Manjoume Thunder Posted September 6, 2009 Report Share Posted September 6, 2009 I am surprised that nobody started a discussion after his release in the Turbo Packs. /disc Link to comment Share on other sites More sharing options...
Master Hyperion Posted September 6, 2009 Report Share Posted September 6, 2009 The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it. Link to comment Share on other sites More sharing options...
Crow™ Posted September 6, 2009 Report Share Posted September 6, 2009 The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it.^This.And Koa'ki Meiru Guardian has the same effect minus the forced part (I think that's the right one). Guardian is also cheaper by a cr@ploadBut Doom wins the art. Link to comment Share on other sites More sharing options...
-Berserker- Posted September 6, 2009 Report Share Posted September 6, 2009 I runned this on 1 deck. It was annoying (to me) some times. Link to comment Share on other sites More sharing options...
Darkest Hour Posted September 6, 2009 Report Share Posted September 6, 2009 This card cannot be Special Summoned.Ha. Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 6, 2009 Report Share Posted September 6, 2009 Forceful Negation or Maintenance cost outside of dedicated deck. Hmmm... DCK wins. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 6, 2009 Report Share Posted September 6, 2009 The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it. Skilled players can time this so you can destroy a monster or inflict battle damage' date=' and [i']then[/i] take out an opponent's monster with its effect too. If you time it right, it's totally worth it. That's the reason it tops all over the place in Japanese Decks, which is an uncharacteristic element of a "killed" card. This card cannot be Special Summoned.Ha. Without that text, it wouldn't be that much better considering how hard it is to Special Summon a monster with its stats. Hardly a card-ruining factor. Link to comment Share on other sites More sharing options...
Darkest Hour Posted September 6, 2009 Report Share Posted September 6, 2009 The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it. Skilled players can time this so you can destroy a monster or inflict battle damage' date=' and [i']then[/i] take out an opponent's monster with its effect too. If you time it right, it's totally worth it. That's the reason it tops all over the place in Japanese Decks, which is an uncharacteristic element of a "killed" card. This card cannot be Special Summoned.Ha. Without that text' date=' it wouldn't be that much better considering how hard it is to Special Summon a monster with its stats. Hardly a card-ruining factor.[/quote']Marauding Captain + This means you won't waste your Normal Summon on something that will end up dying during the opponent's turn, and possibly tripwire your own effects in the process. Doomcaliber, even in a deck based or supporting it is a tripwire. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted September 6, 2009 Report Share Posted September 6, 2009 Treeborn wrecks these. Also if you have multiple copies they will all destroy eachother. Link to comment Share on other sites More sharing options...
Exiro Posted September 6, 2009 Report Share Posted September 6, 2009 The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it. Most of the time' date=' you'll just profit out of it. Also if you have multiple copies they will all destroy eachother. That's why you don't summon multiple copies >_> Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 6, 2009 Report Share Posted September 6, 2009 Treeborn wrecks these. That's why you don't Summon it while your opponent controls no Spell or Traps and has Treeborn in their Grave unless you need to take something out immediately. Also if you have multiple copies they will all destroy eachother. That's why you don't summon multiple copies >_> Obligatory agreement text. As long as you analyze the position and aren't stupid about when you Summon it, it's good. Just because it takes skill to use doesn't make it bad. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted September 6, 2009 Report Share Posted September 6, 2009 in a way this card is like one of the 4 knights of the apocalypse >.> plus with its effect its starting make me feel like it is one of them :s Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted September 6, 2009 Report Share Posted September 6, 2009 Also if you have multiple copies they will all destroy eachother. That's why you don't summon multiple copies >_> That's one of the reasons why this isn't great. Multiple copies clog your hand. Same w/ the treeborn thing, just having one card in the grave can turn all copies of this into dead draws. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 6, 2009 Report Share Posted September 6, 2009 in a way this card is like one of the 4 knights of the apocalypse >.> plus with its effect its starting make me feel like it is one of them :s The others are Dark Magician Knight, Dark Flare Knight, and Armageddon Knight. ;D Link to comment Share on other sites More sharing options...
Captain Lawless Posted September 6, 2009 Report Share Posted September 6, 2009 Pros: Don't need to show a rock or dc core, dark / fiendCons: Forced to kill whatever comes first, even your own, no special summons.All depends on what you're running. Guardian can only be efficientlyrun when you have other rocks splashed, or in rock stun. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 6, 2009 Report Share Posted September 6, 2009 Also if you have multiple copies they will all destroy eachother. That's why you don't summon multiple copies >_> That's one of the reasons why this isn't great. Multiple copies clog your hand. Should this occur, just have them die honourably in battle one at a time. Not terribly difficult with their effect. =) Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 6, 2009 Report Share Posted September 6, 2009 Just because it takes skill to use doesn't make it bad. Just like Solemn =D Doomcaliber Knight is good, but as stated, requires skill to use. Guardian isn't bad outside of Rock heavy decks, you just gotta main 3 so that there is a much better chance to have 2 in your hand so you can summon one and show the other. Link to comment Share on other sites More sharing options...
The Dark One Posted September 7, 2009 Report Share Posted September 7, 2009 Just because it takes skill to use doesn't make it bad. Just like Solemn =D Doomcaliber Knight is good' date=' but as stated, requires skill to use. Guardian isn't bad outside of Rock heavy decks, you just gotta main 3 so that there is a much better chance to have 2 in your hand so you can summon one and show the other.[/quote']Not worth it just to main 3 Guardian. Guardian really shows itself in anti-meta decks that could be running LJM or Fossil Dyna regardless. As generic tech, DCK tends to be superior. Link to comment Share on other sites More sharing options...
Skyfi Posted September 7, 2009 Report Share Posted September 7, 2009 I was pissed when I pulled one of these instead a super rare Black Whirlwind. That's why I sold it and bought 2. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 7, 2009 Report Share Posted September 7, 2009 Yeah, I agree, I'm just saying that it's an option. Link to comment Share on other sites More sharing options...
shadowferret Posted September 7, 2009 Report Share Posted September 7, 2009 He's a Fiend... Dark Necrofear love. <3>_><_< ON-TOPIC NOW...He's a beatstick, but yeah, it's a little too easy to off him. I'd say it takes a bit of good manipulations kills to use him effectively.If you can manipulate your opponent into forcing them to activate the effect you wanna kill, I think Doomcalibre would be good.But if you just throw him out there, he's gonna die.So, I think I'd agree with some of these people... It takes a little thinking to use him effectively. Nonetheless, I like him. Link to comment Share on other sites More sharing options...
Mehmani Posted September 7, 2009 Report Share Posted September 7, 2009 Runable in some places. I'd run Gene Warped Warwolf over this though. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted September 7, 2009 Author Report Share Posted September 7, 2009 Runable in some places. I'd run Gene Warped Warwolf over this though. I lol'd Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 7, 2009 Report Share Posted September 7, 2009 Runable in some places. I'd run Gene Warped Warwolf over this though. *insert lolycm pic here* Link to comment Share on other sites More sharing options...
Namo™ Posted September 7, 2009 Report Share Posted September 7, 2009 The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it. this The fact that it is forced to Tribute itself against the first Monster effect is encounters just kills it.^This.And Koa'ki Meiru Guardian has the same effect minus the forced part (I think that's the right one). Guardian is also cheaper by a cr@ploadBut Doom wins the art. and this lol Link to comment Share on other sites More sharing options...
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