玄魔の王 Posted September 18, 2009 Report Share Posted September 18, 2009 Me and Bringerofcake decided to joint-tackle an Archetype. *Crow* Heh heh, you guys are gay. *Flips off Crow* No we are not. We just get along. Anyway, here's our joint set so far: Ern of Greed Normal Spell Draw 2 card and remove from play this card and 1 "Ern of Greed" in your Graveyard. While this card is not in your Deck, its name is treated as "Pot of Greed". Greed Vice DragonEARTHLevel: 6[Rock/Effect]Each time this card destroys a monster by battle, send 1 "Greed" Spell Card from your Deck to your Graveyard. By removing this card and 1 "Greed" Spell Card in your Graveyard from play, draw 2 cards.ATK/ 2500DEF/ 1800 Foolish Greed Normal Spell Send a "Greed" Spell Card in your Deck to the Graveyard. If this card is not in your Deck, its name is treated as "Pot of Greed". Greed Manifest DARK Fiend/Fusion 12/?/? "[Greed Boss Monster]" + "Greed Vice Dragon" This card cannot be Special Summoned from the Extra Deck except by removing the above monsters on your side of the field or in your Graveyard from play. This card's original ATK and DEF are equal to the amount of "Greed" Spell Cards in your Graveyard x 700. Once per turn, you can send a "Greed" Spell Card in your Deck to the Graveyard to Special Summon a Level 4 or lower "Greed" monster (or "Avatar of the Pot") from your hand or Graveyard. Charitable Greed Normal Spell While this card exists in your Graveyard, you do not take damage from the effects of "Greed" cards. Greed Mercenary EARTH Warrior 4/1400/1600 Each time you draw card(s) with an effect, this card gains 500 ATK. Overgreed Normal Spell Activate only when there are 5 or more "Greed" Spell Cards removed from play. Draw 3 cards and remove this card from play. You can only activate 1 "Overgreed" per turn. If this card is not in your Deck, its name is treated as "Pot of Greed". Sword of GreedEquip SpellYou can only equip this card to a "Greed" monster, or "Avatar of the Pot". Increase the ATK of the equipped monster by 300 for each "Greed" Spell card in your Graveyard. When this card is destroyed, draw a card. Greed SorcererWINDSpellcaster4/1500/1000Each time you draw card(s) or your opponent activates a Spell Card, put a Spell Counter on this card. You can remove any number of Spell Counters from this card to return the same amount of removed from play "Greed" cards to your Graveyard. This card cannot attack during the turn you activate this effect. Greed CharmerLIGHTSpellcaster/Tuner3/1000/600If you control another "Greed" monster, your opponent cannot select this card as an attack target. Once per turn, you can remove a "Greed" Spell Card in your Graveyard from play to take control of 1 opponent's monster until the End Phase. It cannot attack or change its Battle Position, and cannot be Tributed. Greed BarrierContinuous SpellWhen a player declares an attack, the opponent can negate that attack. If they do, the attacking player draws one card. Greed RepriserLIGHTWarrior/Effect6/2300/2000When a player draws a card(s), you can discard a card from that player's hand. Devil of AvariceDARKFiend/Synchro7/3000/10001 "Greed" tuner monster + 1 or more non-Tuner monstersThis card can only be Synchro Summoned. This card cannot attack unless you have drawn card(s) this turn. When this card destroys a monster as a result of battle, you can add a "Greed" Normal Spell Card from your Graveyard to your hand. When this card is destroyed by a card effect, draw 3 cards. Any "Greed" Spell Cards amongst those cards are immediately sent to the Graveyard. Malicious GreedContinuous SpellWhen a player activates an effect that allows them to draw cards, deal 500 damage to that player for each card drawn. Greed TrooperEARTHMachine2/300/300When this card is Summoned, draw 3 cards and reveal them to your opponent. Send any cards not named "Pot of Greed" to the Graveyard. This card gains 500 ATK for each card sent this way. Once per turn, you can discard a "Pot of Greed" to give this card 500 ATK. When this card is destroyed, return a "Greed" Normal Spell Card to your Deck to draw a card. Senator GreedDARKFiend/Tuner1/0/0If you control another "Greed" monster (besides "Senator Greed"), this card cannot be attacked. Once per turn, you can draw a card. Take 500 damage if you do. Greed CurseContinuous TrapDuring the End Phase, if you drew 4 or more cards with the effect of a Spell Card(s) this turn, inflict 1000 damage to your opponent. Greed ReflectContinuous TrapYou can remove from play "Greed" cards from your Graveyard to negate the attacks of your opponent's monsters. During your End Phase, discard 1 card to destroy this card. Contact of GreedContinuous SpellDuring each player's Draw Phase, they draw 2 cards instead of one. Greed TreatyQuick-Play SpellBoth players draw 2 cards and skip their next Battle Phases. More to come. Link to comment
玄魔の王 Posted September 19, 2009 Author Report Share Posted September 19, 2009 Added a new Spell card. This one should really get stuff goin'. Link to comment
Bringerofcake Posted September 19, 2009 Report Share Posted September 19, 2009 Greed Shocker!Counter TrapNegate the activation and effect of a Monster effect and destroy that monster. Then both players draw a card. Greed Penalty!Normal SpellDiscard a "Greed" Spell Card from your hand. Draw three cards, and take 1500 damage. This damage cannot be negated or transferred. Future GreedContinuous SpellWhen this card resolves, send three "Greed" Normal Spell Cards with different names to your Graveyard. During your next Main Phase 1, you can activate the effect of one of those cards by removing it from play. After the third card is removed from play, destroy this card. Grandmaster of the Order of GreedDARKSpellcaster/Tuner4/1500/1000If this card is used for a Synchro Summon, draw 2 cards, and take 2000 damage. If any of those cards are "Greed" Normal Spell Cards, immediately send them to the Graveyard. Greedy Hoarder DemonEARTHFiend/Synchro8/3000/23001 "Greed" Tuner monster + 1 or more non-Tuner "Greed" monstersWhen this card is Synchro Summoned, return up to three removed from play "Greed" Spell cards to your Graveyard. Each time you draw card(s), if any of them are "Greed" Spell Card(s), remove them from play. When this card is removed from the field, add all cards removed from play by this effect to your hand. Greed MongerDARKFiend3/1200/1200Once per turn, when you draw a card(s) with a card effect, you can change the Battle Position of a monster on the field. (Flip Effects are not activated at this time.) Greed StrongmanDARKWarrior4/2100/200This card cannot attack unless you have drawn cards with a card effect. Greed CountinghouseField SpellWhen a player draws a card(s) with a card effect, put a Greed Counter on this card. Once per turn, you can remove any number of Greed Counters (max. 5) to return that many "Greed" Spell or Trap Cards (except "Greed Countinghouse") from your Graveyard to your Deck, and draw half as many cards (rounding down). If this card would be destroyed, remove 2 Greed Counters instead. Insatiable Greed CannonContinuous TrapEach time you draw cards, you can discard any "Greed" Spell or Trap Cards amongst them to deal 300 damage to your opponent for each card discarded. Greed RageNormal SpellDiscard 2 cards and draw 2 cards. If you do not have cards in your Deck after this card is activated, you win the Duel. If this card is sent from your Deck to your Graveyard, it is removed from play. Link to comment
Balaxe Posted September 19, 2009 Report Share Posted September 19, 2009 I like the idea of basiing the set around Pot of Greed and similar cards but would'nt making a deck based around drawing make you run out of cards quick. There are some realy good ideas here with balaced effects and great names, so keep up the good work. Link to comment
玄魔の王 Posted September 19, 2009 Author Report Share Posted September 19, 2009 I've got new cards to add: 2 Trap cards that make it well worth it. Link to comment
Bringerofcake Posted September 19, 2009 Report Share Posted September 19, 2009 Greed ReflectContinuous TrapYou take no damage from the effect of "Greed". *points to Charitable Greed*Ahem. Also edited my post to include my next few cards. Link to comment
Toffee. Posted September 19, 2009 Report Share Posted September 19, 2009 Greed Penalty seems kinda' broken IMO Using it with Prime Material Dragon/Des Wobat = Free +2 Link to comment
Bringerofcake Posted September 20, 2009 Report Share Posted September 20, 2009 Greed Penalty seems kinda' broken IMO Using it with Prime Material Dragon/Des Wobat = Free +2 Hmmm... I see what you mean. While it's the damage is supposed to be negated (Charitable Greed, namely), I've got a couple of ideas that'll balance it out, along with a few more monsters. Link to comment
玄魔の王 Posted September 20, 2009 Author Report Share Posted September 20, 2009 Greed ReflectContinuous TrapYou take no damage from the effect of "Greed". *points to Charitable Greed*Ahem. Also edited my post to include my next few cards. I'll fix that. Meanwhile, I'll add 2 Spell Cards. Link to comment
Bringerofcake Posted September 20, 2009 Report Share Posted September 20, 2009 And I have added 2 new support cards. Also, Darkdust, the RP has officially started. I want you in my "office" ASAP. Link to comment
玄魔の王 Posted September 21, 2009 Author Report Share Posted September 21, 2009 Will do, chief. We gots work to do. Link to comment
Bringerofcake Posted September 21, 2009 Report Share Posted September 21, 2009 I wonder how a Deck of this would run? Link to comment
玄魔の王 Posted September 22, 2009 Author Report Share Posted September 22, 2009 Good question. Other than keeping your hand full, this deck doesn't really do anything resembling a win condition. Link to comment
Bringerofcake Posted September 22, 2009 Report Share Posted September 22, 2009 Then let's make one. I think that this card will fit nicely. Link to comment
玄魔の王 Posted September 23, 2009 Author Report Share Posted September 23, 2009 "If you have no cards in your Deck when this card is activated"? I think you mean "When this card resolves". Otherwise, you lose before the win condition triggers. But, good plan. Link to comment
Bringerofcake Posted September 23, 2009 Report Share Posted September 23, 2009 Self-Deckout Win Deck?Why do I see this working very well when made with Empty Jar? Randomly Dumping your hand and milling both players... It's quite a twist, isn't it? Link to comment
~Wright~ Posted September 24, 2009 Report Share Posted September 24, 2009 Where's the deckout card? I don't see it. Link to comment
legolover09 Posted September 24, 2009 Report Share Posted September 24, 2009 Would you mind if I use the cards, make them real and use them somewhere, and perhaps expand on it? Link to comment
SephirothKirby Posted September 24, 2009 Report Share Posted September 24, 2009 Broken with Exodia. Link to comment
玄魔の王 Posted September 24, 2009 Author Report Share Posted September 24, 2009 And people call me crazy... Probably, if you could draw the right opening cards. Link to comment
Bringerofcake Posted May 6, 2010 Report Share Posted May 6, 2010 Ah, nostalgia. Griffin's got me on it. Link to comment
Bringerofcake Posted July 4, 2010 Report Share Posted July 4, 2010 Let's put this one back on the map. Link to comment
infinitysqrd Posted July 9, 2010 Report Share Posted July 9, 2010 Greed is so helpful nownot right but, still helpful Link to comment
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