Witch" in its name, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster has a Counter placed on it or removed by the effect of a Spell, Trap, or Effect Monster increase it's ATK by 200 and Special Summon 1 card of the same type as the equipped monster from your Hand or Deck. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.) Link to comment Share on other sites More sharing options...
destron Posted October 15, 2009 Author Report Share Posted October 15, 2009 No problem! darkfire27131, I will be on tomorrow around 4:00 PM, you have until then to submit your card or you will be disqualified. Link to comment Share on other sites More sharing options...
darkfire27131 Posted October 15, 2009 Report Share Posted October 15, 2009 Here's my card sry it took so longif you don't understand the 5th effect it pretty much transmute a monster into a Trap Card, but when attacked it changes to a monster You can Special Summon this card when you control exactly 2 more DARK monsters then your opponent controls. During your Draw Phase if the drawn card is a DARK Monster Card, you can discard it to Draw 2 cards. This card gains 1 Mind Counter every time a DARK monster is sent to the Graveyard. By removing any amount of Mind Counters you can take control of 1 face-up monster your opponent controls with the same Level as the Mind Counters removed, until the End Phase. The monster cannot be Tributed or declare an attack. Once per turn you can Set 1 DARK monster in your Spell and Trap Card Zone, the monster is treated as a Counter Trap Card, with this effect. -Activate only when your opponent declares an attack. Switch the attack target to this card, after the Damage Step if this card is not destroyed by the attack, you can Special Summon this card to your side of the field.When this card inflicts Battle Damage to your opponent and you have 7 or more DARK monsters in your Graveyard select 1 card in your opponent's hand and add it to yours. You cannot activate, Summon, or Set the card unless it is the only card in your hand. While this card remains face-up on the field, decrease the Level of all monsters in your opponent hand by 1. While this card is in your Graveyard you cannot activate Trap Cards, and the effect of all face-up Trap Cards you control are negated. Link to comment Share on other sites More sharing options...
destron Posted October 15, 2009 Author Report Share Posted October 15, 2009 Judging has ended, the results: Advancing1) Casmy2) Красная Луна Eliminated3) darkfire271314) Xx White Diablo xX Link to comment Share on other sites More sharing options...
Casmy Posted October 16, 2009 Report Share Posted October 16, 2009 My cards are ready. Gonna post 'em on at the dead line, on 18. Link to comment Share on other sites More sharing options...
Casmy Posted October 18, 2009 Report Share Posted October 18, 2009 Ok, let's put the card: EFFECT: "This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by removing from play 2 "Dark Magicians" you control. This card's ATK is equal to the combined Levels of the removed monsters x 200. When this card is Special Summoned, you can put 3 Halloween Counters on this card. By removing 1 Halloween Counter from this card, all Zombie-Type monsters you control cannot be destroyed in battle. By removing 2 Halloween Counters from this card, you can return all DARK monsters in your Graveyard to your Deck. By removing all Halloween Counters from this card, you can destroy this card and Special Summon 2 "Halloween Spirit Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. During your opponent's Standby Phase destroy the "Halloween Spirit Tokens" and inflct 1000 points of Direct Damage per Token to your opponent's Life Points." Link to comment Share on other sites More sharing options...
Красивая Ведьма Posted October 18, 2009 Report Share Posted October 18, 2009 Each turn a "Jack-O-Lantern" is returned to its owner's hand activate one of the following effects.1. Increase your lifepoints by 100 and destroy 1 "Pumpkin Token."2. Destroy 1 "Pumpkin Token" on your opponent's side of the field and Special summon 1 level 6 or lower fiend-type monster onto your side of the field3. Place 1 "Pumpkin Token" (Plant-Type/EARTH/1 Star/ATK 100/DEF 100) on your opponent's side of the field.If this card is destroyed by the effect of a Spell Card you may pay 300 lifepoints to place this card at the top of your deck. If all 3 of this card's effects are used you may declare 1 attribute. As long as this card is face-up on the field your opponent may not Summon, Special Summon, Fusion Summon, or Set any monster card with the selected attribute. Link to comment Share on other sites More sharing options...
destron Posted October 18, 2009 Author Report Share Posted October 18, 2009 Judging has ended. [spoiler=The winner is . . .]CASMY Congrats! However, you both get a prize! Link to comment Share on other sites More sharing options...
Huntar! Posted October 21, 2009 Report Share Posted October 21, 2009 This contest is now over and has been automatically moved to the Finished Contests forum. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.