LightningRave Posted August 27, 2009 Report Share Posted August 27, 2009 I haven't touched this deck in years and so I finally decide to update. The update turned it from a beatdown chaos to adding cards to the grave faster. I decided not to increase the draw speed. I hope you like.(I'm liking this deck studio thing) Count: 42 Monsters: 20Tribute: Black Luster Soldier - Envoy of the BeginningChaos Emperor Dragon - Envoy of the EndCyber DragonJinzo Non-Tribute: Armageddon KnightArmageddon KnightBreaker the Magical WarriorCyber JarHysteric FairyHysteric FairyKycoo the Ghost DestroyerKycoo the Ghost DestroyerNecro GardnaNecro GardnaReflect BounderReflect BounderReflect BounderTribe-Infecting VirusWitch of the Black ForestYata-Garasu Spells: 15Change of HeartDark HoleFoolish BurialFoolish BurialGraceful CharityHarpie's Feather DusterHeavy StormMagical MalletMonster RebornMystical Space TyphoonPainful ChoicePot of GreedPremature BurialRaigekiSnatch Steal Traps: 7Call of the HauntedImperial OrderMirror ForceTorrential TributeWabokuWabokuWaboku Link to comment Share on other sites More sharing options...
jabber2033 Posted August 27, 2009 Report Share Posted August 27, 2009 I made a few changes. Added Hand Destruction to give you more discard power. Chaos is now at 2 for September. Breaker is at 3. The Lightsworns help with sending your own cards to the grave to give you food for the Chaos Monsters. Gold Sarcophagus can help search them out. Monsters: 191x Black Luster Soldier -EotB1x Chaos Emperor Dragon -EotE2x Chaos Sorcerer1x Dark Magician of Chaos1x Cyber Dragon3x Breaker the Magical Warrior2x Armageddon Knight2x Kycoo the Ghost Destroyer1x Cyber Jar1x Witch of the Black Forest2x Lyla, Lightsworn Sorceress1x Ryko Lightsworn Hunter1x Marshmallon Spells: 163x Hand Destruction1x Monster Reborn1x Premature Burial1x Pot of Greed1x Graceful Charity1x Harpie’s Feather Duster1x Mystical Space Typhoon1x Raigeki1x Dark Hole2x Gold Sarcophagus2x Foolish Burial Traps: 51x Call of the Haunted1x Mirror Force3x Threatening Roar Link to comment Share on other sites More sharing options...
LightningRave Posted August 27, 2009 Author Report Share Posted August 27, 2009 I don't like the idea of the lightsworns because they have a chance of milling the chaos monsters and I would like to keep the yata-lock available as well. I will look into the rest though Link to comment Share on other sites More sharing options...
jabber2033 Posted August 27, 2009 Report Share Posted August 27, 2009 I don't like the idea of the lightsworns because they have a chance of milling the chaos monsters and I would like to keep the yata-lock available as well. I will look into the rest though That's why you have gold sarc to search for the Chaos monsters so you don't mill them. Or you can also get rid of the lightsworns via Hand Destruction/Graceful Charity/Foolish Link to comment Share on other sites More sharing options...
LightningRave Posted August 27, 2009 Author Report Share Posted August 27, 2009 Okay I will look into it :) Link to comment Share on other sites More sharing options...
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