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Re-Vision!: Metal Raiders.


Tabris

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Oh, yeah, we all know that Konami sucks at everything they do. So, The Will being The Will, I will surely set things right.

 

At least in the Net.

 

So help me (insert favorite role model here).

 

Basically, those that are not included in this set are not going to be revised - ever. The sun can't really shine on some motherf***ers, for Konami said so.

 

 

 

 

 

MRD-000

Gate Guardian

 

DARK/LV12/Psychic/Synchro/4750/4400

 

"Sanga of the Thunder" + 2 Level 4 non-Tuner monsters

 

When this card is successfully Synchro Summoned, when this card battles with a monster, you can reduce its ATK to 0 until the end of the Damage Step (you can activate this effect once while this card is face-up). This card cannot be removed from the field by the effects of Effect Monster Cards with an ATK that is lower than the ATK of this card.

 

 

MRD-017

Big Eye

 

DARK/LV4/Fiend/1200/1000

 

You can Special Summon this card from your hand. When this card is Normal Summoned or flipped face-up, see he 5 cards from the top of your Deck, arrange them in the order desired, and replace them on top of your Deck.

 

 

MRD-024

Elegant Egotist

 

Normal Spell

 

Special Summon 1 "Harpie Lady" monster from your hand or Deck.

 

 

MRD-034

Blast Juggler

 

FIRE/LV3/Machine/800/900

 

You can discard this card from your hand to destroy up to 2 monsters with an ATK of 1000 or less, or to negate the activation and/or effect of an Effect Monster with a DEF of 1000 or less and destroy it.

 

 

MRD-057

Tribute to the Doomed

 

Normal Spell

 

Destroy 1 monster on the field. Then you discard 1 card from your hand.

 

 

MRD-059

The Cheerful Coffin

 

Normal Spell

 

Discard up to 3 monsters from your hand. Then draw cards equal to the number discarded.

 

 

MRD-065

Time Wizard

 

LIGHT/LV2/Spellcaster/500/400

 

Toss a coin. If you call it right, destroy all monsters that your opponent controls. If you call it wrong, destroy all monsters that you control.

 

 

MRD-086

Princess of Tsurugi

 

WIND/LV3/Warrior/1600/1600

 

FLIP: Inflict 500 points of Direct Damage to your opponent's Life Points for each Spell and Trap Card that they control.

 

 

MRD-107

Muka-Muka

 

EARTH/LV2/Rock/600/300

 

This card gains ATK and DEF equal to the number of Rock-Type monsters in your Graveyard x 300.

 

 

MRD-128

Magic Jammer

 

Counter-Trap

 

Negate the activation and effect of a Spell Card and destroy it. You can then discard 1 card from your hand.

 

 

MRD-142

Heavy Storm

 

Normal Spell

 

Destroy all face-down Spell and Trap Cards.

 

 

 

 

 

Not there yet, either.

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Does this mean Gate Guardian doesn't need Kazejin or Suijin? I think it would be better if the Synchro materials are like this:

 

1 Tuner + "Sanga of the Thunder", "Kazejin", or "Suijin" + 1 non-Tuner monster

 

This is to give more flexibility and to actually make use of the other Gate Guardian parts. I like your ideas so far though. 9/10

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Does this mean Gate Guardian doesn't need Kazejin or Suijin? I think it would be better if the Synchro materials are like this:

 

1 Tuner + "Sanga of the Thunder"' date=' "Kazejin", or "Suijin" + 1 non-Tuner monster

 

This is to give more flexibility and to actually make use of the other Gate Guardian parts. I like your ideas so far though. 9/10

[/quote']

 

I'm planning to remake Sanga, Sui, and Kaze into LV4s, with Sanga being a LV4 Tuner. So no worries there.

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