fastlearner8 Posted October 13, 2009 Report Share Posted October 13, 2009 TrapMonsterSpellOne person left Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted October 16, 2009 Report Share Posted October 16, 2009 You should PM the people who have not sent in their cards, this is taking way too long Link to comment Share on other sites More sharing options...
MKJ Posted October 16, 2009 Author Report Share Posted October 16, 2009 okay updated scores only crystal ice mirrors left uuummm nwxt round is ........ DARKS OR LIGHTS (you chose eaither one) Link to comment Share on other sites More sharing options...
Lover Bat Posted October 16, 2009 Report Share Posted October 16, 2009 i'll join Link to comment Share on other sites More sharing options...
Crystal-ice-mirrors Posted October 16, 2009 Report Share Posted October 16, 2009 I'm here.Zeds right? If you use this monster as a Synchro Material Monster for 1 Zombie-type monster, this monster may be used as the only Non Tuner monster used in a Synchro Summon. Pay any number of Life Points in multiples of 500. Increase or reduce the Level of this monster by 1 for each 500 Life Points you paid. Once per turn, while this card is face-up on your side of the field, if a Zombie-type monster you control is targeted by an effect that destroys cards, it is not destroyed. When this card sent to the Graveyard, destroy all face-up Zombie-type monsters. Activate this card when a Level 5 or higher Zombie-type monster attacks or is attacked by a Warrior-type monster, destroy the attacking monster and the attacked monster. At the End Phase of the turn this card was activated, Special Summon the Zombie-type monster that was destroyed this turn. Link to comment Share on other sites More sharing options...
Lover Bat Posted October 16, 2009 Report Share Posted October 16, 2009 hey mirrors Link to comment Share on other sites More sharing options...
Crystal-ice-mirrors Posted October 16, 2009 Report Share Posted October 16, 2009 hey mirrors There's a time and a place for chat like this, but not now... Now, chatting like that can be considered as spam... Link to comment Share on other sites More sharing options...
Lover Bat Posted October 16, 2009 Report Share Posted October 16, 2009 hey mirrors, should i join? Link to comment Share on other sites More sharing options...
fastlearner8 Posted October 17, 2009 Report Share Posted October 17, 2009 MonsterLore:When this card is Flip Summoned, find one card with the word "Angel" in its name and play it on the field. SpellLore: When this card is in play, only Dark Monsters are allowed in play. All other monsters are immediately sent to the Graveyard. TrapLore: Destroy your opponent's most powerful Light Monster. Give damage to your opponent's Life Points, equal to half that Monster's total ATK and DEF. Link to comment Share on other sites More sharing options...
Aero~ Posted October 17, 2009 Report Share Posted October 17, 2009 I'm in. P.S MKJ, have you checked your P.M's lately? i asked for a holo and just want the image code through P.M. Link to comment Share on other sites More sharing options...
Master Red Posted October 17, 2009 Report Share Posted October 17, 2009 Im game, sending points tomorrow when i have access to my computer :) Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted October 17, 2009 Report Share Posted October 17, 2009 How did I get a 26/40 for my zombies!? Link to comment Share on other sites More sharing options...
MKJ Posted October 19, 2009 Author Report Share Posted October 19, 2009 sry its reley 36 i posted wrong Link to comment Share on other sites More sharing options...
Lover Bat Posted October 19, 2009 Report Share Posted October 19, 2009 ): aww Link to comment Share on other sites More sharing options...
Crystal-ice-mirrors Posted October 20, 2009 Report Share Posted October 20, 2009 Wait... did I get eliminated?Just wondering Link to comment Share on other sites More sharing options...
Hexanort Posted October 20, 2009 Report Share Posted October 20, 2009 i choose LIGHT for my card on the 3rd round here's my card for 3rd round[spoiler=LIGHT monster] [spoiler=Lore] If this card is sent to Graveyard from your hand, Special Summon this card to your field in Attack Position.Each time this card inflict Battle Damage to your opponent's Life Points, return 1 card that are removed from play to your Deck.If your have 3 "Axewielder Paladin" in your Graveyard, you can remove from play 2 "Axewielder Paladin" in your Graveyard to Special Summon 1 "Axewielder Paladin" from your Graveyard to your field in Attack Position. [spoiler=Spell] [spoiler=Lore] You can only equip this card to LIGHT monster. Increase the equipped monster's ATK by 500. If the equipped monster is removed from the field except destroyed by battle, destroy this card and inflict 500 damage to your Life Points. If this equipped monster is destroyed by battle, destroy this card and inflict 800 damage to your opponent's Life Points. If this card is in your Graveyard, you can Tribute 1 LIGHT monster you control to return this card to your hand. [spoiler=Trap] [spoiler=Lore] Tribute 1 LIGHT monster you control, activate one of the following effect based on number of Level of the Tributed monster.-1-4: Destroy 1 monster your opponent control-5-7: Discard all card on your hand and Draw 5 cards from your Deck.-8+: Special Summon 1 LIGHT monster from your Graveyard, The Special Summoned monster is not affected by effect of Spell and Trap Cards your opponent control until the End Phase of the turn this card is activated. Link to comment Share on other sites More sharing options...
MKJ Posted October 20, 2009 Author Report Share Posted October 20, 2009 oh i didn't see ur cardslightdiversion got a 40/40 hes only 10 pts from perfect YYYAAA!!!Congrats!!! Link to comment Share on other sites More sharing options...
Crystal-ice-mirrors Posted October 20, 2009 Report Share Posted October 20, 2009 Each time you take damage from an effect of a "Darksworn" monster you control, except "Zoran, Darksworn Warrior", inflict 500 points of damage to your Life Points. Draw 2 cards if your Life Points passed a multiple of 1000. Each time damage is inflicted to your Life Points by a card you control, place 1 Darkshine Counter on this card. All "Darksworn" monsters gain 100 ATK for each Darkshine Counter on this card. If this card would be destroyed by a card effect, remove 1 Darkshine Counter instead. Select 1 "Darksworn" monster in your Graveyard and Special Summon it in Attack Position. During each of your End Phases, inflict damage equal to half of the original ATK of the selected monster to your Life Points. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted October 20, 2009 Report Share Posted October 20, 2009 Oh, OK I'll get started with my cards Link to comment Share on other sites More sharing options...
Crystal-ice-mirrors Posted October 23, 2009 Report Share Posted October 23, 2009 So... who wins? Link to comment Share on other sites More sharing options...
Sweet Lightning Posted October 24, 2009 Report Share Posted October 24, 2009 So next round is LIGHT monsters, right? Cool. Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted October 24, 2009 Report Share Posted October 24, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 Dark monsters on your side of the field and 3 Dark monsters in your Graveyard. Once per turn, you can destroy all non-Dark monsters on the field, both players take damage equal to half the total ATK of all the destroyed monsters. Once per turn, you can remove from play cards on the top of your Deck for every "DarkFire" monster in your Graveyard, then add 1 "DarkFire" monster from your Deck to your hand. During each of your End Phases, send the top 5 cards of your Deck to the Graveyard. If you have 5 or fewer cards in your Deck after this card's activation, shuffle all removed from play cards into their owner's Decks. Activate this card when you control a face-up "DarkFire" monster(s). Once per turn, select 1 Dark monster on your side of the field that has destroyed up to 2 monsters in battle or by its card effect. The selected monster is not effected by all other spell and trap cards. If this card is removed the field, remove the selected monster from play.sorry it took me so long Link to comment Share on other sites More sharing options...
Master White Posted October 25, 2009 Report Share Posted October 25, 2009 I made a light card that is also treated as an dark monster, so you could say i did both at the same time. You didn't say we couldn't. Hope You Like Them. [spoiler=Creationist Lighted Path]This cards attribute is also treated as an dark attribute. Once per turn, you can decrease this cards atk by 1000 to destroy two cards from the field or your opponents hand. [spoiler=Creationist Lighted Stairway]This card can only be equipped to a light or dark monster. While equipped, that monster gains 200 atk and can not be destroyed as a result of battle. When this card is destroyed, destroy the equipped monster. When the equipped monster is destroyed, return this card to your hand. [spoiler=Creationist Lighted Heaven]This card can only be activated when Creationist Lighted Path is on the field. Once per turn, you can increase its atk by 1000 or negate an atk involving this monster as a result of battle by tributing one monster you control to the graveyard. Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted October 25, 2009 Report Share Posted October 25, 2009 So next round is LIGHT monsters' date=' right? Cool.[/quote'] No, this is the last round Link to comment Share on other sites More sharing options...
Zelda Hero 1 Posted October 28, 2009 Report Share Posted October 28, 2009 So who are we waiting for? Link to comment Share on other sites More sharing options...
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