hollowmaster999 Posted August 25, 2009 Report Share Posted August 25, 2009 Well, my second attempt at an Ojama deck, my last one was terrible. Total: 40 Monsters: 17The Fool / MarshmallonSanganShining AngelOjama Blue x3Ojama Red x2Ojama Yellow x3Ojama Green x3Ojama Black x3 Fusions: 4Ojama King x2Ojama Knight x2 Spells: 16Card DestructionMSTFissurePolymerizationSuper PolyTerraformingFusion GateOjamuscleOjamagic x2Ojama Delta Hurricane x3Ojama Country x3 Traps: 7Shadow SpellOjama TrioDraining ShieldMirror ForceDark Bribe x3 <- My New Favorite Card Please rate, comment, and help improve. Much appreciated. Link to comment Share on other sites More sharing options...
Ryno Dorcus Posted August 25, 2009 Report Share Posted August 25, 2009 I Like It. Link to comment Share on other sites More sharing options...
Xazeon Posted August 25, 2009 Report Share Posted August 25, 2009 Aye curumba!! You don't have X-Saber Airbellum, you don't have Rescue Cat, you don't have Green Baboon, you don't have Sea Koala, Ojamuscle is a Dead Draw 80% of the time, You missed the freakin' staples, You don't have Instant Fusion, and Ojama Blue should be at 2 with Ojama Red at three. My god, man. Link to comment Share on other sites More sharing options...
hollowmaster999 Posted August 25, 2009 Author Report Share Posted August 25, 2009 I made the deck pretty much strictly for Delta Hurricane, didn't really think about those other cards, plus, I didn't want to but tuners in here, because Synchro stuff would just confuse me. Link to comment Share on other sites More sharing options...
DesCrow Posted August 26, 2009 Report Share Posted August 26, 2009 -1 Ojamuscle (useless unless deck is based around it)-1 Each Vanillojama (2 is enough of each)-1 Shining Angel (you want ojamas in the hand, not on the field)-1 fool/marsh(you need open space)-1 Fusion gate (ojamas need to be in the grave or hand, not RFG)-1 Shadow Spell (un-needed)-1 Draining Shield (see above)-1 Fissure (1-1 is bad in ojama)-1 MST(see above)-1 Terraforming (Ojama blue is plenty searching) +1 Rescue Cat+1 Ojama Red+1/2 Sea Koala+1/2 Rai-Mei+1 Pot of Avarice+1 Poly or Super Poly( I prefer super, if you put in super, go for 3 and drop the regular poly)+1 Lightning Vortex+1 Instant Fusion (create knight, rez him next turn)+1 Call of the Haunted+1 Heavy Storm (to stop your ODH from being negated)+1 Giant Trunade (See above) Link to comment Share on other sites More sharing options...
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