Curse Sasuke Posted September 5, 2009 Report Share Posted September 5, 2009 the new one is awesome Link to comment Share on other sites More sharing options...
Kizzi Posted September 5, 2009 Report Share Posted September 5, 2009 No. 3 is getting better, but gravity shouldn't instantly increase by tenfold for no apparent reason. That bit is far too jerky. No. 4 is good but the start is a bit sudden and hard to make out. Link to comment Share on other sites More sharing options...
Hunter. Posted September 6, 2009 Author Report Share Posted September 6, 2009 updating with a new one. this time ive gone for a shoop da whoop! Link to comment Share on other sites More sharing options...
Ω Link Ω Posted September 6, 2009 Report Share Posted September 6, 2009 like everyone else said and also try to make them a bit slower Link to comment Share on other sites More sharing options...
Curse Sasuke Posted September 7, 2009 Report Share Posted September 7, 2009 stick figs rock Link to comment Share on other sites More sharing options...
Mehmani Posted September 7, 2009 Report Share Posted September 7, 2009 I actually did Pivot as an ICT module at school, so I know my stuff. The animation is very stiff and low quality and it's too fast at times. The figures are wonderfully well-detailed and look brilliant. I have actually made 5 minute long pivots with 20 different stick figures, so I really am worth my salt. I highly recommend making more slides and moving the objects fractional amounts so the animations seem more fluid. Link to comment Share on other sites More sharing options...
Curse Sasuke Posted September 8, 2009 Report Share Posted September 8, 2009 hey whoever made these would be great for my shop check my sig Link to comment Share on other sites More sharing options...
Hunter. Posted September 8, 2009 Author Report Share Posted September 8, 2009 i did them. Link to comment Share on other sites More sharing options...
Curse Sasuke Posted September 9, 2009 Report Share Posted September 9, 2009 Well did you want my shop we are still in need of workers...if so please pm me and with an example(i use it to get the code for and example). Link to comment Share on other sites More sharing options...
.GhostRyder Posted September 9, 2009 Report Share Posted September 9, 2009 Ok when you have a waling, runing, jumping stick move the joints. I suggest doing pracitce animations on things like jumping, wlaking,running. Then make that part of the ani. Make more slides and extend them. Also make comdy animies. Check the spoiler at the end of the post for a example of a comedy anime. Also you can get more stks and sprites at Droids and Bolt. Google it.Good 1st try though! Look on Youtube for some tuts. [spoiler=Clip - Youtube] I did not make this! Link to comment Share on other sites More sharing options...
Hunter. Posted September 9, 2009 Author Report Share Posted September 9, 2009 ok... thanks.... i guess. Link to comment Share on other sites More sharing options...
Snitch Posted September 9, 2009 Report Share Posted September 9, 2009 Eurgh, the movements are iffy, and these are generally poor. As said, look up some tuts in places, and try lowering the frame time somewhat. Additionally, when you hit someone with a sword, they don't just suddenly hit the floor like a board. >_> Link to comment Share on other sites More sharing options...
Ultimas Posted September 12, 2009 Report Share Posted September 12, 2009 AWESOME!!!! Link to comment Share on other sites More sharing options...
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