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Chaos Updated


LightningRave

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I haven't touched this deck in years and so I finally decide to update. The update turned it from a beatdown chaos to adding cards to the grave faster. I decided not to increase the draw speed. I hope you like.

(I'm liking this deck studio thing)

 

Count: 42

 

Monsters: 20

Tribute:

Black Luster Soldier - Envoy of the Beginning

Chaos Emperor Dragon - Envoy of the End

Cyber Dragon

Jinzo

 

Non-Tribute:

Armageddon Knight

Armageddon Knight

Breaker the Magical Warrior

Cyber Jar

Hysteric Fairy

Hysteric Fairy

Kycoo the Ghost Destroyer

Kycoo the Ghost Destroyer

Necro Gardna

Necro Gardna

Reflect Bounder

Reflect Bounder

Reflect Bounder

Tribe-Infecting Virus

Witch of the Black Forest

Yata-Garasu

 

Spells: 15

Change of Heart

Dark Hole

Foolish Burial

Foolish Burial

Graceful Charity

Harpie's Feather Duster

Heavy Storm

Magical Mallet

Monster Reborn

Mystical Space Typhoon

Painful Choice

Pot of Greed

Premature Burial

Raigeki

Snatch Steal

 

Traps: 7

Call of the Haunted

Imperial Order

Mirror Force

Torrential Tribute

Waboku

Waboku

Waboku

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I made a few changes. Added Hand Destruction to give you more discard power. Chaos is now at 2 for September. Breaker is at 3. The Lightsworns help with sending your own cards to the grave to give you food for the Chaos Monsters. Gold Sarcophagus can help search them out.

 

Monsters: 19

1x Black Luster Soldier -EotB

1x Chaos Emperor Dragon -EotE

2x Chaos Sorcerer

1x Dark Magician of Chaos

1x Cyber Dragon

3x Breaker the Magical Warrior

2x Armageddon Knight

2x Kycoo the Ghost Destroyer

1x Cyber Jar

1x Witch of the Black Forest

2x Lyla, Lightsworn Sorceress

1x Ryko Lightsworn Hunter

1x Marshmallon

 

Spells: 16

3x Hand Destruction

1x Monster Reborn

1x Premature Burial

1x Pot of Greed

1x Graceful Charity

1x Harpie’s Feather Duster

1x Mystical Space Typhoon

1x Raigeki

1x Dark Hole

2x Gold Sarcophagus

2x Foolish Burial

 

Traps: 5

1x Call of the Haunted

1x Mirror Force

3x Threatening Roar

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I don't like the idea of the lightsworns because they have a chance of milling the chaos monsters and I would like to keep the yata-lock available as well. I will look into the rest though

 

That's why you have gold sarc to search for the Chaos monsters so you don't mill them. Or you can also get rid of the lightsworns via Hand Destruction/Graceful Charity/Foolish

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