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The Glow Cup! +4 Rep for winner!!Results for round 3 posted


Glow_handed

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Judging seems fair so far, keep it up!

Cards for Round 2: (spell card makes synchro card stronger/trap card helps summon tuner+makes synchro card stronger+destroys opponent completely)

[spoiler=Spell]353612.jpg[spoiler=Lore]You can only equip this card to "Yakarra, Serpent of Fire". If the equipped monster gains ATK, it gains twice that much ATK instead. During the End Phase, if the equipped monster gained ATK this turn, remove this card from play.

 

 

[spoiler=Trap]353612e.jpg[spoiler=Lore]Activate only when your opponent Special Summons a monster. Special Summon 1 "Yazra, Newborn of the Fire" from your hand or Deck. Then destroy all cards except Monster Cards that were Special Summoned this turn. For each card that was destroyed, inflict 200 damage to both you and your opponent. When this card is sent to the Graveyard, select 5 FIRE monsters from your Deck. Send any number of the selected monsters to the Graveyard and inflict damage to your opponent equal to the number of FIRE monsters in both players Graveyards x 100. Return the rest of the selected monsters to the top of your Deck. Pay 200 Life Points for each card returned this way.

 

 

 

[spoiler=Quick reference: Round 1 cards]

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[spoiler=Lore]Each time a FIRE Monster is Summoned, you can Special Summon this card from your hand or Graveyard with 0 ATK. Each time a FIRE Monster is destroyed, you can Special Summon this card from your hand or Graveyard with 2000 ATK.

 

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[spoiler=Lore]1 "Yazra, Newborn of the Fire" + 1 or more non-Tuner monsters

Once per turn, you can destroy 1 FIRE Monster (other then this card) and inflict damage to your opponent equal to half that Monster's ATK. During you Battle Phase you can have this card gain ATK equal to half the total ATK of all FIRE Monsters in both players Graveyards. If you do, destroy this card during your End Phase and then remove from play all FIRE Monsters in both players Graveyards.

 

 

 

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As before I guzzled up my cards to look cool...I'm doin' a theme here. Anyway, enjoy =)

[spoiler=Spell]crtecardphp.jpg

When you draw this card, you must play it that turn. If you cannot play this card after it is drawn, pay 300 Life Points and Destroy it. When this card is played, discard 1 card in your hand to Special Summon 1 "The One who Brings Horror" from your Deck. If "The One who Brings Horror" is in your hand, Special Summon it. If you cannot discard a card, or you cannot Special Summon "The One who Brings Horror", pay 300 Life Points and Destroy this card.

 

[spoiler=Trap]createcdphp.jpg

After activation, this card is treated as an Equip Card that can only be equipped to "The One who Brings Horror", or "The Fear that Lurks in the Dark". The monster this card is equipped to cannot Attack. As long as this card is on the field, that monster cannot be a target of Attack. When this card is Destroyed , Special Summon the monster this card was equipped to, regardless of the Summoning Conditions.

 

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