Jace Beleren Posted August 17, 2009 Report Share Posted August 17, 2009 another naturia monster i found on wikia 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters You can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it. disscuss is it worth it? Link to comment Share on other sites More sharing options...
Toffee. Posted August 17, 2009 Report Share Posted August 17, 2009 It forms a spell+trap lock.Rescue Cat ftw? Link to comment Share on other sites More sharing options...
Jace Beleren Posted August 17, 2009 Author Report Share Posted August 17, 2009 well it may support Plants with its effect Link to comment Share on other sites More sharing options...
Azuh Posted August 17, 2009 Report Share Posted August 17, 2009 Doesn't work with Counter Traps Link to comment Share on other sites More sharing options...
Spiff! Posted August 17, 2009 Report Share Posted August 17, 2009 Still...Burial and stuff is nice. I guess DD Scout Plane is good with a consistent way of getting the 2 in the grave every turn. Hmm...DSF + 2 Scout Plane + This = trap lock, sort of. Link to comment Share on other sites More sharing options...
Kira the Savior Posted August 17, 2009 Report Share Posted August 17, 2009 Its a six star so I would almost always pick Brionac or Goyo over this and both are easier to summon Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted August 17, 2009 Report Share Posted August 17, 2009 No this and the Beast are ROARING SUPAH BEAST DRAGON UNITED!!! toghether Beast negates Spells by millingthis One negates Traps by removimg milled cards.Result2 card combo that locks your opponent's spells and traps. XD Link to comment Share on other sites More sharing options...
Kira the Savior Posted August 17, 2009 Report Share Posted August 17, 2009 No this and the Beast are ROARING SUPAH BEAST DRAGON UNITED!!! toghether Beast negates Spells by millingthis One negates Traps by removimg milled cards.Result2 card combo that locks your opponent's spells and traps. XD Yes but this combo requires at least 4 cards at first and what happens if your opponet just avoids activating spells and goes for my traps? Link to comment Share on other sites More sharing options...
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