Guest Tainted Black Posted September 30, 2009 Report Share Posted September 30, 2009 [spoiler=Clear Poltergeist]Lv. 5 DARKZombie1500/1000This card is not treated as a DARK monster while it is face-up on the field. By sending this face up card and one other monster you control to the graveyard, gain control of one of your opponent's monsters. [spoiler=Clear Serpent]Lv. 2 DARKReptile500/500This card is not treated as a DARK monster while it is face-up on the field. Once per turn, you can send one "Clear" monster you control to the graveyard to lower the attack of a monster on your opponent's field by 500 x the number of face up "Clear" monsters you control. [spoiler=Clear Third Eye]Normal SpellYou can only activate this card if you control two or more face up "Clear" monsters. Select 3 Cards from your Deck, have your opponent pick 1 of them at random, and add it to your hand. Return the remaining cards to your Deck. [spoiler=Clear Mirror]Normal SpellSelect 1 face up "Clear" Monster you control. Summon one "Clear Token". The "Clear Token" has the same Level, Type, Attribute, ATK, and DEF as the selected monster. Destroy it during your second End Phase after this card's activation. [spoiler=Clear Amplifier]Equip SpellEquip only to a "Clear" monster. That monster's ATK is doubled. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand. [spoiler=Clear Archfiend]Level 8 DARKFiend/Synchro2900/20001 "Clear" Tuner + 1 or more "Clear" Non-Tuner monster(s)This card is not treated as a DARK monster while it is face-up on the field. You can pay 1000 Life Points to negate the activation of a Spell or Trap Card that would destroy a face up "Clear" monster(s), and destroy it. [spoiler=Clear Slime]Level 1 DARKAqua/Tuner0/0This card is not treated as a DARK monster while it is face-up on the field. Once per turn, you can select 1 face-up monster on the field to have this card's Level become equal to the selected monster's Level, until the End Phase. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Clear" Synchro Monster. [spoiler=Clear Chameleon]Level 4Reptile1300/1000Once per turn, this card can change it's Attribute to any other Attribute. All effects of "Clear World" that are applied to you based on this card's Attribute, are applied to your opponent instead. [spoiler=Clear Angel]Level 2Fairy100/100This card is not treated as a DARK monster while it is face-up on the field. During either player's Damage Step, when a face-up "Clear" monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until the End Phase. [spoiler=Clear Shield]Continuous TrapDestroy this card if "Clear World" is not face up on the field. Activate only when a face-up "Clear" monster you control is selected as an attack target. By paying LP equal to the level of the selected monster x200 to negate the attack. [spoiler=Clear Aegis]Continuous TrapIf "Clear World" is not face up on the field, destroy this card. By paying 500 Life points, negate the effect of a card that would destroy a "Clear" card. [spoiler=Clear Barrier]NOrmal TrapActivate only when a face-up "Clear" monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls. [spoiler=Clear Soul]Equip SpellEquip only to a Non-"Clear" monster. The equipped monster is treated as no Attribute. [spoiler=Clear Beetle]Lv. 2 DARKInsect200/200This card is not treated as a DARK monster while it is face-up on the field. When this card is selected as an attack target by your opponent's monster, select 1 "Clear" monster from your Graveyard, Special Summon it and switch the attack target to that monster. [spoiler=Clear Synchron]Lv. 3 DARKWarrior1000/600This card is not treated as a DARK monster while it is face-up on the field. When this card is Normal Summoned, you can Special Summon 1 "Clear" monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated and its battle position cannot be changed, except with a card effect. [spoiler=Clear Warrior]Lv. 10 DARKWarrior3000/2900"Clear Synchron" + 2 or more Non- Tuner "Clear" MonstersThis card is not treated as a DARK monster while it is face-up on the field. Once per turn, you can send 1 Level 6 or higher "Clear" Monster from your Hand or Field to the Graveyard, to add 1 "Clear World" to your hand from your Deck or Graveyard. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Clear Swordsman]Lv. 4 DARKWarrior1900/1500This card is not treated as a DARK monster while it is face-up on the field. [spoiler=Clear Mage]Lv. 4 DARKSpellcaster1200/1500This card is not treated as a DARK monster while it is face-up on the field. When a Spell card is activated put one Spell Counter on this card. This card gains 500 ATK for every Spell counter on the field. Remove 1 Spell Counter from this card everytime this card attacks. If you canot, destroy this card. [spoiler=Clear Nightmare]Lv. 10 DARKFiend4000/4000This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 "Clear" monsters. This card is not treated as a DARK monster while it is face-up on the field. Once per turn, you can change the Attribute of 1 monster on your opponent's side of the field. [spoiler=Clear Leviathan]Lv. 7 DARKSea Serpent2600/2500This card is not treated as a DARK monster while it is face-up on the field. By sending a face-up "Clear World" to the Graveyard and paying 1000 Life Points, destroy all cards that do not have "Clear" in their name. [spoiler=Clear King]Lv. 8 DARKWarrior?/0This card is not treated as a DARK monster while it is face-up on the field. This card can only be Tribute Summoned by Tributing "Clear" Monsters. The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card. [spoiler=Clear Queen]Lv. 6 DARKSpellcaster?/0This card is not treated as a DARK monster while it is face-up on the field. This card can only be Tribute Summoned by Tributing a "Clear" Monster. The ATK of this card becomes twice the original ATK of a monster that you Tributed for the Tribute Summon of this card. [spoiler=Clear Dagger]Normal SpellActivate only while you control a face-up "Clear" monster. Destroy 1 card on the field. [spoiler=Clear Dasher]Lv 5 DARKWarrior2000/1500This card is not treated as a DARK monster while it is face-up on the field.This monster can attack twice during the same Battle Phase. [spoiler=Clear Resolve]Continuous TrapOnce per turn, when you take Battle Damage from a battle involving a "Clear" monster, you can Special Summon 1 "Clear" monster from your Deck with ATK less than or equal to the Battle Damage you took. [spoiler=Clear Shock]Normal SpellActivate only while you control 3 or more "Clear" monsters. Destroy all face up monsters your opponent controls. [spoiler=Clear Growth]Normal SpellSelect one face-up "Clear" monster. The selecte monster's level goes up by 1 until the End Phase.. More to come!!! Link to comment
Tempest Dahlia Posted September 30, 2009 Report Share Posted September 30, 2009 Not bad. I used to love writing cards... But I changed... Link to comment
Guest Tainted Black Posted September 30, 2009 Report Share Posted September 30, 2009 I... there are no easy pics for these XD Link to comment
destron Posted September 30, 2009 Report Share Posted September 30, 2009 clear mirror is a bit op'd clear shield OCG fix:Destroy this card if "Clear World" is not face up on the field. Activate only when a face-up "Clear" monster you control is selected as an attack target. Pay LP equal to the level of the selected monster x200 to negate the attack. the first sentence goes for clear aegis.otherwise excellent. there r other minor OCG errors, clear poltergeist is up'd and has no attribute, and there is other minor stuff, but i'm lazy XD. 7.5/10 putting aside OCG and it would b a 8.5/10, well done! Link to comment
Andx Posted September 30, 2009 Report Share Posted September 30, 2009 In truth I was a bit too lazy to read all of them, but the set does sound quite good. I'd like playing them if the set existed. Now I wish you luck ever finding good pics for these. 8-9/10 (can't really pick a value in between 8 and 9) keep up the good work Gaara! Link to comment
Guest Tainted Black Posted September 30, 2009 Report Share Posted September 30, 2009 Thank you all ^^ Link to comment
jamjarmaster Posted September 30, 2009 Report Share Posted September 30, 2009 I like these. They're Clear cards, which I like. 8/10. Link to comment
Guest Tainted Black Posted September 30, 2009 Report Share Posted September 30, 2009 Merci ^^More Added! Link to comment
Bringerofcake Posted September 30, 2009 Report Share Posted September 30, 2009 You have some minor OCG errors, but otherwise the cards are solid. I especially like the Clear Honest. Link to comment
Guest Tainted Black Posted September 30, 2009 Report Share Posted September 30, 2009 Thanks Cake :D Crystal Angel is Ironic XD Considering the user of both Honest and "Clear" Link to comment
Guest Tainted Black Posted October 1, 2009 Report Share Posted October 1, 2009 More Added Link to comment
Guest Tainted Black Posted October 1, 2009 Report Share Posted October 1, 2009 Edited Link to comment
Tempest Dahlia Posted October 1, 2009 Report Share Posted October 1, 2009 King and Queen needs a revamping... Because in a deck like this... They won't be too powerful...Dagger needs to destroy 1 CARD...Otherwise... Not bad...8/10... Link to comment
Guest Tainted Black Posted October 1, 2009 Report Share Posted October 1, 2009 MAybe....And I think so :)Thanks Link to comment
Guest Tainted Black Posted October 5, 2009 Report Share Posted October 5, 2009 More added Link to comment
玄魔の王 Posted October 5, 2009 Report Share Posted October 5, 2009 Kaze, think you made enough monsters? make more support cards. Apart from that, awesome job. Some OP'ed cards, but Clear as a theme is OP so that means nothing. 9//10. Link to comment
Guest Tainted Black Posted October 5, 2009 Report Share Posted October 5, 2009 Thanks ^^ XD And I'm workin on it. There are actually a few REAL supports. Link to comment
玄魔の王 Posted October 5, 2009 Report Share Posted October 5, 2009 Granted, but the anime had 5 monsters, 1 Central Card and 2 Supports. It has enough monsters, it needs waaaaaaaaaaay more support. Link to comment
Guest Tainted Black Posted October 5, 2009 Report Share Posted October 5, 2009 Once again, true. BUT there are other NON-clear cards that are good support. Besides, I'm workin on it. Link to comment
玄魔の王 Posted October 5, 2009 Report Share Posted October 5, 2009 True that. Good luck with the Archetype. Link to comment
Guest Tainted Black Posted October 5, 2009 Report Share Posted October 5, 2009 Thanks :) Link to comment
Guest Tainted Black Posted October 5, 2009 Report Share Posted October 5, 2009 2 Support cards Added! Link to comment
Rook Bishop Posted October 8, 2009 Report Share Posted October 8, 2009 Cool though I wonder how they would look. I would try to help you find some pics if you like. Link to comment
Guest Tainted Black Posted October 8, 2009 Report Share Posted October 8, 2009 Yes please ^.^ Link to comment
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