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Battle Machines Archtype


AfterlifePaladin

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Battle Machine Caterpulter

LV3/EARTH/Machine/Effect

900 ATK/1800 DEF

 

At the beginning of your opponent's Battle Phase, you can retun 1 "Battle Machine" monster, except "Battle Machine Catapualter", to it's owner's hand to switch 1 monster your opponent controls to Defense Position.

 

Battle Machine Lzer Shot

LV2/LIGHT/Machine/Effect

0 ATK/0 DEF

 

This card is not destroyed as a reult of battle. At the beginning of your opponent's Battle Phase, you can equip this card to 1 "Battle Machine" monster on the field as an Equip Card. The equipped monster cannot be selected as an attack target, and can attack your opponent directly.

 

Battle Machine Wod Chapa

LV4/EARTH/Machine/Effect

1800 ATK/600 DEF

 

At the beginning of your opponent's Battle Phase, you can Special Summon 1 "Battle Machine Wood Chopper" from your Deck. When this card is Special Summoned, destroy 1 monster on the field.

 

Battle Machine Crozzbrow

LV2/EARTH/Machine/Effect

900 ATK/300 DEF

 

At the beginning of your opponent's Battle Phase, you can return this face-up card to your hand. If you do, you can destroy 1 card on the field.

 

Battle Machine Xploziv

LV1/EARTH/Machine/Effect

300 ATK/100 DEF

 

When a "Battle Machine" monster is returned to the hand, Special Summon it during the End Pahse of this turn. It gains 400 ATK.

 

Battle Machine Jytblest

LV3/EARTH/Machine/Effect

1500 ATK/0 DEF

 

At the beginning of your opponent's Battle Phase, you can retun 2 "Battle Machine" monsters to there owner's hand(s) to skip your opponent's Battle Phase.

 

Battle Machine Ryefill

LV10/EARTH/Machine/Effect

3000 ATK/1700 DEF

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned with the effect of "Battle Machine Snyp". At the beginning of your opponent's Battle Phase, you can reveal this card in your hand to your opponent to return 1 "Battle Machine" monster on the field to it's owner's hand.

 

Battle Machine Snyp

LV4/EARTH/Machine/Effect

1200 ATK/1000 DEF

 

When the effect of "Battle Machine Ryefill" is activated, place 1 Spell Counter on this card (max.3). This card gains 500 ATK for every Spell Counter on this card. At the beggining of your opponent's Battle Phase, you can remove 3 Spell Counters from this card to return 1 "Battle Machine" monster you control other than "Battle Machine Snyp" to Special Summon 1 "Battle Machine" monster form your hand or Deck, other than "Battle Machine Synp".

 

 

Battle Machine Squardron

Continous Trap

 

When a "Battle Machine" monster is returned to the hand, you can pay Life Points equal to the returned monster's attack points to Negate the attack of 1 monster your opponent's controls during this turn.

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