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Level Draw


Astro Dude

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I'm deciding to create this card called Level Draw. If this is the first time this card is mentioned I wish to have as many posts as possible, but if it's already been done the moderators can delete this thread. Anyway here's how it works:

 

Name: Level Draw

Type: Normal Spell Card

Ability: Discard one Normal Monster card from your hand. Draw a number of Cards equal to the level of the monster you discarded.

 

This card has potential in an Exodia deck.

 

What do you think?

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Way too powerful, in a D-hero draw engine, this is an instant 'draw 8' - that would make any (decent) Exodia Deck win on the turn they activated it. Any Deck with monsters over level 1 would run 3 of this. The whole idea is just too powerful to make a balanced card.

 

Prehaps 'Remove from play 1 monster you control. Draw cards equal to half that monster's level (rounded up)'

Still an overpowered card when thought is put into using it, but a bit more balanced.

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This is the most retardedly overpowered thing I've seen in a long time.

 

Remember that Trade-In requires you to ditch a Level 8 (and its level must be exactly 8, making it useless if you don't have a monster of that level available) and still only lets you draw two cards, and yet it still gets used. Griffin's version is only a bit more balanced in the sense that BLS is a bit more balanced than CED.

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Hmmm... You have a point. You would have way too many cards in your hand if you discarded a level 12 monster. Needs work.

 

How about: Remove one Monster from your side of the Field, in your hand or in your Graveyard. Draw Cards equal to Half that monster's level (rounded up).

 

I added the In your Hand or in the Graveyard thing to give duelists some options on which to remove.

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Hmmm... You have a point. You would have way too many cards in your hand if you discarded a level 12 monster. Needs work.

 

How about: Remove one Monster from your side of the Field' date=' in your hand or in your Graveyard. Draw Cards equal to Half that monster's level (rounded up).

 

I added the In your Hand or in the Graveyard thing to give duelists some options on which to remove.

[/quote']

 

Remember when I said Griffin's version was ludicrously broken? Now, notice how you just took Griffin's version and made it even more powerful by not even requiring the monster to be in your hand? Now, do you think that a card more broken than a broken card might just be broken itself?

 

Even making it divided by four and rounded down doesn't balance it. That's how broken it is.

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Hmmm... You have a point. You would have way too many cards in your hand if you discarded a level 12 monster. Needs work.

 

How about: Remove one Monster from your side of the Field' date=' in your hand or in your Graveyard. Draw Cards equal to Half that monster's level (rounded up).

 

I added the In your Hand or in the Graveyard thing to give duelists some options on which to remove.

[/quote']

 

Remember when I said Griffin's version was ludicrously broken? Now, notice how you just took Griffin's version and made it even more powerful by not even requiring the monster to be in your hand? Now, do you think that a card more broken than a broken card might just be broken itself?

 

Even making it divided by four and rounded down doesn't balance it. That's how broken it is.

 

^This. Everybody take a sip.

Even if it were worded like this:

Discard a Level 4 or higher monster card. Draw a number of cards equal to the Level of the monster divided by 4, rounded down.

It would become a more versatile, better version of Trade In. All the other ideas for the card stated so far are easily broken.

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I'm deciding to create this card called Level Draw. If this is the first time this card is mentioned I wish to have as many posts as possible' date=' but if it's already been done the moderators can delete this thread. Anyway here's how it works:

 

Name: Level Draw

Type: Normal Spell Card

Ability: Discard one Monster card from your hand. Draw a number of Cards equal to the level of the monster you discarded.

 

This card has potential in an Exodia deck.

 

What do you think?

[/quote']

 

I made a "Level Draw" in my Fan Fic and this is how I would create it.

 

Level Draw

[spell]

By paying 500 Life Points, select 1 monster on the field and draw cards from your Deck equal to half the level of the selected monster.

 

That's how I've been using it in my Fan Fic.

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I'm deciding to create this card called Level Draw. If this is the first time this card is mentioned I wish to have as many posts as possible' date=' but if it's already been done the moderators can delete this thread. Anyway here's how it works:

 

Name: Level Draw

Type: Normal Spell Card

Ability: Discard one Monster card from your hand. Draw a number of Cards equal to the level of the monster you discarded.

 

This card has potential in an Exodia deck.

 

What do you think?

[/quote']

 

I made a "Level Draw" in my Fan Fic and this is how I would create it.

 

Level Draw

[spell]

By paying 500 Life Points, select 1 monster on the field and draw cards from your Deck equal to half the level of the selected monster.

 

That's how I've been using it in my Fan Fic.

 

That's also insanely overpowered. Then again, anime/fic cards are OP'd a lot, so I guess that's fair in context.

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I was thinking of some variations you could use for your card...

 

1st variation:

 

Discard 1 monster card in your hand. Pay 800 Life Points per level of the monster card you have discarded. If you cannot, remove from play the top cards from your Deck equal to the level of the discarded card. If you do, then draw cards equal to half the level of the discarded card.

 

2nd variation:

 

Pay 1000 Life Points and discard 1 monster card in your hand whose level is a multiple of 4. Draw cards from your deck equal to the level of the discarded monster divided by 4.

 

A more versatile form of Trade-In, except for the Life Points cost.

 

Just some suggestions.

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How about:

 

Discard one level 2 or higher monster from your hand. Draw cards equal to half of the discarded monster's level' date=' then take damage equal to the level of the discarded monster X200.

[/quote']

 

Yubel decks would take 2000+ damage for a +3 or +4 man. Not much better than the original.

 

Try:

 

Level Draw

Normal Spell

Discard 1 monster card from your hand, then draw the correct number of cards based on its Level:

-4 or lower: Draw 1 card.

-Level 5 to 8: Draw 2 cards.

-Level 9+: Draw 3 cards.

 

Not the best OCG ever, but it's +1 at best, and only for a really big monster.

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How about:

 

Discard one level 2 or higher monster from your hand. Draw cards equal to half of the discarded monster's level' date=' then take damage equal to the level of the discarded monster X200.

[/quote']

 

Yubel decks would take 2000+ damage for a +3 or +4 man. Not much better than the original.

 

Try:

 

Level Draw

Normal Spell

Discard 1 monster card from your hand, then draw the correct number of cards based on its Level:

-4 or lower: Draw 1 card.

-Level 5 to 8: Draw 2 cards.

-Level 9+: Draw 3 cards.

 

Not the best OCG ever, but it's +1 at best, and only for a really big monster.

 

So in other words a Yubel draw engine?

This is basically a better version of Trade-In, but still a balanced card. That one works.

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How about:

 

Discard one level 2 or higher monster from your hand. Draw cards equal to half of the discarded monster's level' date=' then take damage equal to the level of the discarded monster X200.

[/quote']

 

Yubel decks would take 2000+ damage for a +3 or +4 man. Not much better than the original.

 

Try:

 

Level Draw

Normal Spell

Discard 1 monster card from your hand, then draw the correct number of cards based on its Level:

-4 or lower: Draw 1 card.

-Level 5 to 8: Draw 2 cards.

-Level 9+: Draw 3 cards.

 

Not the best OCG ever, but it's +1 at best, and only for a really big monster.

 

So in other words a Yubel draw engine?

This is basically a better version of Trade-In, but still a balanced card. That one works.

 

See? I know what I'm talking about.

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