That Fat Guy Posted September 22, 2009 Report Share Posted September 22, 2009 it occurs to me that many card games run on the general attack system, wherein one declares an attack against an opponent, and they decide whether to block it or let it through. (ex. magic, naruto) how would implementing this change yugioh? for better? for worse? etc? there. now if we can /not/ get a fuckload of people just posting "stupid idea /topic" we might be able to talk about something. [/troll] Link to comment Share on other sites More sharing options...
Darkest Hour Posted September 22, 2009 Report Share Posted September 22, 2009 I like that idea, but then cards like Marshmallon would be just funking stupid. Think about it. They can't attack something burning you for LOL amount of damage, and whenever you attack, they block with Marshmallon. I could be incorrect though. Red Dragon Archfiend would be god if battle was conducted like that. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 22, 2009 Report Share Posted September 22, 2009 I don't think much would change, 'cept maybe a bit of strategy to lower your own lp to save a monster. Besides that, I don't see much changing. I'd find it funny if Konami came out with a card that forced your opponent to let you attack directly XD That would be used in EVERY deck. OTK potential ftw. Link to comment Share on other sites More sharing options...
That Fat Guy Posted September 22, 2009 Author Report Share Posted September 22, 2009 wouldnt that just be like, a shooting star bow?there'd be some horrible penalty to it, i'm sure. like it being an equip card. [/troll] Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 22, 2009 Report Share Posted September 22, 2009 It's probably be something like "pay all of your LP until you only have 100" or something so that if it fails... gg. Link to comment Share on other sites More sharing options...
Crow™ Posted September 22, 2009 Report Share Posted September 22, 2009 to block itT-Rawr' date=' Mirror Force, etc.So you [i']do[/i] have a choice... Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted September 22, 2009 Report Share Posted September 22, 2009 Like... you can choose to have your life points reduced in order to save your monsters or something? Eh... I dunno, I'm not really feelin' it dawg... Link to comment Share on other sites More sharing options...
SephirothKirby Posted September 22, 2009 Report Share Posted September 22, 2009 I thought about it, but it would require a total rewrite of the game. You know what WOULD make YGO more balanced? A resource system. Link to comment Share on other sites More sharing options...
Darkest Hour Posted September 22, 2009 Report Share Posted September 22, 2009 I thought about it' date=' but it would require a total rewrite of the game. You know what WOULD make YGO more balanced? A resource system.[/quote'] agreed. Paying LP or Tributing cards doesn't really seem to cut it anymore. Link to comment Share on other sites More sharing options...
shadowferret Posted September 23, 2009 Report Share Posted September 23, 2009 Meh... I play Magic and Naruto, and that system IS interesting....But it would definitely slow the game down. Naruto and Magic games usually take a LOT longer than Yugiou games do. It's definitely an interesting idea, and I know that a lot of rules would hafta be changed in order to implement it, but in reality....I think too many of the players would complain about it. Also, I'd like to see how the Meta would change because of it...I know Soldier Rush and Bant decks are big this season in Magic, so it makes me think Six Samurai and Blackwings would prevail in the Meta this way. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 23, 2009 Report Share Posted September 23, 2009 Wait, wouldn't the ability to block any given attack just get everyone running Burn and Exodia? Why would attacks even be let through? Explain your system better, having not played MtG or Naruto, I'm not getting it. Link to comment Share on other sites More sharing options...
Sleepy Posted September 23, 2009 Report Share Posted September 23, 2009 Correct me if I'm wrong, I don't really play magic. -when you block something in magic, if it has less points than the monster its blocking, its about equivalent to the "piercing" in yugioh?-also, monsters that attack directly as their effect will have "flying" in their sub-type >: D -It sounds a little interesting, except for the first point I made xD Link to comment Share on other sites More sharing options...
Von Csent Posted September 23, 2009 Report Share Posted September 23, 2009 When a creature is blocked, the creatures deal their Power (ATK) to each others Toughness (DEF). If either of them have no Toughness left, they are destroyed. Simple concept. Now, a player does not have to block, so any attacking creature will get through. Flying means that the creature can only be blocked by another flying creature. So if the blocking player has no fliers, they are in trouble. Piercing damage is only inflicted if the attacking creature has Trample. Link to comment Share on other sites More sharing options...
Silas Angel Posted September 23, 2009 Report Share Posted September 23, 2009 I thought about it' date=' but it would require a total rewrite of the game. You know what WOULD make YGO more balanced? A resource system.[/quote'] A resource system? Link to comment Share on other sites More sharing options...
Von Csent Posted September 23, 2009 Report Share Posted September 23, 2009 I thought about it' date=' but it would require a total rewrite of the game. You know what WOULD make YGO more balanced? A resource system.[/quote'] A resource system? Like lands in MTG. Link to comment Share on other sites More sharing options...
-Berserker- Posted September 23, 2009 Report Share Posted September 23, 2009 Is all this something like Krebons? Link to comment Share on other sites More sharing options...
Crow™ Posted September 23, 2009 Report Share Posted September 23, 2009 Wait' date=' wouldn't the ability to block any given attack just get everyone running Burn and Exodia? [/quote']Or mill. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 23, 2009 Report Share Posted September 23, 2009 Many cards would become useless. Besides that it's a game of duel monsters! Monsters should battle themselves. Also, a resources system like lands isn't all that good. Sure it would take more time to put big cards on the field but you would eventually get there and the first player to do this would win (just like now but it would be slower). It wouldn't change the game very much, good cards would win games it's just that games would take time for nothing. If you use lands, like magic, you add another luck factor where you can get mana flood or mana screw, it would need to be something like battle spirits. I like the resource system of that game but the game itself is too basic to be really good, at least for now. If you want to save your creatures play this. It also combos well with Des Counterblow and Spirit Barrier. There is also Absolute End if you want something chainable. Link to comment Share on other sites More sharing options...
That Fat Guy Posted September 23, 2009 Author Report Share Posted September 23, 2009 my bad, i thought the difference would be more commonly known. i'll use magic as my example.in magic, the story basis is that you are a mage, fighting another mage. you summon creatures and have them attack your opponent. your opponent can then choose to block the opposing attacks (in any fashion he chooses, with any ordering of his creatures or spells or whatever), or just let the attack hit him in order to spare his monsters.theres a more complicated system behind who can block what, but thats not important right now. as a random example:say i have la jinn on the field, and 2500 lifepoints, and my opponent has a red-eyes.no sts for either of us.if he attacks, i can choose to let la jinn take the hit, which would give me 600 damage, or just take the hit by myself, for 2400, sparing la jinn.it seems better to let jinn take it, but lets say i have a summoned skull in my hand. if i spare la jinn, i can drop skull next turn and top red eyes.there are benefits.(most old school card selection ever.) alsoreasoning behind slowness of magic and naruto:magic uses mana, has less summoning power than yugioh, and it has summoning sickness (cant attack the turn its summoned). all of these drag it out.naruto has turn costs (has to be at least this turn before you can send out this guy), lower summoning power than yugioh, and a limit to how many you can attack with per turn. i dont think it would necessarily slow the game down too much. it would just make it more interesting, and render a few cards useless. [/troll] Link to comment Share on other sites More sharing options...
Von Csent Posted September 23, 2009 Report Share Posted September 23, 2009 Of course, if the above scenario is how it is implemented, would a defense stat be necessary anymore? And if not, should excess damage hurt the opponent, or should that only apply to Piercers? If the resource system were put into place, over the above system or not, it would slow the game down quite a bit. MTG has hardly any OTK's, and most of them revolve around cards that are not legal under certain formats. But Yugioh can't follow Magic too closely though either, so the question is: What are the fewest changes that would still really affect the game? Link to comment Share on other sites More sharing options...
Toffee. Posted September 23, 2009 Report Share Posted September 23, 2009 TC, What about cards like DAD? They would still be the meta, and the game would pretty much be carried out the same way :/ I think your idea might need a weakness chart. Kinda' like Pokemanz Link to comment Share on other sites More sharing options...
-Berserker- Posted September 23, 2009 Report Share Posted September 23, 2009 RDA + Summoning sickness = profit! Link to comment Share on other sites More sharing options...
That Fat Guy Posted September 24, 2009 Author Report Share Posted September 24, 2009 ...i lold. its just a hypothetical, we can gloss over some of the finer points..or shall we construct a whole recreated version of the game o.o....maybe we should do it duelist of the roses style... [/troll] Link to comment Share on other sites More sharing options...
-Berserker- Posted September 24, 2009 Report Share Posted September 24, 2009 Maybe we should do it Paradox brothers style. Link to comment Share on other sites More sharing options...
That Fat Guy Posted September 24, 2009 Author Report Share Posted September 24, 2009 maze duels. they could be fun. making new topic. Link to comment Share on other sites More sharing options...
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