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Misc Written Cards |Last Updated: Sept. 28|


Parting Shot

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This will be my archive thread for all miscellaneous written cards. If I make more, they will be added. If I take one or more from here and make a set with them, I will remove them and transfer them to a different thread for the set.

 

Buried in Ice

Field Spell

Place 5 Frozen Counters on this card. Each player reveals 5 monsters of different Levels from their Deck that can be Normal Summoned, except monsters with 0 ATK and 0 DEF, and removes them from play. When a player deals Battle Damage to their opponent, increase their Battle Damage Score by the amount of damage dealt. Once per turn, during their Main Phase, if a player's Battle Damage Score is equal to or greater than the ATK or DEF (whichever is higher) of a monster they removed from play by this card's effect, they can remove 1 Frozen Counter from this card to Special Summon that monster. Their Battle Damage Score is reduced to 0. When all Frozen Counters are removed from this card, remove it from play.

 

Glacial Shift

Counter Trap

Activate only when you activate the effect of a "Buried in Ice" you control. You do not have to remove any Frozen Counters from "Buried in Ice" for this Summon and your Battle Damage Score is reduced to 500 instead.

 

Deforestation

Equip Spell

The equipped monster gains 500 ATK. If your opponent controls a face-up "Forest", destroy it and the equipped monster gains an additional 100 ATK for each face-up Insect, Beast, Plant, and Beast-Warrior-Type monster your opponent controls. "Forest" cannot be activated.

 

Gathering of Minds

Spellcaster/DARK/Level 10/ATK 4200/DEF 2200

This card's name is treated as "Gather Your Mind" while in your Deck. This card occupies 5 Monster Card Zones. When this card attacks, all monsters your opponent controls are changed to Attack Position. Destroy this card if there are not 3 "Gather Your Mind" cards in your Graveyard.

 

Wargames

Continuous Trap

Activate only when your opponent declares an attack while both players control 2 or more monsters. Remove from play the attacking monster and the attack target. Neither player can Summon any monsters and all monsters are switched to face-up Attack Position (flip effects are not activated). During each player's turn, they must enter their Battle Phase and attack once with each monster they control (effects that grant additional attacks are negated). When either player's Life Points reach 0, destroy this card to return each player's Life Points to their totals when this card was activated and Special Summon the removed from play monsters. When this card is destroyed, each player gains 2000 Life Points.

 

Failed Objective

Counter Trap

Activate only during the Damage Step of a battle where a Defense Position monster you control was attacked but not destroyed. Destroy the attacking monster and inflict damage to your opponent equal to the destroyed monster's ATK. This damage is treated as Battle Damage.

 

Objective Judgment

Field or Continuous Spell

When you pay Life Points for the cost of a Spell, Trap, or Monster effect, inflict damage to your opponent equal to the Life Points paid divided by 2. This damage is treated as Battle Damage.

 

Objective Shield

Continuous Trap

Battle Damage to your Life Points is reduced to 0.

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