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|~Diamond in the Rough 5: Fury in the Fields~| Results posted, check page 7!


Parting Shot

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Here's my cards.

 

 

342537e.jpg

This card can only be activated if "Black Garden" exists on the field. Negate the effects of "Black Garden", and treat it with this effect:

-When a monster is Normal or Special Summoned, except by the effect of "White Garden", Special Summon 1 "Flora Token" (Plant-Type/LIGHT/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Defense Position. As long as this card is on the field, "Flora Token"'s are treated as "Rose Token"'s.

 

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This card cannot be Special Summoned. This card can only be Summoned when "White Garden" is in play. If this card is the target of battle, destroy 1 "Rose Token" or "Flora Token" on your field to return it to your hand until the End Phase.Once per turn, Special Summon 1 "Flora Token" (Plant-Type/LIGHT/Level 2/ATK 800/DEF 800) to your opponents' field. When a "Flora Token" is destroyed by battle, removed from play, or Tributed, place a Bi-Elemental counter on "White Garden". By removing 10 or more Bi-Elemental counters' from "White Garden", tribute this card and all "Rose Token"'s and "Flora Token"'s, to Special Summon "The Bi-Elemental Herald of the Gardens" to your field in Face-Up Attack Position.

 

342537t.jpg

This card cannot be Special Summoned or Set. This card can only be Summoned by the effect of "Maiden of the White Garden". This card is also treated as LIGHT and DARK. When this card is Summoned, if "Black Garden" or "White Garden" exists in either players' Deck, Hand, Graveyard, removed zone, or field, place it in your Hand. As long as "Black Garden" and "White Garden" are both in your hand, once per turn increase this cards' ATK by 1000. When this cards' ATK is 3000 or more, return "White Garden" or "Black Garden" to the owner, or discard it if it is yours. When this card is removed from the field. remove it from play, as well as all "White Garden", "Black Garden", "Maiden of the White Forest" from play, and destroy all "Rose Token"'s, and "Flora Token"'s.

 

 

Pictures found on an H-Site. If it is allowed, you may PM me to ask where I found them.

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111474.jpg

You can send this card to the Graveyard to select 1 monster in your Deck. Special Summon 1 Token Monster to your Spell and Trap Card Zone. This Token Monster's card name is treated as the selected monster's name' date=' and it gains that monster's effect(s), Attribute, Type, ATK and DEF.

 

[/quote']

That's half an entry. Will at least one more card be added eventually?

 

Here's my cards.

 

 

342537e.jpg

This card can only be activated if "Black Garden" exists on the field. Negate the effects of "Black Garden"' date=' and treat it with this effect:

-When a monster is Normal or Special Summoned, except by the effect of "White Garden", Special Summon 1 "Flora Token" (Plant-Type/LIGHT/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Defense Position. As long as this card is on the field, "Flora Token"'s are treated as "Rose Token"'s.

 

[img']http://img23.imageshack.us/img23/8776/342537z.jpg[/img]

This card cannot be Special Summoned. This card can only be Summoned when "White Garden" is in play. If this card is the target of battle, destroy 1 "Rose Token" or "Flora Token" on your field to return it to your hand until the End Phase.Once per turn, Special Summon 1 "Flora Token" (Plant-Type/LIGHT/Level 2/ATK 800/DEF 800) to your opponents' field. When a "Flora Token" is destroyed by battle, removed from play, or Tributed, place a Bi-Elemental counter on "White Garden". By removing 10 or more Bi-Elemental counters' from "White Garden", tribute this card and all "Rose Token"'s and "Flora Token"'s, to Special Summon "The Bi-Elemental Herald of the Gardens" to your field in Face-Up Attack Position.

 

342537t.jpg

This card cannot be Special Summoned or Set. This card can only be Summoned by the effect of "Maiden of the White Garden". This card is also treated as LIGHT and DARK. When this card is Summoned, if "Black Garden" or "White Garden" exists in either players' Deck, Hand, Graveyard, removed zone, or field, place it in your Hand. As long as "Black Garden" and "White Garden" are both in your hand, once per turn increase this cards' ATK by 1000. When this cards' ATK is 3000 or more, return "White Garden" or "Black Garden" to the owner, or discard it if it is yours. When this card is removed from the field. remove it from play, as well as all "White Garden", "Black Garden", "Maiden of the White Forest" from play, and destroy all "Rose Token"'s, and "Flora Token"'s.

 

 

Pictures found on an H-Site. If it is allowed, you may PM me to ask where I found them.

Entry accepted.

 

reserved

-Username:重大な化学薬品

-Field Spell you are making support for:Mausoleum of the Emperor

-Estimated # of cards you will be making (you can always decide later to make more or less):2

Reserve accepted.

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Yay! :D

You know I love your contests Darth, so i just have to join :)

 

Master Red

Can I just make for field spells in general or do I have to choose only one?

3-4 cards

 

Question, are the cards we make only supposed to support the field or can the field also support the cards? (Hope you understood that, it's like 7.30 AM here and I'm still not completely all woken up *yawns*)

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[align=center]My Cards:

 

[spoiler=DITR5-EN001 - Yami EX]

401904.jpg

This card can only be activated by removing 1 "Yami" you control from play. While this card is on the field, increase the ATK of all DARK monsters by 500, and DARK monsters inflict Piercing Damage. When this card is removed from the field, search your Deck for 1 card that contains "Yami" in its name and add it to your hand.

 

Image Credit - Cropped and mildly edited

 

 

 

[spoiler=DITR5-EN002 - Gatekeeper of Yami, Varnisqu]

401904u.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending the top 5 cards of your Deck to the Graveyard. If "Yami" or "Yami EX" is on the field, the original ATK and DEF of this card become 2500, and its Level is increased by 1. Once per turn, during your Standby Phase, pay 500 Life Points. If you do not, decrease the ATK and DEF of this card by 1500.

 

Image Credit - Cropped

 

 

 

[spoiler=DITR5-EN003 - Emperor of Yami, Dakido]

401904.jpg

When this card is Summoned, destroy all Field Spell Cards except "Yami" or "Yami EX" on the field. Once per turn, you can activate 1 of the following effects.

- Pay 500 Life Points to destroy 1 Spell or Trap Card on the field.

- Pay 1500 Life Points to destroy 2 cards on the field.

- Pay 2500 Life Points to destroy all Spell and Trap Cards your opponent controls, and your opponent selects 1 monster they control and destroy it.

 

Image Credit

 

[/align]

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Can i still join??

-WhiteTiger

- Skyscraper

- 2-3

Reserve Accepted.

 

Yay! :D

You know I love your contests Darth' date=' so i just [i']have[/i] to join :)

 

Master Red

Can I just make for field spells in general or do I have to choose only one?

3-4 cards

 

Question, are the cards we make only supposed to support the field or can the field also support the cards? (Hope you understood that, it's like 7.30 AM here and I'm still not completely all woken up *yawns*)

You must pick a specific Field Spell. As long as the cards made either support the field spell, are supported by the field spell, or both, they are acceptable.

 

I will probebly not win but still' date='

-Username: [b']Lexadin[/b]

-Field Spell you are making support for: Wasteland

-Estimated # of cards you will be making: 2

Reserve accepted.

 

[align=center]My Cards:

 

[spoiler=DITR5-EN001 - Yami EX]

401904.jpg

This card can only be activated by removing 1 "Yami" you control from play. While this card is on the field' date=' increase the ATK of all DARK monsters by 500, and DARK monsters inflict Piercing Damage. When this card is removed from the field, search your Deck for 1 card that contains "Yami" in its name and add it to your hand.

 

Image Credit - Cropped and mildly edited

 

 

 

[spoiler=DITR5-EN002 - Gatekeeper of Yami, Varnisqu]

401904u.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending the top 5 cards of your Deck to the Graveyard. If "Yami" or "Yami EX" is on the field, the original ATK and DEF of this card become 2500, and its Level is increased by 1. Once per turn, during your Standby Phase, pay 500 Life Points. If you do not, decrease the ATK and DEF of this card by 1500.

 

Image Credit - Cropped

 

 

 

[spoiler=DITR5-EN003 - Emperor of Yami, Dakido]

401904.jpg

When this card is Summoned, destroy all Field Spell Cards except "Yami" or "Yami EX" on the field. Once per turn, you can activate 1 of the following effects.

- Pay 500 Life Points to destroy 1 Spell or Trap Card on the field.

- Pay 1500 Life Points to destroy 2 cards on the field.

- Pay 2500 Life Points to destroy all Spell and Trap Cards your opponent controls, and your opponent selects 1 monster they control and destroy it.

 

Image Credit

 

[/align]

Reserve and entry accepted.

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-Username: Кинг Ирон

-Field Spell you are making support for: Canyon

-Estimated # of cards you will be making (you can always decide later to make more or less): 3' date=' probably.

[/quote']

Reserve accepted.

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ok here are my cards Image Credit - wanderley for all images

 

[align=center]Zombie Wings

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You can only activate this if you control "Zombie World". When this card is activated chose 2 Zombie-Type monsters you control. They are also treated as Winged Beast-Type monsters. For ever card in your opponents hand those monster lose ATK x100. When this card is destroy those monsters are destroyed. When this card is destroyed "Zombie World" is unaffected by any Spell or Trap Cards for 2 turns.

 

Zombie World Archer

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This card is also treated as Warrior-Type monster while on the field and in the Graveyard. As long as this card remains on the field "Zombie World" cannot be destroyed. When this monster is Normal Summoned you don't control "Zombie World" you can add 1 "Zombie World" from your Deck. The ATK and DEF is this monster is x400 for every Zombie monster on the field. When this monster destroys a Zombie-Type monster by battle you can Special Summon 1 Level 4 or lower Zombie-Type monster in Attack Position. When this card is desroyed "Zombie World" is destroyed. After 3 turns you can discard 1 card from your hand to add "Zombie World" into your hand.

 

Zombie World Skeleton Fighter

315534o.jpg

This card is also treated as Warrior-Type monster while on the field and in the Graveyard. When this monster is Normal Summoned it gains 1000 ATK until the End Phase if you control "Zombie World". When this card destroys a Zombie-Type monster by battle it gains 100 ATK. If this card has more than 3000 ATK destroy it and draw 1 card. If your drew a Zombie-Type monster Special Summon it in Defence Position. It is destroyed during the End Phase it was Summoned.[/align]

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