Toffee. Posted August 29, 2009 Report Share Posted August 29, 2009 Magnemite -EARTH-Lvl3[Thunder/Effect]Once per turn, you can discard 1 card to activate this effect. Change the battle position of 1 face-up Machine-Type monster on the field to attack position, and decrese it's ATK by 800 points, and increse the ATK of this card by the same ammount. During the End Phase of the turn in which this card destroyed an Opponent's monster as a result of battle, you can Release this card to Special Sumon 1 "Magneton" from your hand or deck.1100ATK / 1600DEF Magneton -EARTH-Lvl6[Thunder/Effect]This card's effect is negated, unless this card was Special Summoned by the effect of "Magnemite". Once per turn, you can discard 1 card to look at all face-down defence position monsters on your Opponent's side of the field, and change the battle position of all Machine-Type monsters to face-up attack position. If this card attacks a MAchine-Type monster, increse the ATK of this card by 1000 points.2000ATK / 2400DEF Magnezone -EARTH-Lvl9[Thunder/Effect]This card cannot be Normal Sumoned or Set. This card can only be Special Summoned by Releaseing 1 "Magneton" you control, while you control a face-up "Mountain". If this card battles a Machine-Type monster, increse the ATK of this card by 1200 points. Once per turn, you can select and activate 1 of the following:•Check the contents of all face-down cards on the field, and If there are any Machine-Type monsters on the field, change the battle position of them to face-up attack position(flip effects are negated). The origional ATK of the monster(s) who's battle position was changed with this effect, becomes 500 points.•During this turn, this card can attack your Opponent's Lifepoints directly. The battle damage this card inflicts to your Opponent's lifepoints, from attack directly with this effect is reduced by half.2800ATK / 3200DEF ^It's effect is suposed to be a combination Magnet-Pull/Magnet Rise^ Magikarp -WATER-Lvl1[Fish/Effect]During each player's End PHase, place 1 Evo Counter on this card. During the Draw Phase of either player's turn, and if this card has 10 or more Evo Counters on it, you can Release this card to Special Summon 1 "Gyrados" from your hand or deck.500ATK / 500DEF Gyrados -DARK-Lvl10[sea Serpent/Effect]You can discard this card from your hand to place 7 Evo Counters on a face-up "Magikarp" you control. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by the effect of a "Magikarp". During your Mainphase, you can destroy 1 other card you control to increse the ATK of this card by 500 points. The Opponent cannot activate any Spell, Trap, or monster effects during the Battle Phase. This card can attack all monsters your Opponent controls, once each. If this card attacks, with an ATK higher then the DEF of the Opponent's defence position monster, inflict the difference as battle damage to your Opponent's Lifepoints.3000ATK / 2800DEF Golden Magikarp -LIGHT-Lvl2[Fish/Tuner]This card cannot be Special Summoned, except from the hand, and only by Removing from play 1 "Magikarp" in your Graveyard.1500ATK / 500DEF Red Gyrados -FIRE-Lvl12[sea Serpent/Synchro/Effect]"Golden Magikarp" + "Gyrados"This card gains the effect of all "Gyrados" in your Graveyard. This card cannot be removed from the field by the effect of a Spell or Trap card your Opponent controls.4000ATK / 3800DEF Link to comment
Azuh Posted September 5, 2009 Report Share Posted September 5, 2009 • You spelled "Magmamite" wrong :P• Wouldn't Magnezone be summoned by Tributing 1 "Magneton" instead of "Magnemite"? Link to comment
BoltDragon Posted September 5, 2009 Report Share Posted September 5, 2009 Magnezone is Over-Powered. 8/10 Link to comment
skyshadow Posted September 7, 2009 Report Share Posted September 7, 2009 i agree with azuh about the magnezone. and i dont think its that overpowered not many machines are that effective face down these days. overall 8.5/10 Link to comment
Toffee. Posted September 7, 2009 Author Report Share Posted September 7, 2009 Obveious typos were fixed. Magnezone is Over-Powered. 8/10How so?You have to run Mountain, a field spell that would only increse it's ATK by 300.Plus, Magnezone has to be in your hand, in order to Special Summon it. So at any other given moment, it would possibly be a dead draw. Link to comment
skyshadow Posted September 13, 2009 Report Share Posted September 13, 2009 funny i just noticed something that might be an ocg error but im not sure. can you normal summon or set the golden magikarp? Link to comment
-Griffin Posted September 13, 2009 Report Share Posted September 13, 2009 Of course...Why wouldn't you? Link to comment
jadecavy Posted September 13, 2009 Report Share Posted September 13, 2009 So basically with the Golden Magicarp, you can normal summon/set it, or you can special summon it by removing from play 1 Magicarp in your graveyard? Unless there wss some benefit to special summoning it, why would you do that? 6.5/10 Link to comment
Toffee. Posted September 14, 2009 Author Report Share Posted September 14, 2009 So basically with the Golden Magicarp' date=' you can normal summon/set it, or you can special summon it by removing from play 1 Magicarp in your graveyard? Unless there wss some benefit to special summoning it, why would you do that? 6.5/10[/quote'] Its simple. you dont waste your Normal Summon.Also, I reduced it's ATK by 100. So it can be searched with Sengan. Link to comment
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