rkdew0 Posted April 14, 2007 Report Share Posted April 14, 2007 How about those new Neo-Spacians that have been comming out of Strike of Neos :D Link to comment Share on other sites More sharing options...
HORUS Posted April 14, 2007 Report Share Posted April 14, 2007 in my opinion, they are worthless, but if you like em, thats great for you. Link to comment Share on other sites More sharing options...
rkdew0 Posted April 14, 2007 Author Report Share Posted April 14, 2007 how are they worthless Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted April 14, 2007 Report Share Posted April 14, 2007 useless they suck unless you have neo-space i wouldnt put them in my e-hero deck Link to comment Share on other sites More sharing options...
HORUS Posted April 14, 2007 Report Share Posted April 14, 2007 their effects arent very good, their atk and def are underaverage. there are better cards. Link to comment Share on other sites More sharing options...
rkdew0 Posted April 14, 2007 Author Report Share Posted April 14, 2007 what about when fused with neos Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted April 14, 2007 Report Share Posted April 14, 2007 lol they go back to your fusion deck when you end unless neo-space is on the field Link to comment Share on other sites More sharing options...
HORUS Posted April 14, 2007 Report Share Posted April 14, 2007 yeah, but then their effect is only slightly better. you could just use a Wall of Illusion instead of Grand Mole, or you could use a strong monster instead of Glow Moss. this is only my opinion. i personally hate the E-Heroes, so i will not agree with you E-Hero kids. Link to comment Share on other sites More sharing options...
darkguy00000 Posted April 14, 2007 Report Share Posted April 14, 2007 I have to disagree. Grand Mole is a reusable bounce, that costs you nothing: no LP, just your normal summon. The only other really valuable one is Air Hummingbird in a Fairy deck (since you'll have more LP then them if all goes well). Link to comment Share on other sites More sharing options...
TotalObelisk Posted April 14, 2007 Report Share Posted April 14, 2007 Even I'll admit Neo-spacians are practically worthless. They're no good unless you have Neos and the likelyhood of drawing him every time is very low, but I do like the fused versions, especially Dark Neos (who I have YAY me, but no black panther and I can still summon him). So yeah, they're pretty much useless. Link to comment Share on other sites More sharing options...
Shaco Posted April 14, 2007 Report Share Posted April 14, 2007 I have to disagree. Grand Mole is a reusable bounce' date=' that costs you nothing: no LP, just your normal summon. The only other really valuable one is Air Hummingbird in a Fairy deck (since you'll have more LP then them if all goes well).[/quote'] I agree, I use Grand Mole in my Main deck. If your opponent uses any strategy that takes a lot of time to get out. Grand Mole kills it. When I was trying out my Dark Paladin deck, the main card that killed me was Grand Mole. I'll actually think about that hummingbird in my Fairy deck... Link to comment Share on other sites More sharing options...
Professor Cobra Posted April 19, 2007 Report Share Posted April 19, 2007 They are and aren't. They are good if you have Neos Space and the fusion. (We will see Elemental Hero Air Neos in the next episode of yugioh gx) Otherwise, useless. There ATK and DEF are low and bad effects. If you can get them and Neos out, you got one turn. and if your opponent has cards to defend them, like kuriboh, Monk Fighter, Waboku, Spirit Barrier, etc., there is no use in having them. Finally, most are too hard to get. the commons are the weakest. The Fusions are even harder to get. In the Jaden 2 pack, Dark Neos is still super rare. I think the rest are rare or common. After everything is said, Jaden makes them look great. Link to comment Share on other sites More sharing options...
Sartorius Posted April 23, 2007 Report Share Posted April 23, 2007 Mole is THE only decent Neospacian, Air Hummingbird is okay and the rest suck. Mole = Free Bounce. I use this in Monarchs and it works excellently well. Especially when you have Mole and Another monster or more monsters and your opponent has only 1 - Like in MOST situations vs Monarchs. But it's all just preference, really. Mole is just tech and can work great. Link to comment Share on other sites More sharing options...
Mike Cool Posted April 23, 2007 Report Share Posted April 23, 2007 Neo spacians are quioe good but not he best, strategies take far too much time although air hummingbird and grand mole are cool. Link to comment Share on other sites More sharing options...
maddog15 Posted April 23, 2007 Report Share Posted April 23, 2007 tru neo spacians are only good in decks that are specialised around them. i didnt even place any of them in my neos deck Link to comment Share on other sites More sharing options...
HeroJaden Posted May 14, 2007 Report Share Posted May 14, 2007 They are and aren't. They are good if you have Neos Space and the fusion. (We will see Elemental Hero Air Neos in the next episode of yugioh gx) Otherwise' date=' useless. There ATK and DEF are low and bad effects. If you can get them and Neos out, you got one turn. and if your opponent has cards to defend them, like kuriboh, Monk Fighter, Waboku, Spirit Barrier, etc., there is no use in having them. Finally, most are too hard to get. the commons are the weakest. The Fusions are even harder to get. In the Jaden 2 pack, Dark Neos is still super rare. I think the rest are rare or common. After everything is said, Jaden makes them look great.[/quote'] You Said The Best Post I Know Here Viper/Cobra Thanks! :D Link to comment Share on other sites More sharing options...
HeroJaden Posted May 14, 2007 Report Share Posted May 14, 2007 They are and aren't. They are good if you have Neos Space and the fusion. (We will see Elemental Hero Air Neos in the next episode of yugioh gx) Otherwise' date=' useless. There ATK and DEF are low and bad effects. If you can get them and Neos out, you got one turn. and if your opponent has cards to defend them, like kuriboh, Monk Fighter, Waboku, Spirit Barrier, etc., there is no use in having them. Finally, most are too hard to get. the commons are the weakest. The Fusions are even harder to get. In the Jaden 2 pack, Dark Neos is still super rare. I think the rest are rare or common. After everything is said, Jaden makes them look great.[/quote'] You Said The Best Post I Know Here Viper/Cobra Thanks! :D Link to comment Share on other sites More sharing options...
HeroJaden Posted May 14, 2007 Report Share Posted May 14, 2007 They are and aren't. They are good if you have Neos Space and the fusion. (We will see Elemental Hero Air Neos in the next episode of yugioh gx) Otherwise' date=' useless. There ATK and DEF are low and bad effects. If you can get them and Neos out, you got one turn. and if your opponent has cards to defend them, like kuriboh, Monk Fighter, Waboku, Spirit Barrier, etc., there is no use in having them. Finally, most are too hard to get. the commons are the weakest. The Fusions are even harder to get. In the Jaden 2 pack, Dark Neos is still super rare. I think the rest are rare or common. After everything is said, Jaden makes them look great.[/quote'] You Said The Best Post I Know Here Viper/Cobra Thanks! :D Link to comment Share on other sites More sharing options...
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