Toffee. Posted September 30, 2009 Report Share Posted September 30, 2009 The Opponent is about to be seriously lolATK'd Mono-Saurer -DARK-Lvl3[Dinosaur/Tuner]When this face-up card is sent from the field to the Graveyard, add 1 "Mono-Saurer" from your deck to your hand.1300ATK / 600DEF Pack-Raptor -DARK-Lvl4[Dinosaur/Effect]As long as this card remains face-up on the field, increse the ATK of this card by 200 points. When this card is destroyed as a result of battle, and sent to the Graveyard, Special Summon up to 2 "Pack-Raptor"s from your hand or deck to your side of the field. The monster(s) that were Special Summoned by this effect have there effect negated, and if they are removed from the field, Remove them from play.1500ATK / 200DEF Shadow Mammoth -DARK-Lvl6[beast/Effect]If you control at least 1 Dinosaur-Type monster, you can Normal Summon this card to your side of the field in face-up Defence Position, without a Release. As long as this card remains face-up on the field, the ATK of all Dinosaur-Type monster you control, is incresed by 800 points during the Battle Phase.1550 / 1900DEF Un-Dead Ptera -DARK-Lvl3[Dinosaur/Tuner]The Opponent cannot activate Spell or Trap cards during your Battle Phase. If a Dinosaur-Type monster you control, except this card, is destroyed as a result of battle, and sent to the Graveyard, you can Special Summon this card to your side of the field in face-up attack position. Each time this card is Special Summoned with this effect, Increse the Opponent's Lifepoints by 800 points.400ATK / 0DEF Hunter-Dino -DARK-Lvl2[Dinosaur/Effect]You can pay 600 Lifepoints to activate this effect. Until the End Phase of this turn, the Opponent cannot activate card effects from his/her hand, or activate the effect of a monster card in his/her Graveyard.1000ATK / 0DEF Skeletal Tyrano -DARK-Lvl4[Rock/Effect]If this card is destroyed, while face-up on the field, Special Summon 4 Bone Tokens(EARTH/Lvl1/Dinosaur-Type/700ATK/0DEF) to your side of the field in face-up attack position. The controller of the Bone Tokens cannot send a Bone Token(s) to the Graveyard, unless if it for the Advance Summon of a Dinosaur-Type monster.0ATK / 1500DEF Ankylo-Don -DARK-Lvl7[Dinosaur/Effect]If a Dinosaur-Type monster destroyed an Opponent's monster as a result of battle, Special Summon 1 Dinosaur-Type monster from your Graveyard to your side of the field in face-up attack position, with a lower level then then destroyed monster.1300ATK / 2200DEF R-X Tyrano -DARK-Lvl8[Dinosaur/Effect]This card cannot be Special Summoned. All battle damage this card inflicts to your Opponent's Lifepoints is reduced to 0.4000ATK / 0DEF Dino-Cage -Continuous Spell-Dinosaur-Type monsters cannot attack. When this card is removed from the field, each player can Special Summon up to 1 Dinosaur-Type monster from there respective Graveyards to there respetive fields in face-up attack position. During the turn this card was destroyed, all Dinosaur-Type monsters gain 300 ATK and DEF until the End Phase. Land Before -Spell-You can only activate this card if you have no cards on your side of the field. Discard 1 Dinosaur-Type monster and Special Summon 1 Dinosaur-Type monster from your hand to your side of the field in face-up attack position, Ignoring all restrictions. The monster that was Special Summoned by this effect, cannot attack this turn. Dino-DNA -Trap-Destroy 1 face-up card on your side of the field to activate this card. Add 1 Dinosaur-Type monster from your deck or Graveyard to your hand. Welcome to the Jungle -Trap-Activate 1 "Jurrasic World" from your deck or Graveyard.If there are any Field Spells currently on the field, Remove them from play. This card's activation and effect cannot be negated. Dino-Vengence -Continous Trap-During the Damage Step of either player's turn, you can Remove from play 1 Dinosaur-Type monster in your Graveyard to increse the ATK of a battling Dinosaur-Type monster by 600 points, until the end of the Battle Phase. Link to comment
Ririkun Posted October 1, 2009 Report Share Posted October 1, 2009 Interesting cards, a lot are unique, which is always cool. Though, some are too good. Mono-saurer and undead-ptera are too good, because you can run mono-saurer in any deck because it lets you get another one right after you synchro. And there are cards that only negate trap cards during battle phase, but undead-ptera negates spells as well and it's a tuner, theres no downside to it. R-X Tyrano is like a super buffed up blue eyes white dragon. Other than those, most are pretty balanced. I don't get Dino-Cage though, it doesn't let any of your dinosaurs attack, so I doubt anybody would want to destroy it if it stops you from attacking. o,o I'll give them a 8/10, dinosaurs really need more support cards. Link to comment
Toffee. Posted October 1, 2009 Author Report Share Posted October 1, 2009 Mono-saurer and undead-ptera are too good' date=' because [b']you can run mono-saurer in any deck because it lets you get another one right after you synchro.[/b]Dude, Dinosaur-Types would be part of the meta.Wouldnt that be a first? Oh, and I incresed it's level by 1, since I'm pretty sure someone would have used it with Junk Synchron. And there are cards that only negate trap cards during battle phase' date=' but undead-ptera negates spells as well and it's a tuner, theres no downside to it.[/quote']I edited Un-Dead Ptera. I think I kinda' fixed it. I don't get Dino-Cage though' date=' it doesn't let any of your dinosaurs attack, so I doubt anybody would want to destroy it if it stops you from attacking. o,o[/quote']I edited Dino-Cage, so now its more abusable. Link to comment
Ririkun Posted October 5, 2009 Report Share Posted October 5, 2009 Okay..but to use dino cage you would have to destroy it urself still...R-X Tyrano is WAY too strong...4000 atk 8 star? even with it's effect its still too powerful. and i get ur point about ur tuners to make them part of the meta, but its better to have cards that aren't spalashable in any deck, it wont help dinosaurs that way if they only use one card in their deck thats a dinosaur. Link to comment
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