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Silver Crimson Sieges


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The idea behind the silver crimson sieges is simple enough.

 

You can make all the lv1 monster cards and COMMON magics/traps you wish initually.

 

When you win 3 duels in a row with your cards, you 'advance' by 1 level atime. At lv3, you can do uncommon magics and traps. At lv5 you can do rare magics and traps. At lv7 you can do super rare magics and traps. Then at lv10 you can do all kinds of magics and traps.

 

First to win 3 duels at max level wins this competition.

 

But you cannot use realistic cards whatsoverver.

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