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Crimson Blaze Dragon


BulletMan

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NOTE: This card is suppose to make FIRE(more)playable!

 

Crimson Blaze Dragon

Level 7 *******

FIRE

Dragon

ATK/2500

DEF/2300

 

Lore; You can Normal Summon this card without Tribute by removing 1 FIRE monster you control from play. When your opponent takes Effect Damage from a FIRE monster, decrease this cards ATK by double the amount they took until the End Phase and destroy 1 card they control. If this cards ATK would be reduced to 0, this effect is not applied. This card gains 100 ATK for each FIRE monster in your Graveyard.

 

 

I'm trying to balance this thing out or make it more powerful(If you think its weak) before I make it into a card. Not really looking for OCG fixes but for someone to edit the effect/gives ideas for it. I'm trying to make this my best card EVAR!

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NOTE: This card is suppose to make FIRE(more)playable!

 

Crimson Blaze Dragon

Level 7 *******

FIRE

Dragon

ATK/2500

DEF/2300

Lore: You can Normal Summon this card without Tributing by removing from play 1 FIRE monster you control. This card gains 100 ATK for each FIRE monster in your Graveyard. When your opponent takes damage from the effect of a FIRE monster' date=' destroy 1 card your opponent controls, and this card loses ATK equal to twice that damage until the End Phase.

 

I'm trying to balance this thing out or make it more powerful(If you think its weak) before I make it into a card. Not really looking for OCG fixes but for someone to edit the effect/gives ideas for it. I'm trying to make this my best card EVAR!

[/quote']

 

Don't try to do that. Trust me, nobody wants the best card ever created. But, a card worth 8/10.

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NOTE: This card is suppose to make FIRE(more)playable!

 

Crimson Blaze Dragon

Level 7 *******

FIRE

Dragon

ATK/2500

DEF/2300

Lore: You can Normal Summon this card without Tributing by removing from play 1 FIRE monster you control. This card gains 100 ATK for each FIRE monster in your Graveyard. When your opponent takes damage from the effect of a FIRE monster' date=' destroy 1 card your opponent controls, and this card loses ATK equal to twice that damage until the End Phase.

 

I'm trying to balance this thing out or make it more powerful(If you think its weak) before I make it into a card. Not really looking for OCG fixes but for someone to edit the effect/gives ideas for it. I'm trying to make this my best card EVAR!

[/quote']

 

Don't try to do that. Trust me, nobody wants the best card ever created. But, a card worth 8/10.

 

Are you going to help or not? And I meant MY best card, as of now, but maybe later, an even better card.

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NOTE: This card is suppose to make FIRE(more)playable!

 

Crimson Blaze Dragon

Level 7 *******

FIRE

Dragon

ATK/2500

DEF/2300

 

Lore; You can Normal Summon this card without Tribute by removing 1 FIRE monster you control from play. When your opponent takes Effect Damage from a FIRE monster' date=' decrease this cards ATK by double the amount they took until the End Phase and destroy 1 card they control. If this cards ATK would be reduced to 0, this effect is not applied. This card gains 100 ATK for each FIRE monster in your Graveyard.

 

 

I'm trying to balance this thing out or make it more powerful(If you think its weak) before I make it into a card. Not really looking for OCG fixes but for someone to edit the effect/gives ideas for it. I'm trying to make this my best card EVAR!

[/quote']

 

not sure if you want fixes, but I shall do it. You don't need the hindering effect on it because it seems balanced enough, maybe you could remove FIRE Monsters from the Graveyard instead.

 

You can Normal Summon this monster by instead Removing 1 FIRE Monster you control from play. When your opponent takes Effect Damage from a FIRE Monster, reduce this monster's ATK by double the amount of damage they took until the End Phase, and you can destroy 1 card on their side of the field. This monster gains 100 ATK for each FIRE Monster in your graveyard.

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