VoicesOfChaos Posted August 20, 2009 Report Share Posted August 20, 2009 Hi! I got the next booster pack in my saga right here. Don't worry though I made these cards just a few weeks ago instead of 5 years ago like the last booster pack. So as I promised these will be good (At least it should be). From now on I am going to experiment by putting a pack profile before the cards to give general information about the pack. Please feel free to give constructive criticism there as well as on the cards. Also from now on unless otherwise noted all booster packs will have 60 cards total with 14 rares, 7 super-rares, and 4 Ultra-rares. Please enjoy and thank you for your time! Abbreviation: FON Cover Card: "Hero of Time" battling "Devourer of time" Theme: Time, Seasons, Chinese Zodiac, Plants, Growing, Nature. Flavor: The passage of time flows through endless cycles. Those who call fourth the element of time knows endless power. Several divine, demonic, and mortal spirits fight for control of a force so powerful. Perhaps none better then the plants truly understand this force for with each cycle they grow and expand at frightening rates. Mechanics: New Archtype for Field cards. Several monsters that benefit from the presence or lack of an active Field card. Strong fusions with useful effects. Many new Plant monsters and Plant support cards with effects including summoning and taking advantage of Tokens, healing Life Points, Trap monsters, and overall gaining power as turns pass by. Common The Spirit of SpringEarth/Fairy/2Atk: 800 Def: 1000Effect: Increase this monster’s ATK and DEF by 1000 if there is a face-up Field magic card active. If this card inflicts battle damage increase your Life points by 500. The Spirit of SummerFire/Fairy/2Atk: 800 Def: 1000Effect: Increase this monster’s ATK and DEF by 1000 if there is a face-up Field magic card active. If this card inflicts battle damage inflict 300 Direct Life Point damage to your opponent. The Spirit of AutumnWind/Fairy/2Atk: 800 Def: 1000Effect: Increase this monster’s ATK and DEF by 1000 if there is a face-up Field magic card active. If this card inflicts battle damage return 1 magic/trap card on your opponent’s field to their hand. The Spirit of WinterWater/Fairy/2Atk: 800 Def: 1000Effect: Increase this monster’s ATK and DEF by 1000 if there is a face-up Field magic card active. If this card inflicts battle damage change the battle position of 1 face-up monster on the field. Wandering WarriorEarth/Warrior/3Atk: 1200 Def: 1500Text: An aimless warrior looking for a purpose and something to protect. Time FlyerWind/Winged-Beast/3Atk: 900 Def: 1300Effect: If there is a face-up Field Magic card active this monster can Attack your opponent’s life points directly. Time BurnerFire/Pyro/3Atk: 600 Def: 1000Effect: Send 1 face-up Field Magic card on your side of the field to the graveyard to inflict 800 points of direct Life Point damage to your opponent. Evolving SerpentWater/Reptile/3Atk: 1500 Def: 1200Effect: If this card would be destroyed you may send 1 face-up Field Magic card on your side of the field to the graveyard instead. Yearly SummonerEarth/Spellcaster/2Atk: 200 Def: 600Flip Effect: Add 1 Field Spell Card with “Year of the” in the title from your Deck or graveyard to your hand. Collecting PlantDark/Plant/5Atk: 2000 Def: 1700Text: This devious organism seeks out other plants to add to its hive mind. In a short time it could cover the world. Lotus ChampionEarth/Plant/6Atk: 2300 Def: 2600Effect: You may normal summon this monster without tribute if you have 3 or more face-up Plant Type Monsters on your side of the field. Ivy FighterEarth/Plant/4Atk: 1500 Def: 1200Effect: This card gains 200 ATK and DEF for every Token monster on your side of the field. Solar PlantLight/Plant/4Atk: 1200 Def: 1700Effect: This card gains 300 ATK for every face-up Light Monster on your field other then itself. During your main phase you may tribute a face-up Light Monster to gain 1000 Life Points. Determined Lilia LV1Earth/Plant/1Atk: 0 Def: 0Effect: If this monster would be destroyed you may tribute a Plant-Type monster on your side of the field instead. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 “Determined Lilia LV3" from your hand or Deck graveyard. Calling Forth the SeasonsMagicAdd 1 “The Spirit of Spring”, “The Spirit of Summer”, “The Spirit of Autumn”, or “The Spirit of Winter” monster card from your deck or graveyard to your hand. Healing HarvestMagicTribute every Plant-Type monster on your field to gain Life points equal to 800 per tribute Monster. Future NutritionMagic/ ContinuousEvery time ether player summons, flip summons or special summons a Plant Type Monster that player gains 300 Life Points. Magical Plant SeedMagic/ContinuousEvery time you or your opponent plays a Magic card place 1 spell counter on this card. When this card has 5 spell counters on it you may send this card to the graveyard to Special Summon Magical Plant Blossomed from your hand, deck, or graveyard. If this face-up card would be destroyed you may remove a spell counter from it instead. Quick PlantingMagic/QuickYou and your opponent may each special summon 1 Level 3 or lower Plant Type Monster from the respective hand to the field. Year of the DragonMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Dragon type monsters by 300. Year of the SnakeMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Reptile type monsters by 300. Year of the HorseMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Warrior type monsters by 300. Year of the GoatMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Token Monsters by 500. Year of the MonkeyMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Machine type monsters by 300. Year of the RoosterMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Winged-Beast type monsters by 300. Year of the DogMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. While this card is active control of monsters cannot switch. Year of the PigMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. A player may draw 1 cards from their deck and then discard 1 card from their hand once per turn at their standby phase. Year of the RatMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Level 1 monsters by 500. Year of the OxMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Beast-Warrior type monsters by 300. Year of the TigerMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Increase the Atk and Def of all Beast type monsters by 300. Year of the RabbitMagic/FieldEffect: If another field-magic card is played while this card is face-up on the field it returns to the owner’s hand from the graveyard during the end phase. Whenever a player draws a card (or cards) that player gains 300 life points. Dynamic New YearsTrapReturn 1 Field Magic card on the field to its owner’s hand. Then play 1 Field Magic card from your hand. Undying PlantsTrapUntil the end of the turn this card is activated. Plant Type Monsters are not destroyed in battle (Damage Calculation Applies Normally). Trap FlowerTrap/ ContinuousThe second standby phase after this card is activated it special summon it and it is treated as a Normal Monster Card (Plant-Type/DARK/Level 7/ATK 2500/DEF 2000). (This card is also still treated as a Trap Card.) Burn-Feeding PlantTrap/ ContinuousThis card can only be activated when you would take damage by your opponent’s card effect. Negate the damage and special summon this card. Then this card is treated as a Effect Monster Card (Plant-Type/Fire/Level 4/ATK ?/DEF ?). ? is equal to the damage negated by this card’s effect.(This card is also still treated as a Trap Card.) Rare Protector of TimeLight/Fairy/6Atk: 2100 Def: 2900Effect: As long as this card is face-up, the activation of Field Magic cards cannot be negated. Field Magic cards can only be destroyed by the activation of Field Magic cards. Prehistoric RexEarth/Dinosaur/4Atk: 2000 Def: 1700Effect: If there is a face-up Field Magic card active this monster is destroyed. Ageless BeastEarth/Beast/4Atk: 1600 Def: 1200Effect: If there is a face-up Field Magic card active this monster is not destroyed as a result of battle (Damage Calculation applies normally). Stalking TigerEarth/Beast/4Atk: 1700 Def: 1400Effect: If there is a face-up Field Magic card active this monster is unaffected by trap cards. Mounted LancerWind/Warrior/4Atk: 1500 Def: 1300Effect: You may tribute a Beast, Winged-Beast, or Dragon Type Monster on your side of the field to allow this card to attack your opponent’s life points directly till the end of the turn. Entangling VineDark/Plant/2/UnionAtk: 500 Def: 300Effect: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your opponent’s side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster cannot Attack or switch battle positions. During your standby phase destroy the monster this card is equipped to and special summon this card in face-up Attack position on your side of the field. (1 monster can only be equipped with 1 Union Monster at a time. if the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.) Splitting PlantLight/Plant/4Atk: 1000 Def: 2000Effect: You may tribute this face-up card to special summon 2 Split Plant Tokens (Plant-Type/Light/Level 2/ATK 500/ DEF 1000). Forlorn ThornEarth/Plant/2Atk: 800 Def: 1000Flip Effect: Special Summon 2 “Forlorn Thorn Tokens” (Plant-Type/Earth/Level 4/ATK 1600/ DEF 2000) Sacrificial HerbEarth/Plant/2Atk: 0 Def: 1000Effect: When this card is used for any kind of tribute it is special summoned to the field from the graveyard during the end phase. Determined Lilia LV3Earth/Plant/3Atk: 100 Def: 1200Effect: If this monster was summoned by the effect of Determined Lilia LV1 it cannot be the target of an attack while there are other Plant-Type Monsters on the Field and if it would be destroyed you may tribute a Plant-Type monster on your side of the field instead. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 " Determined Lilia LV6" from your hand or Deck or graveyard. Rare Plant Gardener Earth/Spellcaster/3Atk: 700 Def: 1800Effect: This card cannot be attacked if other monsters on your side of the field are face-up Plant Type monsters. You may tribute this face-up card to negate a card effect that targets a face-up Plant Type Monster on your side of the field. Once per turn during your Standby Phase increase the ATK of 1 face-up Plant Type Monster on your side of the field by 300. Intruder PlantMagicSpecial Summon 1 “Intruder Plant Tokens” (Plant-Type/Earth/Level 2/ATK 500/ DEF 500) to your opponent’s side of the field in defense mode. When the token is destroyed the controller takes 500 direct Life Point damage. Token TeamworkMagic/EquipThis card can only be equipped to a Token Monster. Increase the equipped monster’s ATK and DEF by 600 per token on your side of the field. PhotosynthesisMagic/EquipYou must tribute a Light monster to activate this card and it can only be equipped to a Plant Type monster. The equipped monster gains 300 ATK and DEF and cannot be destroyed by card effect as long as this card is equipped. Super-Rare The Spirit of the SeasonsLight/Fairy/8Atk: 3200 Def: 4000Fusion: The Spirit of Spring + The Spirit of Summer + The Spirit of Autumn + The Spirit of WinterAs long as there is a face-up Field Magic card this monster cannot be destroyed by card effect. Chronic Primal OxFire/Beast-Warrior/4Atk: 1500 Def: 1400Effect: Every time you or your opponent plays a Field Magic card add 1 spell counter to this card. This card gains 300 ATK for each spell counter on it. Massive Collecting PlantDark/Plant/9Atk: 3000 Def: 2700Fusion: Collecting Plant + 2 other Plant Type monstersOnce per turn You can Tribute 1 face-up Plant Type monster to have this card gain ATK equal to the Tributed monster's ATK until the End Phase. Death BlossomDark/Plant/3Atk: 1000 Def: 1400Effect: All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0. Any monster that attacks this card or that this card attacks is destroyed during the End Phase. Corpse WeedDark/Plant/4Atk: 1400 Def: 1600Effect: Once per turn during your main phase you may remove from play up to 2 Plant Type Monsters in your graveyard to increase this card’s ATK by 500 per monster removed until your opponent’s End Phase. Determined Lilia LV6Earth/Plant/6Atk: 1000 Def: 2400Effect: If this monster was summoned by the effect of Determined Lilia LV3 no other Plant Type Monster on your side of the field can be destroyed. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 " Determined Lilia LV10" from your hand or Deck or graveyard. Seeds of TomorrowMagicRemove from play 3 Plant Type Monsters in your graveyard to draw 2 cards. Ultra-Rare Hero of TimeLight/Fairy/8Atk: 3300 Def: 4400Fusion: Wandering Warrior + Protector of TimeAs long as this card is face-up, the activation of Field Magic cards cannot be negated. Field Magic cards can only be destroyed by the activation of Field Magic cards. When this card destroys a monster as a result of battle you may search your deck for a Field Magic card and add it to your hand. Devourer of TimeDark/Fiend/9Atk: 3200 Def: 3000Effect: Destroy all face-up Field Magic cards on the field as long as this card is on the field. This card can only Attack by removing from play 1 Field Magic card from your graveyard. This card gains 100 ATK for every different “Year of the” Field Magic card removed from play. Magical Plant BlossomedLight/Plant/7Atk: 2600 Def: 2200Effect: This card cannot be normal summoned or set. This card can only be Special Summoned by the effect of “Magical Plant Seed”. Every time you or your opponent plays a Magic card place 1 spell counter on this card. This card gains 300 ATK and DEF for each spell counter on it. You may remove 2 spell counters from this card to destroy 1 magic or trap card on the field. Determined Lilly LV10Earth/Plant/10Atk: 3300 Def: 3000Effect: This monster cannot be normal summoned or set. This card can only be special summoned by the effect of “Determined Lilly LV6”. You can only control 1 “Determined Lilly LV10” at a time. No other Plant Type Monster on your side of the field can be the target of an attack or card effect controlled by your opponent. You may tribute this monster to increase the ATK of all Plant-type Monsters on your side of the field by 1000 until your opponent’s end phase. During the end phase of the turn this card is used as a tribute for its effect special summon 1 "Determined Lilly LV1" from your Hand, Deck, or Graveyard. Thank you for reading and I appreciate all constructive criticism. My next booster pack is called Power Of Eternity and is already complete. I will release it in a week. Link to comment
EnkoMaun Posted August 20, 2009 Report Share Posted August 20, 2009 The names of your booster packs are cheesy. And it's SPELL CARD, not MAGIC CARD. Link to comment
VoicesOfChaos Posted August 29, 2009 Author Report Share Posted August 29, 2009 The names of your booster packs are cheesy. And it's SPELL CARD' date=' not MAGIC CARD.[/quote'] I was hoping to get my more feedback before replying but oh well. Telling me my names are cheesy doesn't really help much. Do you have better suggestions? I never call them Spell cards. I hate that name. I liked it when they were called Magic cards better so I keep that interchangable name in my sets. If it is really that big of a deal I can change but I really prefer not to. You didn't say a single thing about any individual CARD in my set. Just gave me two vague negative comments. So I was tempted to give you a negative rep but youi are also the only person to comment so I'll just ignore everything. Link to comment
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