AfterlifePaladin Posted September 13, 2009 Report Share Posted September 13, 2009 Battle Machine CaterpulterLV3/EARTH/Machine/Effect900 ATK/1800 DEF At the beginning of your opponent's Battle Phase, you can retun 1 "Battle Machine" monster, except "Battle Machine Catapualter", to it's owner's hand to switch 1 monster your opponent controls to Defense Position. Battle Machine Lzer ShotLV2/LIGHT/Machine/Effect0 ATK/0 DEF This card is not destroyed as a reult of battle. At the beginning of your opponent's Battle Phase, you can equip this card to 1 "Battle Machine" monster on the field as an Equip Card. The equipped monster cannot be selected as an attack target, and can attack your opponent directly. Battle Machine Wod ChapaLV4/EARTH/Machine/Effect1800 ATK/600 DEF At the beginning of your opponent's Battle Phase, you can Special Summon 1 "Battle Machine Wood Chopper" from your Deck. When this card is Special Summoned, destroy 1 monster on the field. Battle Machine CrozzbrowLV2/EARTH/Machine/Effect900 ATK/300 DEF At the beginning of your opponent's Battle Phase, you can return this face-up card to your hand. If you do, you can destroy 1 card on the field. Battle Machine XplozivLV1/EARTH/Machine/Effect300 ATK/100 DEF When a "Battle Machine" monster is returned to the hand, Special Summon it during the End Pahse of this turn. It gains 400 ATK. Battle Machine JytblestLV3/EARTH/Machine/Effect1500 ATK/0 DEF At the beginning of your opponent's Battle Phase, you can retun 2 "Battle Machine" monsters to there owner's hand(s) to skip your opponent's Battle Phase. Battle Machine RyefillLV10/EARTH/Machine/Effect3000 ATK/1700 DEF This card cannot be Normal Summoned or Set. This card can only be Special Summoned with the effect of "Battle Machine Snyp". At the beginning of your opponent's Battle Phase, you can reveal this card in your hand to your opponent to return 1 "Battle Machine" monster on the field to it's owner's hand. Battle Machine SnypLV4/EARTH/Machine/Effect1200 ATK/1000 DEF When the effect of "Battle Machine Ryefill" is activated, place 1 Spell Counter on this card (max.3). This card gains 500 ATK for every Spell Counter on this card. At the beggining of your opponent's Battle Phase, you can remove 3 Spell Counters from this card to return 1 "Battle Machine" monster you control other than "Battle Machine Snyp" to Special Summon 1 "Battle Machine" monster form your hand or Deck, other than "Battle Machine Synp". Battle Machine SquardronContinous Trap When a "Battle Machine" monster is returned to the hand, you can pay Life Points equal to the returned monster's attack points to Negate the attack of 1 monster your opponent's controls during this turn. Link to comment
skyshadow Posted September 14, 2009 Report Share Posted September 14, 2009 they look interesting. but wont this cause your hand to over fill fast? and there is the factor of getting hit w/ early and dangerous direct attacks. other than that i like them. 7.5/10 Link to comment
AfterlifePaladin Posted September 16, 2009 Author Report Share Posted September 16, 2009 Hmm.. i'll have to make an s/t for that Link to comment
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