Enma Kozato Posted October 1, 2009 Report Share Posted October 1, 2009 well i solved the two fields problem by making it an attribute spell Link to comment Share on other sites More sharing options...
Deustodo Posted October 1, 2009 Report Share Posted October 1, 2009 Never heard of it Well, I could find a chapter of Madness Combat to show how powerful Hanks is, but you can get an Idea with this videohttp://www.newgrounds.com/portal/view/512232 Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 Well I made another field spell that allows us to launch our ships so we just play Ultima and the Armada with Caine's spell and the frigate could be a monster card. Link to comment Share on other sites More sharing options...
Spirit of DMG Posted October 1, 2009 Author Report Share Posted October 1, 2009 Ok, ok, i just checked the card again. Interesting effect. Nicely done. Link to comment Share on other sites More sharing options...
Enma Kozato Posted October 1, 2009 Report Share Posted October 1, 2009 and i was trying to put forard how big the frigate is but there wasnt a good pic i wanted to make it twice the size of the ultima because frigates are supposed to be massiveWell I made another field spell that allows us to launch our ships so we just play Ultima and the Armada with Caine's spell and the frigate could be a monster card.armada? when did we get a ship called the armada? Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 Hank is awesome Link to comment Share on other sites More sharing options...
Enma Kozato Posted October 1, 2009 Report Share Posted October 1, 2009 and yes i know what an armada is but we dont haave nearly enough ships for it to be an armada probably not even a squad Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 An "Armada" is spanish for giant fleet I posted it a while back so if you'd like I could post againWell Our people are just High raniking people all Fake types on YCM are with us whether they know it or not. Link to comment Share on other sites More sharing options...
Spirit of DMG Posted October 1, 2009 Author Report Share Posted October 1, 2009 Well, the Ultima has to have enough room to house our current knights, while anticipating a large rebellion. on top of that, we have a prison block to house our POWs. So, The Ultima has to MASSIVE. I was thinking about twice the size of a frigate. Link to comment Share on other sites More sharing options...
Caine Ghest Posted October 1, 2009 Report Share Posted October 1, 2009 Just a rough draft but here is what I am thinking. Ten Thousand Fields- Field spellBy paying 200 life points per turn you may use spell/trap zones for additional field spells. If this card is destroyed remove from play all field spells in both graveyards, dealing 100 lifepoints per card removed from play. I figure the damage per turn helps balance it's effect, given the fact that certain fields in combination could be a little overpowered... and the damage after it is destroyed just a little more of a balance incase it doesn't last very long. Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 Remove the last damage dealing part and it would be a great card Link to comment Share on other sites More sharing options...
Deustodo Posted October 1, 2009 Report Share Posted October 1, 2009 I understand that the Ultima should be Giant, but The problem is where we should land it? We should have as well a Base where the Ultima stay. Link to comment Share on other sites More sharing options...
Lightning Bagon Posted October 1, 2009 Report Share Posted October 1, 2009 Someone make a landing platform! Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 Well here are some problems:1. The Ultima is the size of the Moon2. We don't have enough people to run a land bound base3. Where ever we land we get mobbed by rule followers Link to comment Share on other sites More sharing options...
Spirit of DMG Posted October 1, 2009 Author Report Share Posted October 1, 2009 good point, we should have such a base indeed. Deustodo, your a robot, you can run diagnostics on a base of that size, why don't you build one? Link to comment Share on other sites More sharing options...
Lightning Bagon Posted October 1, 2009 Report Share Posted October 1, 2009 ExactlyMake it on the moon!Can ou check out my new set that i posted? Link to comment Share on other sites More sharing options...
Deustodo Posted October 1, 2009 Report Share Posted October 1, 2009 Thats why we should have other ships, the Ultima would be ridiculous giant if it was the only ship.Well, I already have Mine, who could be used as a Reunion/strategic position, medical post, etc. Also have 150 rooms, and 1 Torture room. It could be useful. Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 The ship can't land on the MOON! THEY ARE THE SAME SIZE! The base needs to be bigger than the moon (and no say on jupiter the gravity would crush us all)@deustoddIt still isn't large enough and I don't care how many ships we have if I say it Moon sized then its moon sized (people.....my ship....size....) Link to comment Share on other sites More sharing options...
Deustodo Posted October 1, 2009 Report Share Posted October 1, 2009 We could use a stabilizer gravity Link to comment Share on other sites More sharing options...
Lightning Bagon Posted October 1, 2009 Report Share Posted October 1, 2009 Maybe, Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 Not strong enoughTrust me I've tried Link to comment Share on other sites More sharing options...
Caine Ghest Posted October 1, 2009 Report Share Posted October 1, 2009 I am not sure about removing it, if you look at the math for a second. Assuming you play it at the start of the game it's cost will be minimal if it is destroyed early on if it only has the first damaging part, the increase in damage by 100*12 (At most if it is a tag duel an you use every zone) is only 1200 damage + 200*X (X being the number of turns) = Y (Y being the grand total) at the least it would only deal 300 damage total and it would cause an epic overkill at the most. Given the risk to reward ratio it is pretty balanced for a powerful effect. Link to comment Share on other sites More sharing options...
Lightning Bagon Posted October 1, 2009 Report Share Posted October 1, 2009 Maybe, Link to comment Share on other sites More sharing options...
Sploda Posted October 1, 2009 Report Share Posted October 1, 2009 Ok I have just one thing you need to add to your math problem: The Numerous cards that negate/destroy spells Link to comment Share on other sites More sharing options...
Deustodo Posted October 1, 2009 Report Share Posted October 1, 2009 @DMG: I could do the base if the damn Ship could even fit in the planet without a problem, but noooo, it had to be size of the Earth's Moon. The Ship MUST be smaller. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.