/성成현賢/.led Posted September 6, 2009 Report Share Posted September 6, 2009 I played with some stuff in this one... PSD is for sale for 20 points... CnC and class Link to comment Share on other sites More sharing options...
JG. Posted September 6, 2009 Report Share Posted September 6, 2009 Not another GFX team... Nice tag though, Solid Novice. Link to comment Share on other sites More sharing options...
/성成현賢/.led Posted September 6, 2009 Author Report Share Posted September 6, 2009 Thanks... lol CnC pl0x Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted September 6, 2009 Report Share Posted September 6, 2009 Not bad.But a word to the wise. Most sprite sigs follow by 2 rules;- Never resize the sprite, NEVER.- The focal must be almost dead center or off by like 20 degrees. You resized and repositioned. I cry. Link to comment Share on other sites More sharing options...
/성成현賢/.led Posted September 6, 2009 Author Report Share Posted September 6, 2009 Not bad.But a word to the wise. Most sprite sigs follow by 2 rules;- Never resize the sprite' date=' NEVER.- The focal must be almost dead center or off by like 20 degrees. You resized and repositioned. I cry.[/quote'] Why are those rules rules? How do you know I resized the sprite?!?! lol I did The positioning was for the compo Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted September 6, 2009 Report Share Posted September 6, 2009 Not bad.But a word to the wise. Most sprite sigs follow by 2 rules;- Never resize the sprite' date=' NEVER.- The focal must be almost dead center or off by like 20 degrees. You resized and repositioned. I cry.[/quote'] Why are those rules rules? How do you know I resized the sprite?!?! lol I did The positioning was for the compo Umm... Cuz I'm better at GFX than I let off? That's how I know. And those are rules for simple reasons. The sprite is the focal. Dead center is best, due to the amount of effects you may or may not use. The center is always better, since you have the most room. (But this is flexible, only on the actual motion of the sprite). Go ahead and resize 3 or more sprites down. Watch how much lower the quality gets. Sprites are really just pixels that create the illusion of an image, rather than the other way around. So you're not just resizing, you're changing the sprite entirely. Link to comment Share on other sites More sharing options...
Azmodius Posted September 6, 2009 Report Share Posted September 6, 2009 I've seen the stock before. Link to comment Share on other sites More sharing options...
/성成현賢/.led Posted September 7, 2009 Author Report Share Posted September 7, 2009 ok.... and your point is Link to comment Share on other sites More sharing options...
Huntar! Posted September 7, 2009 Report Share Posted September 7, 2009 Umm... Cuz I'm better at GFX than I let off? Cuz you think your better at GFX than you let off? Anyway, the purple lines aren't working for me. Maybe if they were a different color. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted September 7, 2009 Report Share Posted September 7, 2009 Umm... Cuz I'm better at GFX than I let off? Cuz you think your better at GFX than you let off?Hell yeah, sarcastic arrogance ftw.And yellow/gold lines would be better. Link to comment Share on other sites More sharing options...
/성成현賢/.led Posted September 7, 2009 Author Report Share Posted September 7, 2009 lol epic mods you 2 were always my favorites i'll add v2 later Link to comment Share on other sites More sharing options...
Guest Posted September 7, 2009 Report Share Posted September 7, 2009 AND I BE THE BEST GFXIN MODZ IF THEMZ ALLLZ OOOOOOOOOOOOOMMMMMMMMMM NOOMMMMMMMMMMMM NOOOOOOOOMMMM [/ego] Uh tbh you messed up on alot of things, the colors, resizing the sprite, oversharping parts. Sprites are fragile my man, they aren't as easy to use as rendahs Link to comment Share on other sites More sharing options...
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