-Berserker- Posted August 27, 2009 Report Share Posted August 27, 2009 Emptying your graveyard for cards like Guardian Eatos, Treachenous Trap Hole and Dimension Distortion? Link to comment Share on other sites More sharing options...
OmegaWave Posted August 27, 2009 Report Share Posted August 27, 2009 LOL at the order.1 TrapUp to 2 SpellsUp to 3 Monsters These can really screw up the Graveyards if the deck is built around them. Link to comment Share on other sites More sharing options...
Master Hyperion Posted August 27, 2009 Report Share Posted August 27, 2009 Emptying your graveyard for cards like Guardian Eatos' date=' Treachenous Trap Hole and Dimension Distortion?[/quote'] Not worth the effort. Link to comment Share on other sites More sharing options...
DesCrow Posted August 27, 2009 Report Share Posted August 27, 2009 Chaos Greed could work with this too. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted August 27, 2009 Report Share Posted August 27, 2009 Dimension Eatos FTW Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted August 27, 2009 Report Share Posted August 27, 2009 Gustaph can go all the way up to 2600, and Bazoo can go all the way up to 3400. Link to comment Share on other sites More sharing options...
RyanAtlus Posted August 27, 2009 Report Share Posted August 27, 2009 Card Games on motorbikes? That is without any doubt the most stupid thing I've ever heard! I only like Bazoo. The others aren't as good. Link to comment Share on other sites More sharing options...
Toffee. Posted August 27, 2009 Report Share Posted August 27, 2009 What Konami needs to make, is:A green biker dude with yellow armor that removes Fusions for 1000 ATK bonus.A green biker dude with pink armor that removes Synchros and powers up the other riders with 800 ATK bonus.A green biker dude with green armor that removes Ritural monsters that lets the other bikers attack twice. And then a spell card called "Go Go 5D's Biker Rangers!"that lets you summon a bunch of amonsters(by "bunch of monsters", I mean all 5 bikers at once) Link to comment Share on other sites More sharing options...
BulletMan Posted August 27, 2009 Report Share Posted August 27, 2009 (X-L has WC09 now). Theres this guy, right? In this shop with bike parts, who plays a Deck involving these guys, and comboing with that WIND searcher bug thing. It did alright against, but when it came up to my AggroMonarchs, no. He had a hole bunch of normal Traps and Spells to get these guys up, but it never worked when I got Jinzo, and when I did get Jinzo, I usually end up winning :/ They all suck. Baboo is alright though. Link to comment Share on other sites More sharing options...
Azuh Posted August 27, 2009 Report Share Posted August 27, 2009 Guardian Eatos only needs to have no monsters in the Grave. If there still Spells and Traps, it can still special Summon itself Bazoo is kickass. The others are meh Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 27, 2009 Report Share Posted August 27, 2009 Gustaph can go all the way up to 2600' date=' and Bazoo can go all the way up to 3400.[/quote'] I don't see how that works. Bazoo can remove three monsters, at 300 each, boosting him 900. Giving him 2500 ATK. Link to comment Share on other sites More sharing options...
Tabris Posted August 28, 2009 Report Share Posted August 28, 2009 Something else. D. D. Borderline much, for Bazoo and Gustaph? Link to comment Share on other sites More sharing options...
Valkyrie Lupia Blitzer Posted August 28, 2009 Report Share Posted August 28, 2009 Gustaph can go all the way up to 2600' date=' and Bazoo can go all the way up to 3400.[/quote'] I don't see how that works. Bazoo can remove three monsters, at 300 each, boosting him 900. Giving him 2500 ATK. Until the opponent's next turn it says. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 28, 2009 Report Share Posted August 28, 2009 Gustaph can go all the way up to 2600' date=' and Bazoo can go all the way up to 3400.[/quote'] I don't see how that works. Bazoo can remove three monsters, at 300 each, boosting him 900. Giving him 2500 ATK. Until the opponent's next turn it says. Unless you somehow can use his effect on your opponents turn, I don't see how that helps. If it's your turn, when your turn ends it will be your opponent's next turn. Link to comment Share on other sites More sharing options...
EnkoMaun Posted August 28, 2009 Report Share Posted August 28, 2009 You can't use the effect on your opponent's turn. It remains on the boosted ATK until the opponent's turn ends. Gustaph isn't worth it.Neither is Diskblade. How many normal traps are used during these days anyway?Bazoo rocks. Gren Maju da Eiza FTW! Link to comment Share on other sites More sharing options...
Mehmani Posted August 28, 2009 Report Share Posted August 28, 2009 You've just given me an idea for a deck! Eatos Bazoo OTK. Link to comment Share on other sites More sharing options...
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