Aesirson Posted September 28, 2009 Report Share Posted September 28, 2009 Dragon Core Machine/Effect/LIGHT/1 StarWhen this card is destroyed and sent to the Graveyard by an effect, destroy all monsters you control, then Special Summon 1 each of "Machine Emperor Drakiel Infinity", "Drakiel Top", "Drakiel Attack", "Drakiel Guard", and "Drakiel Carrier" from your hand, Deck, or Graveyard.ATK/0 DEF/0 Machine Emperor Drakiel InfinityMachine/Effect/LIGHT/1 StarOther Monsters you control cannot attack. Once per turn, you can treat 1 Synchro Monster your opponent controls as an Equip Spell Card and equip it to this card. This card gains ATK equal to the ATK of the monster equipped to this card. This card gains ATK equal to the total ATK of all other "Drakiel" monsters you control. When this card is destroyed, destroy all other monsters you control.ATK/0 DEF/0 Drakiel TopMachine/Effect/LIGHT/1 StarDestroy this card if you do not control a "Machine Emperor Drakiel Infinity". Once during your turn, you can Special Summon 1 Level 1 "Drakiel" monster, except "Machine Emperor Drakiel Infinity" or "Drakiel Top" from your hand, Deck or Graveyard.ATK/500 DEF/0 Drakiel GuardMachine/Effect/LIGHT/1 StarDestroy this card if you do not control a "Machine Emperor Drakiel Infinity". Once during your turn, when a "Drakiel" monster is about to be destroyed, you can send this card to the Graveyard instead.ATK/0 DEF/1200 Drakiel AttackMachine/Effect/LIGHT/1 StarDestroy this card if you do not control a "Machine Emperor Drakiel Infinity". When a "Machine Emperor Drakiel Infinity" you control declares an attack, destroy 1 Spell or Trap card your opponent controls.ATK/1200 DEF/0 Drakiel CarrierMachine/Effect/LIGHT/1 StarDestroy this card if you do not control a "Machine Emperor Drakiel Infinity". When this card is destroyed, except by its own effect, you can Special Summon 1 "Drakiel" monster, except "Machine Emperor Drakiel Infinity", from your hand, Deck or Graveyard.ATK/800 DEF/600 Drakiel Attack 3Machine/Effect/LIGHT/3 StarsDestroy this card if you do not control a "Machine Emperor Drakiel Infinity". When a "Machine Emperor Drakiel Infinity" you control destroys a monster as a result of battle, you can destroy 1 card your opponent controls.ATK/1600 DEF/0 Drakiel Guard 3Machine/Effect/LIGHT/3 StarsDestroy this card if you do not control a "Machine Emperor Drakiel Infinity". "Drakiel" cards you control cannot be destroyed by battle. When a "Drakiel" card you control would be destroyed by an effect, you can tribute this card instead. If you do, you can Special Summon 1 "Drakiel Guard" from your Graveyard.ATK/0 DEF/2000 The Original BeingFairy/Tuner/EART/1 StarWhen this card is sent from your field to the Graveyard, you can search your Deck for 1 "Wise Core", "Sky Core", "Dragon Core", "Haoel Core" or "Red Core" and put it in your hand.ATK/200 DEF/300 Joshua, Lightsworn MessiahFairy/Effect/LIGHT/6 StarsThis card cannot be Special Summoned. This card cannot be destroyed by battle or by card effects. If a card would be sent to your Graveyard from your Deck by the effect of a "Lightsworn" monster or by the effect of "Judgement Dragon" while there is no cards in your Deck, you can Tribute this card to select 15 cards in your Graveyard and shuffle them into your Deck.ATK/0 DEF/0 Nightragon - GreedDragon/Effect/DARK/3 StarsWhen this card is Summoned, send the bottom card of your Deck to the Graveyard, and based on its type activate the proper effect: ● Monster: This card can attack your opponent directly. ● Spell: Draw 1 card. ● Trap: Draw 2 cards, your opponent draws 1 card.ATK/500 DEF/200 Nightragon - WrathDragon/Effect/DARK/4 StarsWhen this card is Summoned, send the bottom card of your Deck to the Graveyard, and based on its type this card gains the proper effect: ● Monster: This card gains 200 ATK for each card your opponent controls. ● Spell: Destroy any monster this card attacks at the end of the Damage Step. ● Trap: When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.ATK/1600 DEF/200 Nightragon - EnvyDragon/Effect/DARK/4 StarsWhen this card is Summoned, send the bottom card of your Deck to the Graveyard, and based on its type this card gains the proper effect: ● Monster: Select 1 monster on your opponents side of the field. Increase the ATK of this card equal to the Level of the selected monster x100. ● Spell: Select 1 face-up card on your opponents side of the card. Search your deck for a card with the same name as the selected card, show it to your opponent and add it to your hand. ● Trap: Destroy 1 card you control.ATK/1200 DEF/1500 Nightragon - PrideDragon/Effect/DARK/2 StarsWhen this card is Summoned, sned the bottom card of your Deck to the Graveyard, and based on its type this card gains the proper effect: ● Monster: Discard 1 card from your hand. Add 1 "Nightragon" monster from your Deck or Graveyard to your hand. ● Spell: Destroy 1 card on your opponents side of the field. Your opponent then draws 1 card. ● Trap: Tribute this card. Special Summon 1 "Nightragon" monster from your hand, Deck or Graveyard.ATK/1000 DEF/1000 Nightragon - SlothDragon/Effect/DARK/4 StarsWhen this card is Summoned in attack position, change it to defense position. When this card is Summoned, send the bottom card of your Deck to the Graveyard, and based on its type this card gains the proper effect: ● Monster: Increase the DEF of this card by 200 for each card in your hand. ● Spell: This card cannot be destroyed by card effects. ● Trap: This card cannot be destroyed as a result of battle.ATK/200 DEF/1800 Nightragon - LustDragon/Effect/DARK/6 StarsWhen this card is Summoned, send the bottom card of your Deck to teh Graveyard, and based on its type activate the proper effect: ● Monster: Select 1 monster on your opponents side of the field. Negate the effect of that monster as long as this card remains face-up on the field. ● Spell: Select 1 monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn. ● Trap: Monsters your opponent controls cannot attack until your opponents Second Standby phase after this effects activation.ATK/2200 DEF/2000 Nightragon - GlobeltyDragon/Effect/DARK/4 StarsWhen this card is Summoned, send the bottom card of your Deck to the Graveyard, and based on its type this card gains the proper effect: ● Monster: Once per turn, select 1 monster your opponent controls and equip it to this card. (You can only equip 1 monster at a time to this card.) This card gains ATK equal to the level of the equipped card x100. ● Spell: Once per turn, you can discard 1 card to draw 1 card. ● Trap: During your opponents End Phase, both players discard 1 card.ATK/1200 DEF/0 Herald of the Seven SinsSpellcaster/Effect/DARK/3 StarsWhen this card is Summoned, you can Tribute this card to Special Summon 1 "Nightragon" monster from your hand. If you do, put this card on the bottom of your Deck.ATK/300 DEF/200 The Final Sin - CorruptionDragon/Effect/DARK/10 StarsThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play, from your side of the field and your Graveyard, 7 "Nightragon" monsters with different names. Once per turn, you can reveal the bottom card of your Deck, and based on its type this card gains the following effect untill the End Phase of your opponents next turn, shuffle your Deck afterwards: ● Monster: Once per turn, you can remove from play 2 cards in your Graveyard to destroy up to 2 cards on your opponents side of the field. ● Spell: One per turn, return 1 card your opponent controls to its owners hand. ● Trap: This card cannot attack.ATK/3000 DEF/2800 Seal of the Seven SinsContinuous Spell CardMonster you control cannot be destroyed by card effects that does not target. When this card is destroyed, send the bottom 2 cards of your Deck to the Graveyard. Black BanishmentQuick-Play Spell CardActivate only when both players control 3 or more cards and by paying 1000 life points. Both players select 2 cards they control. Remove from play all cards on the field, except the selected cards. Judgment of DrakielNormal Trap Card Activate only when a "Dragon Core" you control was destroyed by an effect. Negate the effect of "Dragon Core" and Special Summon 1 each of "Machine Emperor Drakiel Infinity", "Drakiel Top 3", "Drakiel Attack 3", "Drakiel Guard 3", and "Drakiel Carrier 3" from your hand, Deck, or Graveyard. Synchro BreakNormal Trap CardActivate only when a Synchro Monster is Synchro Summoned. Remove from play the Synchro Summoned monster. Then, Special Summon the monsters used for the Synchro Summoned monsters Synchro Summon to their owners field. Link to comment
Umbra Posted September 28, 2009 Report Share Posted September 28, 2009 Drakiel Guard:When a "Drakiel" monster you control would be destroyed, you can send this card to the Graveyard instead. If you added SSing from the Graveyard in Carrier's and Top's effects, they'd be more useful. That's the likeliest place the parts will go, anyhow. Link to comment
Aesirson Posted September 28, 2009 Author Report Share Posted September 28, 2009 Thank you, made both of their effects hand, Deck or Graveyard able and added a support card. Will add the v3.0 cards soon. Link to comment
SushiTheLegend Posted September 28, 2009 Report Share Posted September 28, 2009 Can't wait to see the LV3 variants of these cards. ^^ Link to comment
玄魔の王 Posted September 28, 2009 Report Share Posted September 28, 2009 Nice. Dragons am Good, and these cards do a good job. 9/10. Link to comment
Toffee. Posted September 28, 2009 Report Share Posted September 28, 2009 Yep, I started a fad.And I'm tempted to start some crazy cross over of Rehdel + Drakel Link to comment
Umbra Posted September 28, 2009 Report Share Posted September 28, 2009 Yep' date=' I started a fad.[/quote'] Because it's not like I made Haoel before you, or that Infinity Emperors weren't so awesome from the start. Link to comment
SushiTheLegend Posted September 28, 2009 Report Share Posted September 28, 2009 He only even made this because I mentioned about what yours (everyone) would be like. >> Link to comment
玄魔の王 Posted September 28, 2009 Report Share Posted September 28, 2009 Seriously guys, quit arguing over whose idea it was. The point is; Infinity am popular. Link to comment
Toffee. Posted September 28, 2009 Report Share Posted September 28, 2009 Infinity is popular. EXACTLY And its gives us a good reason to make more ;) Link to comment
Aesirson Posted September 30, 2009 Author Report Share Posted September 30, 2009 Added Drakiel Attack and Drakiel Guard 3. Link to comment
SushiTheLegend Posted September 30, 2009 Report Share Posted September 30, 2009 Niceness. I'm getting very tempted to post my own along with some Saviors. Link to comment
Aesirson Posted October 1, 2009 Author Report Share Posted October 1, 2009 HUGE Update! Added a complete archetype with support, a Lightsworn Support card, a Machine Emperor Support card, three random spell/trap cards and also renamed the set! Enjoy! I need serious OCG help with the Nightragons. EDIT: Added Red Core and Haoel Core to Original's effect, hope it's okay with Armz and Barragan. Link to comment
Umbra Posted October 1, 2009 Report Share Posted October 1, 2009 You could just've went with "a Level 1 Machine-type 'Core' monster" instead of writing up all the names. But I don't mind. In addition, I noticed something peculiar about Joshua's effect:If a card would be sent to your Graveyard from your Deck by the effect of a "Lightsworn" monster or by the effect of "Judgement Dragon" while there is no cards in your Deck, you can Tribute this card to select 15 cards in your Graveyard and shuffle them into your Deck.Is it just me, or does this make it completely useless? About the Nightragons, look at Glow Moss for a good wording of the effect. Link to comment
Aesirson Posted October 1, 2009 Author Report Share Posted October 1, 2009 About Joshua, I didn't know any other way to write it with up to date OCG. Link to comment
SushiTheLegend Posted October 3, 2009 Report Share Posted October 3, 2009 I like that you've turned it into a full blown set. I wonder what your Attack, Top, Guard, and Carrier 5s will be. Link to comment
Aesirson Posted October 21, 2009 Author Report Share Posted October 21, 2009 Right, I had this set too. >_> We'll see if I update it, or maybe fuse it with the A Champion's Trial set. Link to comment
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